Player Matchup

Danzaburou
Danzaburou
ImperfectVirus1
Danzaburou
Level 42
God Stats
21W - 16L
1,352 SR
Queue Stats
326W - 297L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
V2Jay
Baba Yaga
Level 46
God Stats
18W - 18L
1,428 SR
Queue Stats
400W - 451L
1,386 Elo+
Party 1
Da Ji
Da Ji
YLDuke
Da Ji
Level 27
God Stats
2W - 2L
1,254 SR
Queue Stats
271W - 302L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
ZxsouleaterxZ
Cthulhu
Level 85
God Stats
1W - 0L
1,298 SR
Queue Stats
3W - 2L
1,704 Elo+
Party 3
Set
Set
xAgent47x3254
Set
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 6L
1,545 Elo+
Party 3
Team Averages
Level 45
1,366 SR
1,488 Elo+

VS

Team Averages
Level 51
1,437 SR
1,367 Elo+
Hel
Hel
FalseEmpathy
Hel
Level 37
God Stats
15W - 8L
1,571 SR
Queue Stats
120W - 119L
1,357 Elo+
Party 2
Pele
Pele
LuxLesha
Pele
Level 103
God Stats
12W - 11L
1,371 SR
Queue Stats
242W - 259L
1,370 Elo+
Party 2
Merlin
Merlin
Sylnin
Merlin
Level 45
God Stats
17W - 23L
1,385 SR
Queue Stats
139W - 168L
1,370 Elo+
Party 2
Achilles
Achilles
YanSiebald
Achilles
Level 41
God Stats
28W - 47L
1,535 SR
Queue Stats
117W - 147L
1,403 Elo+
Solo
Rama
Rama
wailingwheat
Rama
Level 27
God Stats
2W - 6L
1,323 SR
Queue Stats
95W - 130L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImperfectVirus1
Danzaburou
13
3 / 4 / 4
7,811
488
7,961
10,965
3,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
V2Jay
Baba Yaga
14
1 / 2 / 9
8,596
537
6,530
7,293
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
YLDuke
Da Ji
13
5 / 1 / 10
8,552
535
9,254
9,060
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
14
9 / 2 / 8
8,746
547
10,424
12,225
9,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 5
9,065
567
6,544
10,031
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
7,317
457
6,259
11,497
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
12
7 / 2 / 2
8,114
507
9,678
10,734
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Sylnin
Merlin
12
0 / 4 / 2
7,150
447
4,394
7,451
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
YanSiebald
Achilles
11
2 / 6 / 1
7,227
452
3,796
11,895
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 5
7,224
452
3,926
14,181
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
22
Kills
11
11
Deaths
22
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Danzaburou
ImperfectVirus1
Danzaburou
3
4
4
1.25
L
Pele
7
2
2
4
L
Merlin
Sylnin
Merlin
0
4
2
0.25
W
Baba Yaga
V2Jay
Baba Yaga
1
2
9
2.75
W
Da Ji
YLDuke
Da Ji
5
1
10
10
L
Achilles
YanSiebald
Achilles
2
6
1
0.42
W
Cthulhu
9
2
8
6.5
L
1
5
5
0.7
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,713
Damage
28,053
49,574
Taken
55,758
27,487
Mitigated
24,415
11,344
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,259
1,079
3,022
4,208
11,497
4,805
32
5,310
6,187
18,337
0
W
Danzaburou
ImperfectVirus1
Danzaburou
7,961
2,181
276
3,236
10,965
3,310
0
2,321
8,644
0
47,709
L
Pele
9,678
2,773
0
3,772
10,734
3,397
0
2,595
8,089
0
44,204
L
Merlin
Sylnin
Merlin
4,394
590
0
992
7,451
2,981
0
3,690
3,736
38,681
0
W
Baba Yaga
V2Jay
Baba Yaga
6,530
258
0
1,182
7,293
2,726
368
1,279
5,885
57,666
0
W
Da Ji
YLDuke
Da Ji
9,254
2,540
0
2,755
9,060
5,790
306
916
8,003
0
41,292
L
Achilles
YanSiebald
Achilles
3,796
266
0
1,437
11,895
8,729
999
2,151
9,494
0
26,959
W
Cthulhu
10,424
956
811
2,195
12,225
9,502
0
4,017
8,075
32,002
0
L
3,926
2,604
0
4,380
14,181
4,503
150
3,208
10,948
0
35,599
W
6,544
2,934
0
889
10,031
6,159
866
1,815
7,964
0
52,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
37,032
413
Minions Killed
281
0
Camps Cleared
0
1,586,672
Distance Traveled
1,422,551
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,317
457
26
2
0
324,423
3
W
Danzaburou
7,811
488
65
4
0
280,247
3
L
Pele
8,114
507
71
4
0
297,357
2
L
Merlin
7,150
447
69
4
0
265,867
5
W
Baba Yaga
8,596
537
123
8
0
318,312
5
W
Da Ji
8,552
535
73
5
0
348,969
5
L
Achilles
7,227
452
46
3
0
282,764
2
W
Cthulhu
8,746
547
45
3
0
324,905
0
L
Rama
7,224
452
69
4
0
252,140
2
W
Set
9,065
567
107
7
0
314,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role