Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
Xo-NastyN8-oX
Hercules
Platinum III
Level 158
God Stats
31W - 39L
1,578 SR
Queue Stats
1,078W - 1,059L
1,586 MMR
Solo
Guan Yu
Guan Yu
Platinum V
pedgar106
Guan Yu
Platinum V
Level 140
God Stats
17W - 16L
1,630 SR
Queue Stats
360W - 364L
1,590 MMR
Party 2
Cupid
Cupid
Platinum IV
tini_taco
Cupid
Platinum IV
Level 115
God Stats
1W - 2L
1,147 SR
Queue Stats
143W - 142L
1,584 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,471 SR
1,552 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,578 SR
1,586 MMR
Sylvanus
Sylvanus
Gold IV
K ii n jj a
Sylvanus
Gold IV
Level 160
God Stats
23W - 38L
1,439 SR
Queue Stats
109W - 117L
1,578 MMR
Solo
Vamana
Vamana
Gold III
The Cruzito3552
Vamana
Gold III
Level 144
God Stats
24W - 26L
1,557 SR
Queue Stats
121W - 116L
1,575 MMR
Solo
Janus
Janus
Gold III
Xcalated
Janus
Gold III
Level 128
God Stats
6W - 6L
1,621 SR
Queue Stats
113W - 116L
1,544 MMR
Party 1
Medusa
Medusa
Gold II
mr_temporary233
Medusa
Gold II
Level 156
God Stats
16W - 13L
1,678 SR
Queue Stats
274W - 269L
1,587 MMR
Solo
Osiris
Osiris
Platinum V
xMYS-_
Osiris
Platinum V
Level 154
God Stats
6W - 8L
1,594 SR
Queue Stats
191W - 190L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
2 / 1 / 1
5,359
595
2,059
4,411
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
 
Chang'e
9
0 / 0 / 3
5,007
556
4,278
4,722
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Xo-NastyN8-oX
Hercules
7
0 / 1 / 0
4,271
475
1,679
4,298
1,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
pedgar106
Guan Yu
10
1 / 0 / 0
5,588
621
2,539
3,418
1,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
tini_taco
Cupid
9
0 / 1 / 0
4,975
553
2,083
6,170
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetDanzaburouScyllaCu ChulainnNemesis

VS

Bans
Erlang ShenCthulhuNu WaHou YiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
K ii n jj a
Sylvanus
8
0 / 0 / 2
4,542
505
1,976
4,926
2,293
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 2 / 1
4,112
457
1,920
5,014
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Xcalated
Janus
9
1 / 1 / 0
5,191
577
3,469
5,199
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 0
5,374
597
3,396
3,794
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
xMYS-_
Osiris
11
0 / 0 / 0
5,641
627
1,753
5,616
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
3
3
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
1
2.5
W
Chang'e
 
Chang'e
0
0
3
1.5
L
Sylvanus
K ii n jj a
Sylvanus
0
0
2
1
L
0
2
1
0.25
L
Janus
Xcalated
Janus
1
1
0
1
W
Hercules
Xo-NastyN8-oX
Hercules
0
1
0
0
L
2
0
0
2
W
Guan Yu
pedgar106
Guan Yu
1
0
0
1
W
Cupid
tini_taco
Cupid
0
1
0
0
L
Osiris
xMYS-_
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,638
Damage
12,514
23,019
Taken
24,549
7,046
Mitigated
9,678
9,271
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,059
1,397
0
410
4,411
1,125
0
642
3,733
0
23,173
W
Chang'e
 
Chang'e
4,278
372
234
2,586
4,722
1,292
0
2,137
2,397
22,047
0
L
Sylvanus
K ii n jj a
Sylvanus
1,976
404
1,077
2,280
4,926
2,293
0
638
4,254
17,711
0
L
1,920
1,037
0
938
5,014
1,338
0
1,304
3,496
0
14,259
L
Janus
Xcalated
Janus
3,469
485
0
1,490
5,199
1,296
0
1,890
3,111
28,769
0
W
Hercules
Xo-NastyN8-oX
Hercules
1,679
533
318
943
4,298
1,424
0
1,785
2,379
0
14,819
L
3,396
1,146
0
1,037
3,794
1,762
0
0
3,794
0
26,809
W
Guan Yu
pedgar106
Guan Yu
2,539
585
0
1,319
3,418
1,651
0
0
3,418
0
28,409
W
Cupid
tini_taco
Cupid
2,083
1,060
0
3,461
6,170
1,554
0
523
5,647
0
27,819
L
Osiris
xMYS-_
Osiris
1,753
961
0
3,736
5,616
2,989
0
0
5,616
0
34,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
24,860
241
Minions Killed
242
0
Camps Cleared
0
957,174
Distance Traveled
885,894
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,359
595
50
6
0
198,732
1
W
Chang'e
5,007
556
43
5
0
190,553
0
L
Sylvanus
4,542
505
23
3
0
172,928
4
L
Vamana
4,112
457
30
3
0
159,111
0
L
Janus
5,191
577
60
7
0
188,540
1
W
Hercules
4,271
475
21
2
0
209,698
4
L
Medusa
5,374
597
49
5
0
195,415
5
W
Guan Yu
5,588
621
63
7
0
184,844
3
W
Cupid
4,975
553
64
7
0
173,347
1
L
Osiris
5,641
627
80
9
0
169,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role