Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
Dr Jalapenu
Danzaburou
Silver II
Level 118
God Stats
4W - 1L
1,163 SR
Queue Stats
44W - 39L
1,321 MMR
Party 2
Pele
Pele
Gold II
On Fuego
Pele
Gold II
Level 139
God Stats
11W - 15L
1,448 SR
Queue Stats
177W - 163L
1,380 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
juampygamer123
Nu Wa
Bronze III
Level 98
God Stats
1W - 0L
1,830 SR
Queue Stats
3W - 4L
1,354 MMR
Solo
Hades
Hades
Gold IV
llBacKWooDll
Hades
Gold IV
Level 160
God Stats
14W - 11L
1,348 SR
Queue Stats
462W - 480L
1,344 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,458 SR
1,380 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,378 SR
1,384 MMR
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold V
Belle Fleures
Hachiman
Gold V
Level 153
God Stats
8W - 7L
1,515 SR
Queue Stats
47W - 59L
1,344 MMR
Solo
Bellona
Bellona
Gold III
IConANARCHY
Bellona
Gold III
Level 118
God Stats
3W - 11L
1,135 SR
Queue Stats
335W - 335L
1,343 MMR
Solo
Fafnir
Fafnir
Bronze III
Thomire
Fafnir
Bronze III
Level 68
God Stats
11W - 18L
1,350 SR
Queue Stats
33W - 46L
1,353 MMR
Solo
Janus
Janus
Silver III
xGeezyBoyz
Janus
Silver III
Level 93
God Stats
0W - 2L
1,391 SR
Queue Stats
39W - 37L
1,378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 0 / 6
8,123
542
5,312
7,805
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Dr Jalapenu
Danzaburou
14
1 / 0 / 5
8,480
565
5,462
6,992
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
14
11 / 1 / 1
9,359
624
6,697
10,574
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 1 / 7
8,908
594
8,343
4,066
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 6
10,686
712
10,967
12,522
6,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Cu ChulainnSetChang'eCthulhuApollo

VS

Bans
ScyllaNemesisKing ArthurSun WukongCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 5 / 0
7,111
474
3,999
9,902
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Belle Fleures
Hachiman
10
0 / 0 / 1
6,193
413
2,266
5,562
1,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
IConANARCHY
Bellona
12
1 / 6 / 0
7,119
475
4,574
13,471
9,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Thomire
Fafnir
9
1 / 6 / 0
6,586
439
2,559
13,390
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
0 / 5 / 0
6,685
446
2,250
9,389
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
22
Kills
3
3
Deaths
22
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
6
7
L
Tsukuyomi
 
Tsukuyomi
1
5
0
0.2
L
Hachiman
Belle Fleures
Hachiman
0
0
1
0.5
W
Danzaburou
Dr Jalapenu
Danzaburou
1
0
5
3.5
L
Bellona
IConANARCHY
Bellona
1
6
0
0.17
W
Pele
11
1
1
11.5
L
Fafnir
Thomire
Fafnir
1
6
0
0.17
W
1
1
7
4.5
W
5
1
6
8
L
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,781
Damage
15,648
41,959
Taken
51,714
20,359
Mitigated
25,172
22,284
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,312
1,223
1,373
3,137
7,805
6,797
250
1,614
6,143
17,422
0
L
Tsukuyomi
 
Tsukuyomi
3,999
924
0
2,995
9,902
3,137
0
4,194
5,594
0
38,527
L
Hachiman
Belle Fleures
Hachiman
2,266
1,137
234
2,699
5,562
1,293
0
1,762
3,698
0
26,244
W
Danzaburou
Dr Jalapenu
Danzaburou
5,462
2,066
0
4,567
6,992
2,580
2,876
497
6,495
0
62,574
L
Bellona
IConANARCHY
Bellona
4,574
2,316
0
4,288
13,471
9,775
46
8,034
5,293
0
39,545
W
Pele
6,697
1,421
0
4,461
10,574
3,537
0
262
10,264
0
52,458
L
Fafnir
Thomire
Fafnir
2,559
172
0
2,210
13,390
8,550
0
6,531
6,741
11,454
0
W
8,343
1,414
0
755
4,066
1,425
470
255
3,777
60,008
0
W
10,967
1,119
384
7,607
12,522
6,020
798
1,991
10,471
69,759
0
L
Janus
2,250
135
0
1,336
9,389
2,417
0
3,413
5,766
47,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
33,694
482
Minions Killed
344
0
Camps Cleared
0
1,382,648
Distance Traveled
1,381,367
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,123
542
23
2
0
238,822
5
L
Tsukuyomi
7,111
474
80
5
0
315,704
1
L
Hachiman
6,193
413
59
4
0
260,425
2
W
Danzaburou
8,480
565
105
7
0
267,762
4
L
Bellona
7,119
475
79
5
0
259,579
1
W
Pele
9,359
624
81
5
0
340,594
2
L
Fafnir
6,586
439
16
1
0
263,924
1
W
Nu Wa
8,908
594
110
7
0
277,190
3
W
Hades
10,686
712
163
11
0
258,280
3
L
Janus
6,685
446
110
7
0
281,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role