Player Matchup

Amaterasu
Amaterasu
Fox-Machina
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
866 Elo+
Party 2
Tiamat
Tiamat
hillbilly123456
Tiamat
Level 106
God Stats
1W - 1L
1,390 SR
Queue Stats
96W - 85L
1,387 Elo+
Party 2
Cernunnos
Cernunnos
rohanrider85
Cernunnos
Level 24
God Stats
10W - 3L
1,310 SR
Queue Stats
62W - 53L
1,209 Elo+
Party 2
Team Averages
Level 48
1,400 SR
1,154 Elo+

VS

Team Averages
Level 55
1,488 SR
1,296 Elo+
Kukulkan
Kukulkan
ACKuSH18
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 1
Bellona
Bellona
OhhJayTv
Bellona
Level 49
God Stats
9W - 11L
1,508 SR
Queue Stats
265W - 332L
1,353 Elo+
Party 1
Jormungandr
Jormungandr
TheTrueADHD
Jormungandr
Level 49
God Stats
22W - 15L
1,455 SR
Queue Stats
84W - 131L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fox-Machina
Amaterasu
14
1 / 12 / 5
13,574
503
6,354
20,711
15,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
7 / 1 / 5
18,249
676
36,372
18,020
16,704
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
rohanrider85
Cernunnos
17
4 / 8 / 4
15,345
568
17,455
20,101
10,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACKuSH18
Kukulkan
18
1 / 8 / 15
15,073
558
20,267
18,434
8,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
OhhJayTv
Bellona
20
12 / 2 / 6
17,260
639
16,219
26,815
35,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
TheTrueADHD
Jormungandr
19
8 / 2 / 12
17,359
643
9,984
25,155
38,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
12
Kills
21
21
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ACKuSH18
Kukulkan
1
8
15
1.06
W
Amaterasu
Fox-Machina
Amaterasu
1
12
5
0.29
L
Bellona
OhhJayTv
Bellona
12
2
6
7.5
L
Jormungandr
TheTrueADHD
Jormungandr
8
2
12
7
W
7
1
5
9.5
W
Cernunnos
rohanrider85
Cernunnos
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,181
Damage
46,470
58,832
Taken
70,404
42,073
Mitigated
82,154
11,356
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ACKuSH18
Kukulkan
20,267
1,144
1,671
1,382
18,434
8,761
253
8,665
9,150
90,619
0
W
Amaterasu
Fox-Machina
Amaterasu
6,354
2,925
0
1,026
20,711
15,256
0
11,522
9,189
0
16,241
L
Bellona
OhhJayTv
Bellona
16,219
4,724
681
6,615
26,815
35,293
417
14,712
11,426
13,874
85,710
L
Jormungandr
TheTrueADHD
Jormungandr
9,984
2,292
2,265
3,156
25,155
38,100
718
11,491
12,566
47,915
0
W
36,372
5,289
144
9,278
18,020
16,704
2,179
8,787
9,233
163,960
0
W
Cernunnos
rohanrider85
Cernunnos
17,455
6,008
0
908
20,101
10,113
749
12,015
8,086
0
62,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
49,692
276
Minions Killed
370
0
Camps Cleared
0
1,261,191
Distance Traveled
1,311,941
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,073
558
142
5
0
412,528
0
W
Amaterasu
13,574
503
19
1
0
377,435
0
L
Bellona
17,260
639
120
4
0
442,871
2
L
Jormungandr
17,359
643
108
4
0
456,542
0
W
Tiamat
18,249
676
180
7
0
512,517
1
W
Cernunnos
15,345
568
77
3
0
371,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role