Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
HITTHISGUY
Pele
Level 22
God Stats
4W - 1L
1,719 SR
Queue Stats
28W - 26L
1,437 Elo+
Solo
Jormungandr
Jormungandr
JacksSantos85
Jormungandr
Level 23
God Stats
1W - 0L
1,685 SR
Queue Stats
34W - 46L
1,194 Elo+
Solo
Hades
Hades
Xxsnow5385
Hades
Level 16
God Stats
2W - 4L
1,681 SR
Queue Stats
13W - 19L
1,072 Elo+
Solo
Tiamat
Tiamat
fireflowerXD
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,414 Elo+
Party 2
Team Averages
Level 24
1,617 SR
1,323 Elo+

VS

Team Averages
Level 15
1,393 SR
1,431 Elo+
Artemis
Artemis
DrDrelli
Artemis
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Ra
Ra
H_O_D_O_R_2011
Ra
Level 29
God Stats
1W - 5L
1,319 SR
Queue Stats
173W - 173L
1,421 Elo+
Solo
Thoth
Thoth
HoneyClaws28
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,601 Elo+
Solo
Hades
Hades
PrincessSarah78
Hades
Level 29
God Stats
6W - 23L
1,146 SR
Queue Stats
140W - 632L
1,132 Elo+
Solo
Tiamat
Tiamat
TrevasorusRex
Tiamat
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
13 / 6 / 5
16,787
1,049
37,174
26,981
14,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
15 / 7 / 8
17,501
1,094
30,465
32,229
13,628
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
JacksSantos85
Jormungandr
20
3 / 7 / 21
15,254
953
8,647
26,942
13,180
Hades
18
2 / 5 / 5
12,604
788
5,961
10,374
6,069
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
20
2 / 5 / 17
14,973
936
12,899
16,843
8,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrDrelli
Artemis
20
19 / 6 / 11
19,572
1,223
55,693
35,835
16,791
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 11
16,879
1,055
26,178
19,538
11,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 2 / 0
11,185
699
361
1,443
324
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
0 / 17 / 11
13,134
821
2,359
26,318
11,594
20
2 / 7 / 21
15,881
993
17,131
22,377
17,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
84
35
Kills
30
30
Deaths
35
56
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
6
5
2.58
L
Artemis
DrDrelli
Artemis
19
6
11
4.08
W
15
7
8
2.71
L
9
3
11
4.83
L
0
2
0
0
W
Jormungandr
JacksSantos85
Jormungandr
3
7
21
1.93
L
0
17
11
0.32
L
2
7
21
1.79
W
Hades
2
5
5
0.9
W
Tiamat
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,146
Damage
101,722
113,369
Taken
105,511
55,914
Mitigated
57,953
25,042
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
37,174
22,522
354
10,021
26,981
14,294
0
9,059
17,608
0
71,976
L
Artemis
DrDrelli
Artemis
55,693
35,405
0
9,269
35,835
16,791
0
6,151
29,566
0
87,213
W
30,465
10,144
0
9,515
32,229
13,628
0
13,461
18,356
0
78,221
L
26,178
2,515
1,196
1,977
19,538
11,358
0
4,629
14,881
60,027
0
L
361
151
0
9
1,443
324
0
62
1,381
912
0
W
Jormungandr
JacksSantos85
Jormungandr
8,647
962
0
0
26,942
13,180
0
11,091
14,662
32,080
0
L
2,359
957
25
239
26,318
11,594
0
10,108
16,210
12,645
0
L
17,131
4,301
0
3,712
22,377
17,886
0
6,407
15,966
49,958
0
W
Hades
5,961
704
135
525
10,374
6,069
0
3,662
6,591
13,673
0
W
Tiamat
12,899
2,836
0
4,492
16,843
8,743
0
7,495
9,145
31,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,119
Gold Earned
76,651
272
Minions Killed
265
11
Camps Cleared
1
962,820
Distance Traveled
1,069,012
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,787
1,049
45
3
6
199,252
2
L
Artemis
19,572
1,223
83
5
0
296,497
0
W
Pele
17,501
1,094
104
7
4
267,154
2
L
Ra
16,879
1,055
67
4
1
309,165
0
L
Thoth
11,185
699
1
0
0
26,237
0
W
Jormungandr
15,254
953
66
4
0
212,082
0
L
Hades
13,134
821
24
2
0
176,630
0
L
Tiamat
15,881
993
90
6
0
260,483
0
W
Hades
12,604
788
23
1
0
79,916
0
W
Tiamat
14,973
936
34
2
1
204,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role