Player Matchup

Kukulkan
Kukulkan
BESTFATGUYBODY
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
CRiMZ1N
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
ohBlossomz
Cerberus
Level 107
God Stats
0W - 2L
1,606 SR
Queue Stats
350W - 236L
1,577 Elo+
Party 2
Team Averages
Level 40
1,535 SR
1,526 Elo+

VS

Team Averages
Level 60
1,341 SR
1,451 Elo+
Cthulhu
Cthulhu
KR4MPU52414
Cthulhu
Level 4
God Stats
2W - 7L
1,275 SR
Queue Stats
4W - 15L
1,408 Elo+
Solo
Ra
Ra
ThaBeefKurtains6
Ra
Level 18
God Stats
1W - 1L
1,270 SR
Queue Stats
3W - 2L
1,399 Elo+
Party 1
Fenrir
Fenrir
lumberjackk
Fenrir
Level 158
God Stats
16W - 11L
1,479 SR
Queue Stats
186W - 176L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
6 / 6 / 2
8,996
692
7,542
9,701
3,863
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
CRiMZ1N
Medusa
11
1 / 8 / 6
8,571
659
3,496
9,118
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ohBlossomz
Cerberus
11
0 / 4 / 7
8,103
623
5,376
14,469
12,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KR4MPU52414
Cthulhu
10
0 / 6 / 12
8,484
653
2,345
12,270
7,807
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
9 / 0 / 8
11,297
869
15,134
8,951
3,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
9 / 2 / 9
10,501
808
9,830
10,768
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
7
Kills
18
18
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
6
6
2
1.17
L
Medusa
CRiMZ1N
Medusa
1
8
6
0.5
W
Cthulhu
KR4MPU52414
Cthulhu
0
6
12
1
W
9
0
8
13
W
Fenrir
9
2
9
6.75
L
Cerberus
ohBlossomz
Cerberus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,414
Damage
27,309
33,288
Taken
31,989
20,377
Mitigated
15,798
2,402
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,542
391
159
624
9,701
3,863
0
5,171
4,530
20,893
0
L
Medusa
CRiMZ1N
Medusa
3,496
1,259
0
0
9,118
4,364
0
4,692
4,426
0
14,012
W
Cthulhu
KR4MPU52414
Cthulhu
2,345
234
0
21
12,270
7,807
28
5,850
6,280
8,856
0
W
15,134
2,669
638
4,887
8,951
3,529
1,035
4,617
4,134
84,859
0
W
Fenrir
9,830
2,673
0
4,376
10,768
4,462
939
2,054
8,589
0
34,194
L
Cerberus
ohBlossomz
Cerberus
5,376
560
0
1,619
14,469
12,150
0
7,622
6,847
29,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
30,282
101
Minions Killed
177
0
Camps Cleared
0
605,468
Distance Traveled
743,359
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,996
692
29
2
0
202,109
4
L
Medusa
8,571
659
25
2
0
183,029
0
W
Cthulhu
8,484
653
8
1
0
250,365
0
W
Ra
11,297
869
122
9
0
240,863
1
W
Fenrir
10,501
808
47
4
0
252,131
1
L
Cerberus
8,103
623
47
4
0
220,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role