Player Matchup

Guan Yu
Guan Yu
EdwinDLuffyV2
Guan Yu
Level 7
God Stats
2W - 2L
1,683 SR
Queue Stats
7W - 6L
1,741 Elo+
Party 1
Arachne
Arachne
Marshall127
Arachne
Level 29
God Stats
4W - 2L
1,798 SR
Queue Stats
37W - 32L
1,632 Elo+
Solo
Scylla
Scylla
OnePumpChomp
Scylla
Level 27
God Stats
4W - 3L
1,711 SR
Queue Stats
71W - 57L
1,626 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Trabeeeeeerg
Cu Chulainn
Level 27
God Stats
10W - 10L
1,573 SR
Queue Stats
72W - 64L
1,583 Elo+
Party 3
Hachiman
Hachiman
toroconalas
Hachiman
Level 107
God Stats
2W - 3L
1,683 SR
Queue Stats
111W - 102L
1,644 Elo+
Party 1
Team Averages
Level 39
1,689 SR
1,645 Elo+

VS

Team Averages
Level 18
1,612 SR
1,660 Elo+
Sylvanus
Sylvanus
DuckTheDestroyer
Sylvanus
Level 25
God Stats
21W - 16L
1,445 SR
Queue Stats
114W - 79L
1,718 Elo+
Party 2
Mulan
Mulan
NAsikill
Mulan
Level 27
God Stats
6W - 3L
1,780 SR
Queue Stats
119W - 93L
1,497 Elo+
Party 2
Anubis
Anubis
SoloTiamat
Anubis
Level 13
God Stats
4W - 1L
1,836 SR
Queue Stats
59W - 43L
1,607 Elo+
Solo
Bakasura
Bakasura
Teocz31
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,683 Elo+
Solo
Izanami
Izanami
slaayerr0
Izanami
Level 20
God Stats
9W - 3L
1,500 SR
Queue Stats
148W - 101L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
1 / 3 / 2
8,736
460
5,019
16,910
12,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Marshall127
Arachne
16
8 / 5 / 1
10,248
539
10,662
22,972
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
14
1 / 6 / 5
8,877
467
10,138
11,106
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Trabeeeeeerg
Cu Chulainn
17
2 / 3 / 4
9,478
499
8,099
17,997
14,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
toroconalas
Hachiman
14
0 / 4 / 1
7,352
387
2,932
11,165
2,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
10,636
560
6,807
12,061
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mulan
NAsikill
Mulan
17
3 / 3 / 4
11,293
594
14,480
16,402
16,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
SoloTiamat
Anubis
19
11 / 3 / 1
12,581
662
20,207
12,429
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Teocz31
Bakasura
10
0 / 5 / 2
7,700
405
1,875
9,468
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
slaayerr0
Izanami
19
6 / 1 / 2
12,001
632
12,780
13,419
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
21
21
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Guan Yu
1
3
2
0.67
L
Arachne
Marshall127
Arachne
8
5
1
1.7
W
Mulan
NAsikill
Mulan
3
3
4
1.67
L
Scylla
1
6
5
0.58
W
Anubis
SoloTiamat
Anubis
11
3
1
3.83
W
Bakasura
Teocz31
Bakasura
0
5
2
0.2
L
Cu Chulainn
Trabeeeeeerg
Cu Chulainn
2
3
4
1.33
W
Izanami
slaayerr0
Izanami
6
1
2
7
L
Hachiman
toroconalas
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
56,149
80,150
Taken
63,779
39,335
Mitigated
41,120
29,698
Healing
30,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,807
1,517
2,593
5,991
12,061
9,299
399
3,130
8,779
34,075
0
L
Guan Yu
5,019
791
2,404
7,278
16,910
12,038
0
6,313
10,336
318
42,599
L
Arachne
Marshall127
Arachne
10,662
6,435
0
10,627
22,972
7,675
0
6,815
15,843
0
64,009
W
Mulan
NAsikill
Mulan
14,480
1,167
0
5,451
16,402
16,617
436
2,755
13,055
0
65,509
L
Scylla
10,138
1,061
0
1,458
11,106
2,619
0
6,852
3,869
49,166
0
W
Anubis
SoloTiamat
Anubis
20,207
314
0
7,170
12,429
6,005
525
3,339
8,837
92,784
0
W
Bakasura
Teocz31
Bakasura
1,875
1,496
0
2,481
9,468
2,753
0
517
8,788
0
17,222
L
Cu Chulainn
Trabeeeeeerg
Cu Chulainn
8,099
1,965
0
4,923
17,997
14,208
148
2,849
14,529
0
64,613
W
Izanami
slaayerr0
Izanami
12,780
8,531
0
6,403
13,419
6,446
6,684
127
13,292
0
116,592
L
Hachiman
toroconalas
Hachiman
2,932
937
0
3,008
11,165
2,795
204
3,285
7,804
0
46,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
54,211
493
Minions Killed
592
0
Camps Cleared
0
1,720,996
Distance Traveled
1,667,126
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,636
560
66
3
0
339,089
2
L
Guan Yu
8,736
460
47
2
0
424,553
3
L
Arachne
10,248
539
112
6
0
327,524
4
W
Mulan
11,293
594
141
7
0
355,774
2
L
Scylla
8,877
467
111
6
0
313,108
6
W
Anubis
12,581
662
160
8
0
346,341
8
W
Bakasura
7,700
405
46
2
0
319,873
0
L
Cu Chulainn
9,478
499
133
7
0
344,562
5
W
Izanami
12,001
632
179
9
0
306,049
5
L
Hachiman
7,352
387
90
5
0
311,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role