Player Matchup

Nemesis
Nemesis
Aclher
Nemesis
Level 17
God Stats
7W - 3L
1,777 SR
Queue Stats
7W - 3L
1,618 Elo+
Solo
Skadi
Skadi
HvSxRoyal_
Skadi
Level 13
God Stats
19W - 30L
1,500 SR
Queue Stats
434W - 565L
1,350 Elo+
Party 3
Kukulkan
Kukulkan
death112405
Kukulkan
Level 28
God Stats
1W - 3L
1,453 SR
Queue Stats
355W - 437L
1,383 Elo+
Party 3
Tiamat
Tiamat
godzilla762
Tiamat
Level 26
God Stats
27W - 36L
1,538 SR
Queue Stats
347W - 450L
1,363 Elo+
Party 3
Cthulhu
Cthulhu
power_braydenlee
Cthulhu
Level 16
God Stats
8W - 6L
1,561 SR
Queue Stats
22W - 24L
1,377 Elo+
Party 3
Team Averages
Level 20
1,566 SR
1,418 Elo+

VS

Team Averages
Level 25
1,412 SR
1,349 Elo+
Nike
Nike
Itsyobui
Nike
Level 27
God Stats
17W - 19L
1,450 SR
Queue Stats
57W - 76L
1,376 Elo+
Party 2
Bellona
Bellona
SnarledPrince41
Bellona
Level 13
God Stats
2W - 1L
1,242 SR
Queue Stats
9W - 11L
1,186 Elo+
Party 1
Chernobog
Chernobog
YooLock
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,376 Elo+
Solo
Geb
Geb
latecastle75
Geb
Level 25
God Stats
1W - 2L
1,367 SR
Queue Stats
52W - 49L
1,449 Elo+
Party 1
Da Ji
Da Ji
saKrayZne
Da Ji
Level 31
God Stats
24W - 26L
1,499 SR
Queue Stats
101W - 110L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aclher
Nemesis
8
1 / 2 / 1
5,245
525
2,431
7,352
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
7
0 / 2 / 0
4,208
421
1,840
4,406
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
death112405
Kukulkan
8
0 / 2 / 0
4,803
480
3,414
3,402
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
9
0 / 2 / 0
4,723
472
1,775
4,393
1,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 0
5,781
578
3,264
4,997
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 0 / 4
4,760
476
2,193
6,278
2,069
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 3 / 1
5,285
529
2,395
5,357
2,898
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
YooLock
Chernobog
8
1 / 0 / 2
4,950
495
2,775
2,858
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 0 / 1
5,454
545
1,975
4,485
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
saKrayZne
Da Ji
9
6 / 1 / 0
5,730
573
4,629
5,426
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
10
10
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aclher
Nemesis
1
2
1
0.75
L
Skadi
0
2
0
0
W
Nike
0
0
4
2
W
2
3
1
0.83
W
Chernobog
YooLock
Chernobog
1
0
2
2
L
Kukulkan
death112405
Kukulkan
0
2
0
0
L
Tiamat
0
2
0
0
W
1
0
1
1.5
L
3
2
0
1.5
W
Da Ji
saKrayZne
Da Ji
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,724
Damage
13,967
24,550
Taken
24,404
7,468
Mitigated
9,047
7,072
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aclher
Nemesis
2,431
756
0
2,157
7,352
1,777
0
471
6,881
0
23,572
L
Skadi
1,840
724
0
584
4,406
1,044
327
0
4,406
0
11,408
W
Nike
2,193
520
0
1,361
6,278
2,069
0
3,093
3,185
0
13,313
W
2,395
1,089
0
240
5,357
2,898
0
2,532
2,825
139
19,739
W
Chernobog
YooLock
Chernobog
2,775
1,144
111
1,419
2,858
636
0
833
2,025
0
18,447
L
Kukulkan
death112405
Kukulkan
3,414
358
0
722
3,402
920
469
0
3,402
22,486
0
L
Tiamat
1,775
786
0
1,941
4,393
1,522
44
1,300
3,093
19,468
0
W
1,975
461
0
1,403
4,485
1,798
0
1,536
2,949
13,846
0
L
3,264
338
0
1,668
4,997
2,205
1,082
275
4,722
21,077
0
W
Da Ji
saKrayZne
Da Ji
4,629
1,683
0
2,282
5,426
1,646
0
459
4,967
0
23,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
26,179
189
Minions Killed
197
0
Camps Cleared
0
886,996
Distance Traveled
943,777
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,245
525
48
5
0
177,748
1
L
Skadi
4,208
421
22
2
0
180,840
0
W
Nike
4,760
476
24
2
0
189,397
1
W
Bellona
5,285
529
38
4
0
183,469
0
W
Chernobog
4,950
495
52
5
0
177,814
1
L
Kukulkan
4,803
480
45
5
0
178,078
0
L
Tiamat
4,723
472
34
3
0
165,870
0
W
Geb
5,454
545
29
3
0
215,152
3
L
Cthulhu
5,781
578
40
4
0
184,460
0
W
Da Ji
5,730
573
54
5
0
177,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role