Player Matchup

Nemesis
Nemesis
JB_P_11
Nemesis
Level 18
God Stats
2W - 1L
1,690 SR
Queue Stats
19W - 25L
1,332 Elo+
Party 1
Artemis
Artemis
ferda9000
Artemis
Level 32
God Stats
4W - 11L
1,391 SR
Queue Stats
26W - 59L
1,233 Elo+
Party 3
Loki
Loki
sauer1604
Loki
Level 22
God Stats
13W - 18L
1,413 SR
Queue Stats
31W - 60L
1,279 Elo+
Party 3
Olorun
Olorun
sbkilla8
Olorun
Level 7
God Stats
1W - 2L
1,409 SR
Queue Stats
4W - 6L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
theyoungboy01
Cthulhu
Level 18
God Stats
3W - 3L
1,232 SR
Queue Stats
19W - 29L
1,314 Elo+
Party 1
Team Averages
Level 19
1,427 SR
1,297 Elo+

VS

Team Averages
Level 13
1,586 SR
1,555 Elo+
Olorun
Olorun
ANGELUS_EVOLUTIO
Olorun
Level 21
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 3L
1,551 Elo+
Solo
Thanatos
Thanatos
Gagikopf
Thanatos
Level 6
God Stats
2W - 3L
1,470 SR
Queue Stats
4W - 8L
1,230 Elo+
Solo
Artemis
Artemis
Jeff9528
Artemis
Level 6
God Stats
2W - 3L
1,635 SR
Queue Stats
2W - 5L
1,666 Elo+
Party 2
Zeus
Zeus
Michardson
Zeus
Level 27
God Stats
0W - 1L
1,671 SR
Queue Stats
2W - 5L
1,666 Elo+
Party 2
Baron Samedi
Baron Samedi
TerryFlopyCow
Baron Samedi
Level 5
God Stats
0W - 2L
1,451 SR
Queue Stats
1W - 3L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JB_P_11
Nemesis
19
21 / 2 / 3
14,084
542
18,301
18,137
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
ferda9000
Artemis
20
8 / 3 / 3
13,435
517
23,835
17,468
5,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
17
3 / 3 / 0
11,253
433
9,181
13,839
4,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
sbkilla8
Olorun
20
5 / 1 / 5
13,179
507
11,381
16,549
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
18
2 / 1 / 21
12,081
465
14,057
16,449
18,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,882
380
5,930
20,035
10,617
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Gagikopf
Thanatos
20
6 / 5 / 0
12,802
492
15,369
28,174
13,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Jeff9528
Artemis
17
1 / 13 / 1
10,658
410
12,075
22,510
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 7 / 2
12,438
478
17,974
14,293
5,956
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TerryFlopyCow
Baron Samedi
16
2 / 10 / 2
10,887
419
10,212
21,579
22,630
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
39
Kills
10
10
Deaths
41
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Thanatos
Gagikopf
Thanatos
6
5
0
1.2
W
Nemesis
JB_P_11
Nemesis
21
2
3
11.25
L
Artemis
Jeff9528
Artemis
1
13
1
0.12
L
1
7
2
0.29
L
Baron Samedi
TerryFlopyCow
Baron Samedi
2
10
2
0.3
W
Artemis
ferda9000
Artemis
8
3
3
3.17
W
Loki
3
3
0
1
W
Olorun
sbkilla8
Olorun
5
1
5
7.5
W
Cthulhu
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,755
Damage
61,560
82,442
Taken
106,591
43,666
Mitigated
59,983
28,906
Healing
46,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,930
3,003
233
6,823
20,035
10,617
2,357
0
20,035
46,627
0
L
Thanatos
Gagikopf
Thanatos
15,369
5,186
0
27,199
28,174
13,438
0
1,622
26,552
0
105,125
W
Nemesis
JB_P_11
Nemesis
18,301
10,937
501
3,364
18,137
7,623
2,484
7,436
10,701
0
71,519
L
Artemis
Jeff9528
Artemis
12,075
6,359
0
5,252
22,510
7,342
2,553
9,105
13,405
0
61,149
L
17,974
1,681
231
2,425
14,293
5,956
1,244
5,792
8,501
89,423
0
L
Baron Samedi
TerryFlopyCow
Baron Samedi
10,212
2,266
1,038
2,805
21,579
22,630
220
8,919
12,660
42,408
0
W
Artemis
ferda9000
Artemis
23,835
16,796
0
9,271
17,468
5,801
2,810
6,680
10,788
0
92,380
W
Loki
9,181
4,563
228
2,797
13,839
4,201
843
4,036
9,803
0
43,362
W
Olorun
sbkilla8
Olorun
11,381
5,283
571
10,954
16,549
7,583
4,654
9,554
6,995
93,815
0
W
Cthulhu
14,057
659
0
1,220
16,449
18,458
1,074
6,410
10,039
50,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,032
Gold Earned
56,667
531
Minions Killed
561
0
Camps Cleared
0
2,224,185
Distance Traveled
1,853,988
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,882
380
90
3
0
297,289
1
L
Thanatos
12,802
492
156
6
0
446,523
0
W
Nemesis
14,084
542
99
4
0
469,038
4
L
Artemis
10,658
410
120
5
0
379,125
0
L
Zeus
12,438
478
143
6
0
388,428
2
L
Baron Samedi
10,887
419
52
2
0
342,623
7
W
Artemis
13,435
517
142
5
0
301,503
0
W
Loki
11,253
433
69
3
0
500,822
0
W
Olorun
13,179
507
143
6
0
456,473
0
W
Cthulhu
12,081
465
78
3
0
496,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role