Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Domgos
Ah Muzen Cab
Level 41
God Stats
24W - 11L
1,916 SR
Queue Stats
99W - 63L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
Mobzer
Cthulhu
Level 59
God Stats
0W - 2L
1,299 SR
Queue Stats
85W - 59L
1,678 Elo+
Party 2
Fenrir
Fenrir
Sharengae
Fenrir
Level 84
God Stats
2W - 1L
1,830 SR
Queue Stats
94W - 68L
1,673 Elo+
Party 2
Kukulkan
Kukulkan
crazymonk3y
Kukulkan
Level 44
God Stats
14W - 6L
1,739 SR
Queue Stats
52W - 37L
1,665 Elo+
Party 2
Ratatoskr
Ratatoskr
cyambre
Ratatoskr
Level 36
God Stats
7W - 3L
1,601 SR
Queue Stats
67W - 44L
1,654 Elo+
Party 2
Team Averages
Level 53
1,677 SR
1,668 Elo+

VS

Team Averages
Level 92
1,699 SR
1,649 Elo+
Khepri
Khepri
Calafrioo
Khepri
Level 33
God Stats
15W - 6L
1,835 SR
Queue Stats
375W - 311L
1,637 Elo+
Party 3
Janus
Janus
Keegan222
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 8L
1,642 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KelvenOptimus
Cu Chulainn
Level 122
God Stats
19W - 12L
1,663 SR
Queue Stats
104W - 79L
1,630 Elo+
Party 1
Heimdallr
Heimdallr
Redmatt2411
Heimdallr
Level 148
God Stats
15W - 18L
1,738 SR
Queue Stats
247W - 217L
1,672 Elo+
Party 1
Serqet
Serqet
Soph123321
Serqet
Level 149
God Stats
13W - 7L
1,758 SR
Queue Stats
469W - 353L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Domgos
Ah Muzen Cab
13
1 / 3 / 1
7,751
431
6,879
11,596
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Mobzer
Cthulhu
11
2 / 3 / 2
7,526
418
7,355
13,877
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Sharengae
Fenrir
14
2 / 2 / 3
8,502
472
7,176
13,325
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
crazymonk3y
Kukulkan
14
1 / 4 / 1
8,424
468
5,639
5,884
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
cyambre
Ratatoskr
13
2 / 4 / 1
7,989
444
4,362
13,730
5,092
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Calafrioo
Khepri
12
1 / 1 / 6
7,933
441
2,372
10,026
7,908
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Keegan222
Janus
14
1 / 3 / 5
8,991
500
2,294
7,393
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
KelvenOptimus
Cu Chulainn
17
7 / 1 / 2
10,734
596
12,542
14,170
13,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Redmatt2411
Heimdallr
16
4 / 2 / 3
9,955
553
12,295
13,758
6,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Soph123321
Serqet
16
3 / 1 / 8
9,850
547
6,949
10,454
4,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
16
16
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
Calafrioo
Khepri
1
1
6
4
L
Ah Muzen Cab
Domgos
Ah Muzen Cab
1
3
1
0.5
W
Janus
Keegan222
Janus
1
3
5
1.17
W
Cu Chulainn
KelvenOptimus
Cu Chulainn
7
1
2
8
L
Cthulhu
Mobzer
Cthulhu
2
3
2
1
W
Heimdallr
Redmatt2411
Heimdallr
4
2
3
2.75
L
Fenrir
Sharengae
Fenrir
2
2
3
1.75
W
Serqet
Soph123321
Serqet
3
1
8
7
L
Kukulkan
crazymonk3y
Kukulkan
1
4
1
0.38
L
Ratatoskr
cyambre
Ratatoskr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
36,452
58,412
Taken
55,801
28,144
Mitigated
34,991
17,415
Healing
20,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Calafrioo
Khepri
2,372
164
0
1,386
10,026
7,908
31
3,045
6,981
19,191
0
L
Ah Muzen Cab
Domgos
Ah Muzen Cab
6,879
2,947
0
5,388
11,596
4,419
607
328
11,124
0
58,801
W
Janus
Keegan222
Janus
2,294
110
0
1,206
7,393
2,499
0
1,571
5,822
42,643
0
W
Cu Chulainn
KelvenOptimus
Cu Chulainn
12,542
2,607
0
5,672
14,170
13,805
0
1,610
12,560
124
68,319
L
Cthulhu
Mobzer
Cthulhu
7,355
894
0
2,416
13,877
10,890
0
1,051
12,534
28,320
0
W
Heimdallr
Redmatt2411
Heimdallr
12,295
6,990
0
8,198
13,758
6,270
3,556
5,300
8,458
0
72,052
L
Fenrir
Sharengae
Fenrir
7,176
2,380
0
4,243
13,325
5,423
0
1,420
11,287
0
50,531
W
Serqet
Soph123321
Serqet
6,949
1,655
0
4,269
10,454
4,509
469
1,468
8,986
0
65,570
L
Kukulkan
crazymonk3y
Kukulkan
5,639
395
0
280
5,884
2,320
25
478
5,066
52,475
0
L
Ratatoskr
cyambre
Ratatoskr
4,362
1,258
0
5,088
13,730
5,092
0
1,317
12,087
0
31,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
47,463
439
Minions Killed
501
0
Camps Cleared
0
1,705,766
Distance Traveled
1,787,170
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,933
441
32
2
0
375,342
12
L
Ah Muzen Cab
7,751
431
122
7
0
330,847
0
W
Janus
8,991
500
96
5
0
334,295
4
W
Cu Chulainn
10,734
596
114
6
0
353,582
3
L
Cthulhu
7,526
418
28
2
0
370,899
8
W
Heimdallr
9,955
553
132
7
0
308,804
2
L
Fenrir
8,502
472
98
5
0
358,517
1
W
Serqet
9,850
547
127
7
0
415,147
6
L
Kukulkan
8,424
468
108
6
0
329,108
0
L
Ratatoskr
7,989
444
83
5
0
316,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role