Player Matchup

Hachiman
Hachiman
GhostWarrior231
Hachiman
Level 87
God Stats
4W - 0L
1,448 SR
Queue Stats
20W - 19L
1,544 Elo+
Party 1
Nike
Nike
PakaPakaBih
Nike
Level 29
God Stats
3W - 1L
1,434 SR
Queue Stats
7W - 11L
1,437 Elo+
Party 1
Janus
Janus
ikickyourash21
Janus
Level 81
God Stats
2W - 3L
1,729 SR
Queue Stats
28W - 21L
1,467 Elo+
Party 1
Team Averages
Level 66
1,537 SR
1,482 Elo+

VS

Team Averages
Level 23
1,440 SR
1,399 Elo+
Scylla
Scylla
B1G5M0K3 O
Scylla
Level 6
God Stats
0W - 4L
1,319 SR
Queue Stats
5W - 11L
1,271 Elo+
Party 2
Tiamat
Tiamat
Blyythe
Tiamat
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
102W - 198L
1,407 Elo+
Party 2
Izanami
Izanami
GoldenGodd420
Izanami
Level 50
God Stats
4W - 2L
1,500 SR
Queue Stats
275W - 258L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
6 / 0 / 9
8,404
840
7,029
5,039
1,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 7
7,642
764
3,712
7,932
3,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
9 / 0 / 8
8,865
887
8,342
3,194
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B1G5M0K3 O
Scylla
8
1 / 9 / 2
6,153
615
2,859
7,361
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Blyythe
Tiamat
10
1 / 4 / 3
6,521
652
4,038
6,225
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
2 / 4 / 2
6,867
687
4,084
7,699
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
4
4
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
B1G5M0K3 O
Scylla
1
9
2
0.22
L
Tiamat
Blyythe
Tiamat
1
4
3
0.63
W
Hachiman
6
0
9
10.5
L
Izanami
2
4
2
0.75
W
2
4
7
1.38
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,083
Damage
10,981
16,165
Taken
21,285
6,725
Mitigated
7,537
4,147
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
B1G5M0K3 O
Scylla
2,859
649
0
0
7,361
2,139
0
2,706
4,333
4,453
0
L
Tiamat
Blyythe
Tiamat
4,038
641
0
1,520
6,225
3,047
132
2,869
3,052
24,671
0
W
Hachiman
7,029
3,096
0
1,700
5,039
1,857
1,238
2,087
2,668
0
21,184
L
Izanami
4,084
2,747
0
1,905
7,699
2,351
0
2,181
5,290
0
27,383
W
3,712
655
283
1,100
7,932
3,986
970
3,404
4,132
0
27,648
W
8,342
933
0
1,064
3,194
882
569
688
2,452
31,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
19,541
129
Minions Killed
109
0
Camps Cleared
0
509,152
Distance Traveled
487,299
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,153
615
11
1
0
144,915
1
L
Tiamat
6,521
652
44
4
0
172,671
3
W
Hachiman
8,404
840
36
4
0
167,891
0
L
Izanami
6,867
687
54
5
0
169,713
4
W
Nike
7,642
764
42
4
0
168,081
2
W
Janus
8,865
887
51
5
0
173,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role