Player Matchup

Ganesha
Ganesha
CalebTheBoi48
Ganesha
Level 91
God Stats
11W - 6L
1,441 SR
Queue Stats
343W - 210L
1,628 Elo+
Party 1
Sun Wukong
Sun Wukong
Eclipse4413
Sun Wukong
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
523W - 379L
1,624 Elo+
Party 1
Scylla
Scylla
PandaMan9008
Scylla
Level 113
God Stats
17W - 17L
1,413 SR
Queue Stats
433W - 347L
1,615 Elo+
Party 1
Team Averages
Level 89
1,451 SR
1,622 Elo+

VS

Team Averages
Level 94
1,616 SR
1,532 Elo+
Tiamat
Tiamat
CDEMOS2322
Tiamat
Level 68
God Stats
11W - 10L
1,455 SR
Queue Stats
18W - 17L
1,462 Elo+
Solo
Bastet
Bastet
Papi Diddles
Bastet
Level 109
God Stats
9W - 7L
1,884 SR
Queue Stats
125W - 99L
1,574 Elo+
Party 2
Achilles
Achilles
Sad Polygons
Achilles
Level 106
God Stats
3W - 2L
1,507 SR
Queue Stats
166W - 140L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
1 / 9 / 6
18,164
586
12,988
37,452
46,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Eclipse4413
Sun Wukong
20
4 / 6 / 4
17,809
574
22,482
36,750
32,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
20
6 / 6 / 3
19,113
617
28,340
34,966
10,179
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CDEMOS2322
Tiamat
20
9 / 5 / 10
20,568
663
35,017
22,060
14,003
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
10 / 2 / 8
20,182
651
38,912
27,476
10,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Sad Polygons
Achilles
20
2 / 4 / 9
17,840
575
24,092
34,865
44,579
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
11
Kills
21
21
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CDEMOS2322
Tiamat
9
5
10
2.8
L
Ganesha
1
9
6
0.44
L
Sun Wukong
Eclipse4413
Sun Wukong
4
6
4
1
L
Scylla
6
6
3
1.25
W
Bastet
10
2
8
7
W
Achilles
Sad Polygons
Achilles
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,810
Damage
98,021
109,168
Taken
84,401
89,406
Mitigated
68,766
21,738
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CDEMOS2322
Tiamat
35,017
4,541
0
6,901
22,060
14,003
109
12,835
8,780
151,925
0
L
Ganesha
12,988
684
1,562
3,315
37,452
46,320
150
11,056
25,917
67,438
0
L
Sun Wukong
Eclipse4413
Sun Wukong
22,482
5,233
2,675
4,337
36,750
32,907
0
9,736
26,625
0
57,349
L
Scylla
28,340
3,146
0
9,849
34,966
10,179
821
13,115
21,385
156,141
0
W
Bastet
38,912
13,834
0
7,090
27,476
10,184
1,889
12,575
14,404
0
142,126
W
Achilles
Sad Polygons
Achilles
24,092
10,984
1,928
5,407
34,865
44,579
785
15,075
18,408
0
93,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,086
Gold Earned
58,590
339
Minions Killed
390
0
Camps Cleared
0
1,617,986
Distance Traveled
1,760,545
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
20,568
663
188
6
0
552,974
0
L
Ganesha
18,164
586
27
1
0
500,052
3
L
Sun Wukong
17,809
574
79
3
0
586,355
5
L
Scylla
19,113
617
233
8
0
531,579
4
W
Bastet
20,182
651
105
3
0
667,988
5
W
Achilles
17,840
575
97
3
0
539,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role