Player Matchup

Achilles
Achilles
JackleBull
Achilles
Level 106
God Stats
13W - 18L
1,455 SR
Queue Stats
154W - 160L
1,512 Elo+
Party 2
Skadi
Skadi
SkyCanary82
Skadi
Level 21
God Stats
0W - 2L
1,234 SR
Queue Stats
2W - 5L
1,409 Elo+
Party 2
Tiamat
Tiamat
dleod
Tiamat
Level 107
God Stats
7W - 14L
1,400 SR
Queue Stats
126W - 139L
1,507 Elo+
Party 2
Team Averages
Level 78
1,363 SR
1,476 Elo+

VS

Team Averages
Level 65
1,680 SR
1,500 Elo+
Neith
Neith
DeRich1225
Neith
Level 64
God Stats
7W - 5L
1,482 SR
Queue Stats
16W - 12L
1,395 Elo+
Party 1
Medusa
Medusa
The_Bare_Italian
Medusa
Level 102
God Stats
8W - 1L
1,944 SR
Queue Stats
136W - 100L
1,528 Elo+
Party 1
Ymir
Ymir
revenge-of-death
Ymir
Level 29
God Stats
11W - 5L
1,614 SR
Queue Stats
43W - 26L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JackleBull
Achilles
15
11 / 6 / 2
11,916
745
14,405
18,041
12,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 6 / 7
9,507
594
4,786
9,516
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
dleod
Tiamat
13
2 / 8 / 7
10,162
635
8,327
15,555
10,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 7 / 8
11,440
715
9,906
11,851
4,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
9 / 3 / 10
12,588
787
20,822
14,100
5,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 3 / 16
12,140
759
7,330
12,555
7,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
13
Kills
20
20
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
7
7
8
1.57
L
Achilles
JackleBull
Achilles
11
6
2
2
L
0
6
7
0.58
W
9
3
10
4.67
L
Tiamat
dleod
Tiamat
2
8
7
0.69
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
38,058
43,112
Taken
38,506
25,923
Mitigated
17,514
3,931
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,906
5,553
0
1,502
11,851
4,464
568
2,519
9,332
0
45,230
L
Achilles
JackleBull
Achilles
14,405
3,806
0
2,344
18,041
12,806
0
3,710
14,331
0
46,308
L
4,786
1,674
147
746
9,516
2,962
0
1,262
8,254
0
33,429
W
20,822
11,420
0
5,752
14,100
5,413
2,363
3,797
10,303
0
67,197
L
Tiamat
dleod
Tiamat
8,327
270
0
694
15,555
10,155
0
2,423
13,132
33,844
0
W
7,330
1,577
0
523
12,555
7,637
296
2,096
10,459
23,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
36,168
168
Minions Killed
175
0
Camps Cleared
0
797,372
Distance Traveled
779,904
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,440
715
65
4
0
220,359
5
L
Achilles
11,916
745
50
3
0
291,359
3
L
Skadi
9,507
594
65
4
0
242,265
0
W
Medusa
12,588
787
79
5
0
285,172
3
L
Tiamat
10,162
635
53
3
0
263,748
3
W
Ymir
12,140
759
31
2
0
274,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role