Player Matchup

Khepri
Khepri
AndyKaijuWarrior
Khepri
Level 96
God Stats
60W - 35L
1,613 SR
Queue Stats
1,088W - 980L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
Ishamael90
Jormungandr
Level 14
God Stats
2W - 7L
1,483 SR
Queue Stats
12W - 14L
1,450 Elo+
Party 1
Awilix
Awilix
JustAxiom
Awilix
Level 93
God Stats
5W - 1L
1,915 SR
Queue Stats
145W - 172L
1,493 Elo+
Party 1
Chiron
Chiron
Quinnith90
Chiron
Level 106
God Stats
16W - 12L
1,629 SR
Queue Stats
1,205W - 1,120L
1,507 Elo+
Party 1
Janus
Janus
byrnez1993
Janus
Level 59
God Stats
2W - 2L
1,565 SR
Queue Stats
496W - 458L
1,437 Elo+
Party 1
Team Averages
Level 74
1,641 SR
1,480 Elo+

VS

Team Averages
Level 79
1,473 SR
1,391 Elo+
Pele
Pele
Bickdig43
Pele
Level 36
God Stats
1W - 3L
1,580 SR
Queue Stats
59W - 76L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
GuardianSalt
Kukulkan
Level 125
God Stats
7W - 10L
1,262 SR
Queue Stats
216W - 222L
1,398 Elo+
Party 2
Ymir
Ymir
MarronExpress
Ymir
Level 40
God Stats
16W - 15L
1,521 SR
Queue Stats
158W - 176L
1,375 Elo+
Party 2
Ullr
Ullr
tommyf153
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 271L
1,345 Elo+
Party 2
Chaac
Chaac
wulsco
Chaac
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
220W - 222L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,581
366
2,881
9,462
6,976
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Ishamael90
Jormungandr
14
0 / 3 / 0
7,889
438
4,902
12,564
8,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
JustAxiom
Awilix
16
3 / 3 / 1
8,919
496
8,372
14,652
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Quinnith90
Chiron
16
1 / 4 / 0
9,098
505
8,884
13,057
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
13
2 / 6 / 0
8,010
445
3,726
9,560
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 2 / 3
9,812
545
6,832
9,449
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
GuardianSalt
Kukulkan
17
6 / 1 / 5
10,731
596
12,473
7,828
3,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 6
8,971
498
4,696
11,184
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
17
2 / 1 / 2
10,572
587
7,979
11,758
4,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
wulsco
Chaac
17
3 / 1 / 3
10,302
572
10,710
15,566
18,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
18
19
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Pele
5
2
3
3.25
W
Kukulkan
GuardianSalt
Kukulkan
6
1
5
8.5
L
Jormungandr
Ishamael90
Jormungandr
0
3
0
0
L
Awilix
JustAxiom
Awilix
3
3
1
1.17
W
2
1
6
5
L
Chiron
Quinnith90
Chiron
1
4
0
0.25
L
Janus
2
6
0
0.33
W
Ullr
2
1
2
3
W
Chaac
wulsco
Chaac
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,765
Damage
42,690
59,295
Taken
55,785
30,417
Mitigated
38,222
14,665
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,881
43
344
1,348
9,462
6,976
0
5,807
3,541
21,186
0
W
Pele
6,832
895
0
3,806
9,449
3,344
1,097
1,547
7,792
0
55,711
W
Kukulkan
GuardianSalt
Kukulkan
12,473
1,616
0
1,853
7,828
3,398
876
1,777
5,919
82,296
0
L
Jormungandr
Ishamael90
Jormungandr
4,902
1,567
0
2,880
12,564
8,821
240
2,969
9,138
46,046
0
L
Awilix
JustAxiom
Awilix
8,372
3,073
0
5,044
14,652
6,130
0
2,867
11,479
0
71,523
W
4,696
357
0
3,007
11,184
8,226
171
3,597
7,457
16,199
0
L
Chiron
Quinnith90
Chiron
8,884
3,942
393
4,178
13,057
5,052
0
993
11,958
0
71,381
L
Janus
3,726
151
0
478
9,560
3,438
0
4,059
5,351
47,387
0
W
Ullr
7,979
4,578
0
6,067
11,758
4,457
739
330
11,428
0
74,852
W
Chaac
wulsco
Chaac
10,710
1,699
0
7,912
15,566
18,797
525
3,814
11,680
0
62,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
50,388
485
Minions Killed
544
0
Camps Cleared
0
1,698,758
Distance Traveled
1,738,626
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,581
366
26
1
0
377,398
6
W
Pele
9,812
545
101
6
0
395,917
0
W
Kukulkan
10,731
596
151
8
0
337,374
2
L
Jormungandr
7,889
438
99
6
0
307,685
0
L
Awilix
8,919
496
109
6
0
398,634
6
W
Ymir
8,971
498
15
1
0
362,736
1
L
Chiron
9,098
505
140
8
0
301,028
5
L
Janus
8,010
445
111
6
0
314,013
5
W
Ullr
10,572
587
150
8
0
315,193
5
W
Chaac
10,302
572
127
7
0
327,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role