Player Matchup

Bakasura
Bakasura
KingLazjt
Bakasura
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
Markuroneko
Kuzenbo
Level 29
God Stats
35W - 46L
1,479 SR
Queue Stats
338W - 443L
1,375 Elo+
Party 1
Izanami
Izanami
dark_sama123
Izanami
Level 16
God Stats
12W - 6L
1,459 SR
Queue Stats
17W - 21L
1,278 Elo+
Party 1
Baron Samedi
Baron Samedi
edwinm22
Baron Samedi
Level 7
God Stats
5W - 2L
1,921 SR
Queue Stats
11W - 22L
1,361 Elo+
Party 1
Poseidon
Poseidon
johnnysil0910
Poseidon
Level 14
God Stats
7W - 8L
1,897 SR
Queue Stats
85W - 123L
1,369 Elo+
Party 1
Team Averages
Level 18
1,651 SR
1,355 Elo+

VS

Team Averages
Level 20
1,434 SR
1,247 Elo+
Thor
Thor
Javofunko
Thor
Level 22
God Stats
17W - 31L
1,341 SR
Queue Stats
38W - 74L
1,215 Elo+
Party 2
Chronos
Chronos
Squanchie 1O
Chronos
Level 16
God Stats
23W - 27L
1,249 SR
Queue Stats
117W - 116L
1,250 Elo+
Solo
Cu Chulainn
Cu Chulainn
Toxic 4 3ver
Cu Chulainn
Level 23
God Stats
0W - 1L
1,741 SR
Queue Stats
14W - 23L
1,350 Elo+
Solo
Cthulhu
Cthulhu
destrorer556
Cthulhu
Level 14
God Stats
5W - 7L
1,377 SR
Queue Stats
10W - 15L
1,193 Elo+
Solo
Nemesis
Nemesis
xeSköll
Nemesis
Level 24
God Stats
10W - 13L
1,461 SR
Queue Stats
22W - 43L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KingLazjt
Bakasura
15
1 / 7 / 2
9,966
399
3,443
20,802
10,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Markuroneko
Kuzenbo
18
10 / 1 / 14
12,635
505
13,143
25,712
41,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
dark_sama123
Izanami
16
1 / 2 / 13
10,692
428
9,802
15,109
7,972
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
edwinm22
Baron Samedi
18
7 / 2 / 10
11,937
477
16,910
14,308
8,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
johnnysil0910
Poseidon
20
19 / 4 / 8
13,651
546
36,292
19,913
8,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 11 / 1
8,958
358
6,837
19,647
6,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
Squanchie 1O
Chronos
17
4 / 2 / 5
11,846
474
19,581
21,384
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Toxic 4 3ver
Cu Chulainn
14
1 / 8 / 2
9,413
377
15,687
26,187
20,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
destrorer556
Cthulhu
16
1 / 11 / 3
10,350
414
13,323
25,569
10,924
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
xeSköll
Nemesis
18
10 / 6 / 0
12,752
510
14,977
16,417
9,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
38
Kills
16
16
Deaths
38
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
0
11
1
0.05
W
Bakasura
KingLazjt
Bakasura
1
7
2
0.29
W
Kuzenbo
Markuroneko
Kuzenbo
10
1
14
17
L
Chronos
Squanchie 1O
Chronos
4
2
5
3.25
L
Cu Chulainn
Toxic 4 3ver
Cu Chulainn
1
8
2
0.25
W
Izanami
dark_sama123
Izanami
1
2
13
3.75
L
Cthulhu
destrorer556
Cthulhu
1
11
3
0.23
W
Baron Samedi
edwinm22
Baron Samedi
7
2
10
6
W
Poseidon
johnnysil0910
Poseidon
19
4
8
5.75
L
Nemesis
xeSköll
Nemesis
10
6
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,590
Damage
70,405
95,844
Taken
109,204
76,591
Mitigated
54,826
26,104
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,837
1,621
0
1,470
19,647
6,601
942
13,194
6,453
0
36,075
W
Bakasura
KingLazjt
Bakasura
3,443
3,210
0
5,584
20,802
10,136
746
5,708
15,044
0
35,342
W
Kuzenbo
Markuroneko
Kuzenbo
13,143
4,697
496
2,415
25,712
41,783
415
9,747
15,702
35,259
0
L
Chronos
Squanchie 1O
Chronos
19,581
6,084
0
6,580
21,384
7,621
1,012
12,581
8,783
71,349
0
L
Cu Chulainn
Toxic 4 3ver
Cu Chulainn
15,687
3,020
0
2,856
26,187
20,361
82
18,518
7,669
0
59,735
W
Izanami
dark_sama123
Izanami
9,802
6,020
462
2,812
15,109
7,972
1,687
8,502
6,582
0
59,127
L
Cthulhu
destrorer556
Cthulhu
13,323
1,614
0
5,254
25,569
10,924
1,197
14,213
11,356
61,506
0
W
Baron Samedi
edwinm22
Baron Samedi
16,910
3,082
4,606
5,287
14,308
8,468
2,801
3,118
10,849
55,773
0
W
Poseidon
johnnysil0910
Poseidon
36,292
5,990
0
4,442
19,913
8,232
625
5,829
13,959
85,811
0
L
Nemesis
xeSköll
Nemesis
14,977
7,503
0
1,588
16,417
9,319
74
7,839
8,467
0
82,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,881
Gold Earned
53,319
450
Minions Killed
489
0
Camps Cleared
0
2,104,564
Distance Traveled
1,987,990
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,958
358
60
2
0
340,987
0
W
Bakasura
9,966
399
90
4
0
386,340
3
W
Kuzenbo
12,635
505
40
2
0
496,586
4
L
Chronos
11,846
474
107
4
0
452,982
0
L
Cu Chulainn
9,413
377
91
4
0
400,653
1
W
Izanami
10,692
428
126
5
0
388,762
4
L
Cthulhu
10,350
414
117
5
0
381,100
0
W
Baron Samedi
11,937
477
83
3
0
425,712
0
W
Poseidon
13,651
546
111
4
0
407,164
1
L
Nemesis
12,752
510
114
5
0
412,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role