Player Matchup

Sol
Sol
CodenameChingon
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,371 Elo+
Solo
Cthulhu
Cthulhu
Lao-_-Tzu
Cthulhu
Level 7
God Stats
0W - 1L
1,793 SR
Queue Stats
7W - 11L
1,497 Elo+
Party 2
Medusa
Medusa
TameEFFect
Medusa
Level 24
God Stats
9W - 7L
1,408 SR
Queue Stats
93W - 87L
1,467 Elo+
Party 2
Thor
Thor
WillyMancan22
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
idkwh0t0killl
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,540 SR
1,467 Elo+

VS

Team Averages
Level 20
1,629 SR
1,388 Elo+
Nemesis
Nemesis
ZZHazzardsZZ102
Nemesis
Level 16
God Stats
23W - 7L
1,731 SR
Queue Stats
94W - 79L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Ze_manelho
Nu Wa
Level 16
God Stats
1W - 0L
1,768 SR
Queue Stats
14W - 28L
1,191 Elo+
Solo
Kukulkan
Kukulkan
noeneji
Kukulkan
Level 8
God Stats
3W - 2L
1,745 SR
Queue Stats
33W - 51L
1,407 Elo+
Solo
Kumbhakarna
Kumbhakarna
zDonJuan-
Kumbhakarna
Level 30
God Stats
6W - 0L
1,691 SR
Queue Stats
116W - 126L
1,424 Elo+
Party 1
Ullr
Ullr
zEXPEDITIOUSLYz
Ullr
Level 29
God Stats
1W - 0L
1,213 SR
Queue Stats
89W - 83L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,224
822
2,573
8,613
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Lao-_-Tzu
Cthulhu
14
2 / 0 / 1
9,360
936
6,541
11,395
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
TameEFFect
Medusa
14
1 / 2 / 1
8,881
888
9,234
14,567
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 1
8,138
814
373
5,959
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 11 / 1
8,369
837
10,404
18,699
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

91

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 14
9,702
970
13,151
8,340
3,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
17
10 / 1 / 7
11,109
1,111
17,854
3,464
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
noeneji
Kukulkan
14
2 / 1 / 8
8,870
887
4,265
4,934
2,129
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
zDonJuan-
Kumbhakarna
16
3 / 0 / 16
10,020
1,002
6,712
14,719
7,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 0 / 13
9,994
999
10,050
5,075
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
81
3
Kills
23
23
Deaths
3
4
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Cthulhu
Lao-_-Tzu
Cthulhu
2
0
1
2.5
L
Medusa
TameEFFect
Medusa
1
2
1
0.75
L
0
4
1
0.13
W
4
1
14
11
W
Nu Wa
10
1
7
13.5
L
0
11
1
0.05
W
Kukulkan
noeneji
Kukulkan
2
1
8
6
W
Kumbhakarna
zDonJuan-
Kumbhakarna
3
0
16
11
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
52,032
59,233
Taken
36,532
24,523
Mitigated
16,963
6,986
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,573
673
0
1,377
8,613
2,539
0
3,610
5,003
12,048
0
L
Cthulhu
Lao-_-Tzu
Cthulhu
6,541
732
0
341
11,395
9,053
0
5,544
5,851
17,908
0
L
Medusa
TameEFFect
Medusa
9,234
4,751
0
826
14,567
4,959
0
6,254
8,313
0
27,571
L
373
187
0
142
5,959
1,924
0
3,403
2,556
0
5,283
W
13,151
6,637
0
1,762
8,340
3,423
0
3,047
5,218
0
18,919
W
Nu Wa
17,854
5,868
0
0
3,464
1,392
0
1,620
1,794
49,511
0
L
10,404
5,383
304
3,996
18,699
6,048
0
10,020
8,679
19,754
0
W
Kukulkan
noeneji
Kukulkan
4,265
1,207
0
0
4,934
2,129
0
3,182
1,727
11,027
0
W
Kumbhakarna
zDonJuan-
Kumbhakarna
6,712
1,421
0
7,480
14,719
7,972
0
8,562
5,982
9,006
0
W
10,050
6,238
0
67
5,075
2,047
0
2,657
2,293
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
49,695
102
Minions Killed
185
1
Camps Cleared
3
654,034
Distance Traveled
868,355
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,224
822
26
3
0
74,616
0
L
Cthulhu
9,360
936
24
2
0
210,687
0
L
Medusa
8,881
888
39
4
1
141,832
0
L
Thor
8,138
814
1
0
0
95,869
1
W
Nemesis
9,702
970
16
2
0
206,875
0
W
Nu Wa
11,109
1,111
88
9
1
138,064
0
L
Olorun
8,369
837
12
1
0
131,030
0
W
Kukulkan
8,870
887
26
3
0
149,314
0
W
Kumbhakarna
10,020
1,002
4
0
0
214,010
0
W
Ullr
9,994
999
51
5
2
160,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role