Player Matchup

Medusa
Medusa
DJAxiom
Medusa
Level 145
God Stats
10W - 13L
1,745 SR
Queue Stats
535W - 604L
1,555 Elo+
Solo
Fenrir
Fenrir
HolyTruMooGod
Fenrir
Level 81
God Stats
3W - 2L
1,765 SR
Queue Stats
153W - 151L
1,519 Elo+
Solo
Hercules
Hercules
Mylament
Hercules
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 77L
1,291 Elo+
Party 2
Tiamat
Tiamat
Urgedloki1
Tiamat
Level 109
God Stats
21W - 10L
1,637 SR
Queue Stats
86W - 80L
1,554 Elo+
Party 2
Fafnir
Fafnir
VerzIlIon
Fafnir
Level 124
God Stats
9W - 7L
1,476 SR
Queue Stats
183W - 168L
1,532 Elo+
Party 2
Team Averages
Level 114
1,625 SR
1,490 Elo+

VS

Team Averages
Level 85
1,528 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BeardedOnSmite
Arachne
Level 101
God Stats
110W - 71L
1,550 SR
Queue Stats
484W - 457L
1,515 Elo+
Party 1
Kali
Kali
MrDrSirCody
Kali
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 38L
1,604 Elo+
Party 1
Amaterasu
Amaterasu
Mr_Corgi_546
Amaterasu
Level 80
God Stats
9W - 5L
1,435 SR
Queue Stats
307W - 316L
1,485 Elo+
Party 1
Poseidon
Poseidon
USSEnrique
Poseidon
Level 63
God Stats
1W - 0L
1,656 SR
Queue Stats
7W - 11L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJAxiom
Medusa
6
1 / 7 / 1
4,611
461
3,522
8,050
2,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
3 / 4 / 0
5,350
535
4,184
6,973
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Mylament
Hercules
9
1 / 3 / 1
5,105
511
3,476
7,665
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Urgedloki1
Tiamat
8
0 / 3 / 1
4,948
495
2,376
5,510
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fafnir
VerzIlIon
Fafnir
7
0 / 1 / 1
4,881
488
2,278
6,237
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 7
5,794
579
3,665
4,813
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
11 / 0 / 2
7,430
743
7,210
7,854
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 4
5,028
503
2,152
6,459
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Mr_Corgi_546
Amaterasu
11
3 / 1 / 2
6,381
638
5,285
9,182
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
USSEnrique
Poseidon
10
3 / 1 / 3
6,111
611
4,159
3,818
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
18
18
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
7
4.5
W
11
0
2
12
L
Medusa
DJAxiom
Medusa
1
7
1
0.21
L
3
4
0
0.75
W
0
2
4
1
W
Amaterasu
Mr_Corgi_546
Amaterasu
3
1
2
4
L
Hercules
Mylament
Hercules
1
3
1
0.5
W
Poseidon
USSEnrique
Poseidon
3
1
3
4.5
L
Tiamat
Urgedloki1
Tiamat
0
3
1
0.17
L
Fafnir
VerzIlIon
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,836
Damage
22,471
34,435
Taken
32,126
14,886
Mitigated
13,097
9,033
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,665
961
0
1,883
4,813
2,004
0
731
4,061
19,570
0
W
7,210
5,063
0
2,689
7,854
2,738
646
2,174
5,558
0
38,066
L
Medusa
DJAxiom
Medusa
3,522
1,873
84
2,221
8,050
2,080
64
2,430
5,620
0
15,732
L
4,184
1,805
0
1,378
6,973
1,876
0
833
6,090
0
20,191
W
2,152
1,147
0
1,285
6,459
1,933
0
878
5,526
0
17,336
W
Amaterasu
Mr_Corgi_546
Amaterasu
5,285
2,660
0
4,581
9,182
5,393
136
177
8,685
0
26,354
L
Hercules
Mylament
Hercules
3,476
1,826
0
2,188
7,665
3,514
0
373
6,914
0
13,445
W
Poseidon
USSEnrique
Poseidon
4,159
517
0
1,017
3,818
1,029
360
437
3,297
32,392
0
L
Tiamat
Urgedloki1
Tiamat
2,376
123
0
1,171
5,510
3,663
798
3,111
2,399
27,248
0
L
Fafnir
VerzIlIon
Fafnir
2,278
937
0
1,991
6,237
3,753
0
1,077
5,135
13,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
30,744
180
Minions Killed
260
0
Camps Cleared
0
962,460
Distance Traveled
1,025,938
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,794
579
37
4
0
189,583
1
W
Arachne
7,430
743
59
6
0
220,367
0
L
Medusa
4,611
461
31
3
0
149,344
0
L
Fenrir
5,350
535
45
5
0
203,413
3
W
Kali
5,028
503
37
4
0
217,012
2
W
Amaterasu
6,381
638
47
5
0
209,113
2
L
Hercules
5,105
511
22
2
0
201,824
0
W
Poseidon
6,111
611
80
8
0
189,863
1
L
Tiamat
4,948
495
57
6
0
178,203
2
L
Fafnir
4,881
488
25
3
0
229,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role