Player Matchup

Set
Set
CebolaPk
Set
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,709 Elo+
Party 1
Ymir
Ymir
De3Roh
Ymir
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 198L
1,576 Elo+
Solo
Aphrodite
Aphrodite
ItzJaco
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,709 Elo+
Party 1
Cthulhu
Cthulhu
LUKASPK88
Cthulhu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Unlocktall
Nox
Level 126
God Stats
5W - 7L
1,399 SR
Queue Stats
341W - 354L
1,551 Elo+
Solo
Team Averages
Level 132
1,480 SR
1,609 Elo+

VS

Team Averages
Level 146
1,538 SR
1,504 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GauchoAlopra
Raijin
Level 157
God Stats
11W - 4L
1,762 SR
Queue Stats
372W - 300L
1,504 Elo+
Solo
Ra
Ra
JoeSlater
Ra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 100L
1,487 Elo+
Solo
Chernobog
Chernobog
Patzero
Chernobog
Level 146
God Stats
10W - 9L
1,426 SR
Queue Stats
888W - 896L
1,555 Elo+
Solo
Rama
Rama
Shіn
Rama
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 105L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 7
11,387
712
19,128
19,892
13,187
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
De3Roh
Ymir
16
1 / 8 / 8
9,679
605
6,590
21,455
18,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
ItzJaco
Aphrodite
18
3 / 4 / 11
10,610
663
10,639
16,022
9,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
LUKASPK88
Cthulhu
19
3 / 5 / 12
11,375
711
21,367
26,184
26,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 6 / 10
10,995
687
11,551
16,885
7,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 5 / 23
11,564
723
17,735
11,723
5,448
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
20
9 / 2 / 18
13,819
864
27,585
18,357
8,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 17
11,021
689
9,300
17,424
21,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Patzero
Chernobog
19
7 / 3 / 19
12,012
751
13,777
15,908
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Shіn
Rama
20
9 / 4 / 16
13,018
814
21,667
17,803
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
122
18
Kills
29
29
Deaths
20
48
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
5
23
2.7
L
8
6
7
1.92
L
Ymir
De3Roh
Ymir
1
8
8
0.63
W
Raijin
9
2
18
9
L
Aphrodite
ItzJaco
Aphrodite
3
4
11
2.13
W
2
6
17
1.75
L
Cthulhu
LUKASPK88
Cthulhu
3
5
12
1.8
W
Chernobog
Patzero
Chernobog
7
3
19
5.5
W
Rama
Shіn
Rama
9
4
16
4.25
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,275
Damage
90,064
100,438
Taken
81,215
75,421
Mitigated
52,711
42,814
Healing
40,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,735
1,451
4,640
1,884
11,723
5,448
433
7,584
4,139
31,475
0
L
19,128
6,983
1,601
3,175
19,892
13,187
671
10,491
9,401
0
28,422
L
Ymir
De3Roh
Ymir
6,590
147
352
1,349
21,455
18,578
0
12,639
8,816
10,427
0
W
Raijin
27,585
2,122
2,584
4,171
18,357
8,671
939
14,375
3,982
52,438
0
L
Aphrodite
ItzJaco
Aphrodite
10,639
1,708
17,098
8,562
16,022
9,737
52
8,683
7,339
29,565
0
W
9,300
696
7,930
6,345
17,424
21,738
280
11,161
6,263
24,448
0
L
Cthulhu
LUKASPK88
Cthulhu
21,367
224
3,299
2,945
26,184
26,850
0
12,151
14,033
42,825
0
W
Chernobog
Patzero
Chernobog
13,777
6,292
1,862
4,129
15,908
8,196
2,270
7,378
8,530
0
27,429
W
Rama
Shіn
Rama
21,667
10,906
1,928
5,419
17,803
8,658
2,410
9,649
8,154
0
45,848
L
11,551
367
2,111
2,322
16,885
7,069
956
10,656
6,229
34,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,046
Gold Earned
61,434
166
Minions Killed
194
0
Camps Cleared
0
1,396,439
Distance Traveled
1,382,134
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,564
723
30
2
0
287,721
2
L
Set
11,387
712
14
1
0
281,895
0
L
Ymir
9,679
605
5
0
0
282,040
4
W
Raijin
13,819
864
69
4
0
272,641
5
L
Aphrodite
10,610
663
51
3
0
284,010
0
W
Ra
11,021
689
28
2
0
258,404
1
L
Cthulhu
11,375
711
47
3
0
302,612
0
W
Chernobog
12,012
751
19
1
0
288,712
1
W
Rama
13,018
814
48
3
0
274,656
3
L
Nox
10,995
687
49
3
0
245,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role