Player Matchup

Chronos
Chronos
Enzo3011900
Chronos
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 68L
1,718 Elo+
Solo
Mulan
Mulan
GyneKo_LiLi
Mulan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,868 Elo+
Party 2
Geb
Geb
TalenTn1x_
Geb
Level 5
God Stats
4W - 0L
1,679 SR
Queue Stats
143W - 149L
1,627 Elo+
Solo
Thanatos
Thanatos
floodytar
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,781 Elo+
Party 2
Ra
Ra
si_Bilone
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 16L
1,729 Elo+
Party 2
Team Averages
Level 12
1,536 SR
1,745 Elo+

VS

Team Averages
Level 27
1,430 SR
1,571 Elo+
Sun Wukong
Sun Wukong
Daisano_Gandalf
Sun Wukong
Level 64
God Stats
7W - 7L
1,406 SR
Queue Stats
121W - 104L
1,483 Elo+
Party 1
The Morrigan
The Morrigan
EspagnolEnCarton
The Morrigan
Level 27
God Stats
27W - 22L
1,581 SR
Queue Stats
66W - 50L
1,631 Elo+
Solo
Artemis
Artemis
LouFenrir
Artemis
Level 7
God Stats
14W - 7L
1,550 SR
Queue Stats
15W - 8L
1,483 Elo+
Party 1
Hel
Hel
TTVManikin
Hel
Level 25
God Stats
4W - 3L
1,323 SR
Queue Stats
128W - 110L
1,622 Elo+
Solo
Fenrir
Fenrir
craggy_stroller2
Fenrir
Level 14
God Stats
0W - 2L
1,292 SR
Queue Stats
135W - 82L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Enzo3011900
Chronos
20
7 / 2 / 7
13,009
566
8,091
12,220
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 6 / 6
12,672
551
20,079
22,298
23,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 4 / 11
10,672
464
9,396
21,425
21,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
floodytar
Thanatos
19
7 / 7 / 5
12,722
553
11,424
22,043
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 8 / 8
13,779
599
12,125
18,561
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daisano_Gandalf
Sun Wukong
19
7 / 2 / 2
12,161
529
14,607
20,847
19,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
EspagnolEnCarton
The Morrigan
18
7 / 4 / 5
12,034
523
14,617
11,320
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LouFenrir
Artemis
14
0 / 7 / 4
9,197
400
5,466
12,674
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 9 / 6
10,353
450
9,874
17,292
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 4 / 7
11,580
503
16,694
24,906
13,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
26
Kills
26
27
Deaths
26
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Daisano_Gandalf
Sun Wukong
7
2
2
4
W
Chronos
Enzo3011900
Chronos
7
2
7
5.25
L
The Morrigan
EspagnolEnCarton
The Morrigan
7
4
5
2.38
W
3
6
6
1
L
Artemis
LouFenrir
Artemis
0
7
4
0.29
L
3
9
6
0.67
W
2
4
11
1.88
L
9
4
7
3.13
W
Thanatos
floodytar
Thanatos
7
7
5
1.36
W
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,115
Damage
61,258
96,547
Taken
87,039
66,570
Mitigated
48,434
39,833
Healing
30,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Daisano_Gandalf
Sun Wukong
14,607
3,607
0
5,879
20,847
19,746
618
3,607
16,525
0
75,149
W
Chronos
Enzo3011900
Chronos
8,091
3,582
0
4,650
12,220
5,190
3,501
3,652
8,272
81,387
0
L
The Morrigan
EspagnolEnCarton
The Morrigan
14,617
2,038
0
1,734
11,320
4,224
0
2,931
8,154
71,175
805
W
20,079
4,344
0
7,095
22,298
23,900
1,028
3,132
18,263
0
89,005
L
Artemis
LouFenrir
Artemis
5,466
2,058
0
2,235
12,674
4,263
448
6,731
5,785
0
34,447
L
9,874
363
4,547
6,370
17,292
6,288
1,101
8,968
8,102
59,887
0
W
9,396
1,565
1,461
2,102
21,425
21,316
1,039
6,651
14,438
50,554
0
L
16,694
5,519
0
9,405
24,906
13,913
0
6,563
18,036
0
78,782
W
Thanatos
floodytar
Thanatos
11,424
4,542
0
17,261
22,043
8,331
1,692
3,864
18,048
0
100,855
W
12,125
1,346
2,963
4,301
18,561
7,833
889
6,725
11,501
77,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,854
Gold Earned
55,325
597
Minions Killed
512
0
Camps Cleared
0
2,145,602
Distance Traveled
2,103,190
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,161
529
129
6
0
450,045
4
W
Chronos
13,009
566
145
6
0
433,381
4
L
The Morrigan
12,034
523
137
6
0
428,749
2
W
Mulan
12,672
551
153
7
0
407,574
2
L
Artemis
9,197
400
58
3
0
364,640
0
L
Hel
10,353
450
98
4
0
420,441
1
W
Geb
10,672
464
51
2
0
459,649
4
L
Fenrir
11,580
503
90
4
0
439,315
0
W
Thanatos
12,722
553
116
5
0
437,150
0
W
Ra
13,779
599
132
6
0
407,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role