Player Matchup

Cthulhu
Cthulhu
Bronze III
EternalBro
Cthulhu
Bronze III
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,413 MMR
Party 1
Izanami
Izanami
Bronze III
IKyubi
Izanami
Bronze III
Level 119
God Stats
1W - 0L
1,887 SR
Queue Stats
3W - 2L
1,460 MMR
Party 4
Tyr
Tyr
Bronze III
SmokeMaster112
Tyr
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
iSwAGii
Nu Wa
Bronze III
Level 132
God Stats
1W - 0L
1,884 SR
Queue Stats
5W - 2L
1,414 MMR
Party 4
Thanatos
Thanatos
Gold IV
jovanovic_29
Thanatos
Gold IV
Level 87
God Stats
3W - 3L
1,898 SR
Queue Stats
238W - 246L
1,463 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,734 SR
1,450 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,520 SR
1,452 MMR
Erlang Shen
Erlang Shen
Bronze III
LYEKnight
Erlang Shen
Bronze III
Level 157
God Stats
21W - 15L
1,726 SR
Queue Stats
154W - 136L
1,412 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
LakePark
Ao Kuang
Gold II
Level 158
God Stats
24W - 15L
1,582 SR
Queue Stats
235W - 217L
1,518 MMR
Party 2
Janus
Janus
Bronze III
Nachochacho22
Janus
Bronze III
Level 123
God Stats
0W - 1L
1,284 SR
Queue Stats
51W - 47L
1,459 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Skryder
Sylvanus
Bronze III
Level 134
God Stats
0W - 1L
1,585 SR
Queue Stats
31W - 41L
1,465 MMR
Party 3
Apollo
Apollo
Bronze III
Urmachea
Apollo
Bronze III
Level 61
God Stats
0W - 5L
1,425 SR
Queue Stats
34W - 53L
1,407 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EternalBro
Cthulhu
20
1 / 14 / 20
16,453
411
25,576
48,020
66,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
IKyubi
Izanami
20
9 / 2 / 14
21,858
546
50,165
30,729
16,143
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 6 / 18
17,214
430
22,066
31,709
41,510
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
iSwAGii
Nu Wa
20
9 / 6 / 15
20,194
505
57,483
29,683
11,074
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
jovanovic_29
Thanatos
20
13 / 6 / 10
20,778
519
19,507
33,968
14,770
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
CupidScyllaHun BatzTsukuyomi

VS

Bans
FreyaSetThe MorriganAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LYEKnight
Erlang Shen
20
8 / 7 / 10
20,800
520
31,975
46,271
43,006
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
LakePark
Ao Kuang
20
8 / 8 / 6
20,953
524
32,099
53,710
22,180
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 3 / 8
22,166
554
38,013
33,584
18,442
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Skryder
Sylvanus
20
3 / 10 / 18
18,704
468
17,824
51,851
81,810
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Urmachea
Apollo
20
4 / 6 / 13
19,732
493
13,623
37,299
20,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
89
34
Kills
34
34
Deaths
34
77
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EternalBro
Cthulhu
1
14
20
0.79
W
Izanami
IKyubi
Izanami
9
2
14
8
L
Erlang Shen
LYEKnight
Erlang Shen
8
7
10
1.86
L
Ao Kuang
LakePark
Ao Kuang
8
8
6
1.38
L
11
3
8
5
L
Sylvanus
Skryder
Sylvanus
3
10
18
1.2
W
2
6
18
1.83
L
Apollo
Urmachea
Apollo
4
6
13
1.75
W
Nu Wa
iSwAGii
Nu Wa
9
6
15
2.75
W
Thanatos
jovanovic_29
Thanatos
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,797
Damage
133,534
174,109
Taken
222,715
150,433
Mitigated
185,799
58,317
Healing
98,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EternalBro
Cthulhu
25,576
1,317
2,333
1,071
48,020
66,936
274
23,614
24,214
70,099
0
W
Izanami
IKyubi
Izanami
50,165
32,352
0
11,015
30,729
16,143
4,835
15,481
15,132
0
279,964
L
Erlang Shen
LYEKnight
Erlang Shen
31,975
17,797
0
19,632
46,271
43,006
328
18,641
26,542
0
182,429
L
Ao Kuang
LakePark
Ao Kuang
32,099
6,495
0
28,112
53,710
22,180
875
17,776
35,577
202,412
0
L
38,013
3,166
806
13,420
33,584
18,442
1,255
15,621
17,258
227,925
0
L
Sylvanus
Skryder
Sylvanus
17,824
2,193
8,759
13,607
51,851
81,810
132
17,617
32,636
45,216
0
W
22,066
4,322
0
6,472
31,709
41,510
1,197
13,416
18,255
0
82,057
L
Apollo
Urmachea
Apollo
13,623
10,392
0
14,107
37,299
20,361
5,874
16,522
20,086
0
135,310
W
Nu Wa
iSwAGii
Nu Wa
57,483
7,614
1,029
8,678
29,683
11,074
1,089
19,337
10,142
193,698
0
W
Thanatos
jovanovic_29
Thanatos
19,507
3,594
0
27,719
33,968
14,770
871
16,400
17,446
0
135,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,497
Gold Earned
102,355
951
Minions Killed
978
0
Camps Cleared
0
3,862,502
Distance Traveled
3,713,932
39
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,453
411
60
2
0
739,519
11
W
Izanami
21,858
546
325
8
0
756,814
12
L
Erlang Shen
20,800
520
196
5
0
804,652
16
L
Ao Kuang
20,953
524
207
5
0
728,599
8
L
Janus
22,166
554
355
9
0
764,834
5
L
Sylvanus
18,704
468
43
1
0
693,399
9
W
Tyr
17,214
430
128
3
0
827,215
3
L
Apollo
19,732
493
177
4
0
722,448
5
W
Nu Wa
20,194
505
246
6
0
721,597
2
W
Thanatos
20,778
519
192
5
0
817,357
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role