Player Matchup

Danzaburou
Danzaburou
DabCat2017
Danzaburou
Level 22
God Stats
10W - 14L
1,335 SR
Queue Stats
85W - 107L
1,348 Elo+
Solo
Neith
Neith
FranticMonks
Neith
Level 6
God Stats
8W - 13L
1,457 SR
Queue Stats
22W - 26L
1,361 Elo+
Solo
Athena
Athena
RaulSkaUchu
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 104L
1,347 Elo+
Solo
Merlin
Merlin
Robtheghost1724
Merlin
Level 26
God Stats
18W - 30L
1,324 SR
Queue Stats
269W - 276L
1,379 Elo+
Solo
Anhur
Anhur
ThunderKing62697
Anhur
Level 14
God Stats
3W - 3L
1,255 SR
Queue Stats
16W - 37L
1,123 Elo+
Solo
Team Averages
Level 17
1,374 SR
1,312 Elo+

VS

Team Averages
Level 16
1,543 SR
1,284 Elo+
Artemis
Artemis
DSeiberling92
Artemis
Level 7
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 13L
989 Elo+
Solo
Set
Set
Have5Moms
Set
Level 26
God Stats
2W - 6L
1,330 SR
Queue Stats
45W - 47L
1,473 Elo+
Party 1
Ymir
Ymir
Jway44
Ymir
Level 27
God Stats
14W - 11L
1,692 SR
Queue Stats
300W - 365L
1,420 Elo+
Solo
Scylla
Scylla
Teletubby Queen
Scylla
Level 13
God Stats
27W - 25L
1,792 SR
Queue Stats
71W - 80L
1,361 Elo+
Party 1
Bacchus
Bacchus
redangry
Bacchus
Level 5
God Stats
1W - 1L
1,677 SR
Queue Stats
3W - 4L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DabCat2017
Danzaburou
15
0 / 0 / 0
9,770
611
0
0
0
20
6 / 6 / 16
14,558
910
29,975
24,057
9,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
20
11 / 0 / 21
17,027
1,064
15,280
24,226
25,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
17 / 3 / 14
15,817
989
41,483
15,777
6,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 1 / 14
14,918
932
20,163
14,917
7,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
0 / 16 / 3
12,437
777
1,579
22,865
7,830
20
10 / 4 / 0
16,035
1,002
32,172
24,528
14,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Jway44
Ymir
20
0 / 1 / 6
15,060
941
12,724
19,431
19,657
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 3 / 3
12,892
806
14,732
18,530
8,957
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
redangry
Bacchus
20
0 / 20 / 7
13,836
865
9,022
36,648
29,734
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
44
Kills
10
10
Deaths
44
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
16
3
0.09
W
Danzaburou
DabCat2017
Danzaburou
0
0
0
0
W
6
6
16
2.33
L
10
4
0
2.5
L
Ymir
Jway44
Ymir
0
1
6
3
W
Athena
11
0
21
21.5
W
17
3
14
8
L
0
3
3
0.5
W
10
1
14
17
L
Bacchus
redangry
Bacchus
0
20
7
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,901
Damage
70,229
78,977
Taken
122,002
49,849
Mitigated
80,267
7,348
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
1,579
1,161
0
0
22,865
7,830
0
10,715
12,150
0
8,971
W
Danzaburou
DabCat2017
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
29,975
18,436
0
1,045
24,057
9,729
0
13,002
10,844
0
49,292
L
32,172
16,963
0
1,364
24,528
14,089
0
13,399
11,129
10,071
58,272
L
Ymir
Jway44
Ymir
12,724
111
0
1,236
19,431
19,657
0
5,824
13,607
51,949
0
W
Athena
15,280
3,982
0
222
24,226
25,814
0
10,048
14,128
43,986
0
W
41,483
4,018
919
4,148
15,777
6,981
0
8,437
7,340
76,158
0
L
14,732
1,425
0
50
18,530
8,957
0
8,435
10,095
43,600
0
W
20,163
7,098
0
1,014
14,917
7,325
0
8,312
6,555
0
38,002
L
Bacchus
redangry
Bacchus
9,022
1,770
0
410
36,648
29,734
0
18,390
18,258
24,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,090
Gold Earned
70,260
227
Minions Killed
282
5
Camps Cleared
2
1,002,777
Distance Traveled
1,198,640
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,437
777
13
1
0
175,029
1
W
Danzaburou
9,770
611
0
0
0
0
0
W
Neith
14,558
910
39
2
0
225,326
0
L
Set
16,035
1,002
80
5
1
266,843
0
L
Ymir
15,060
941
96
6
1
288,807
1
W
Athena
17,027
1,064
61
4
3
295,015
0
W
Merlin
15,817
989
92
6
1
253,756
0
L
Scylla
12,892
806
67
4
0
225,879
0
W
Anhur
14,918
932
35
2
1
228,680
0
L
Bacchus
13,836
865
26
2
0
242,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role