Player Matchup

Izanami
Izanami
JTCheetah
Izanami
Level 7
God Stats
0W - 2L
1,360 SR
Queue Stats
2W - 3L
1,399 Elo+
Party 2
Medusa
Medusa
Mouluscus
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,471 Elo+
Solo
Achilles
Achilles
RagnofWayne
Achilles
Level 62
God Stats
1W - 2L
1,589 SR
Queue Stats
5W - 10L
1,420 Elo+
Party 1
Bakasura
Bakasura
gaymer101
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 1
Agni
Agni
tuck_beaz
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,399 Elo+
Party 2
Team Averages
Level 21
1,490 SR
1,392 Elo+

VS

Team Averages
Level 24
1,550 SR
1,609 Elo+
Ganesha
Ganesha
Mydogeatsflies
Ganesha
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 172L
1,677 Elo+
Party 3
Chang'e
Chang'e
Noivul
Chang'e
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 42L
1,493 Elo+
Solo
Anhur
Anhur
Ultrapie123
Anhur
Level 15
God Stats
3W - 3L
1,749 SR
Queue Stats
34W - 38L
1,405 Elo+
Solo
Amaterasu
Amaterasu
ZandyJC
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,735 Elo+
Party 3
Fenrir
Fenrir
mb5nic
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,735 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JTCheetah
Izanami
13
1 / 5 / 6
8,227
484
9,496
12,297
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Mouluscus
Medusa
10
1 / 6 / 3
6,407
377
5,855
12,055
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
RagnofWayne
Achilles
12
7 / 5 / 2
7,802
459
11,493
13,667
3,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
gaymer101
Bakasura
13
3 / 8 / 5
8,249
485
7,365
15,703
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
11
1 / 9 / 2
6,653
391
4,309
9,077
2,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 18
9,827
578
13,947
13,859
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Noivul
Chang'e
15
11 / 1 / 2
9,291
547
9,799
9,836
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
13 / 0 / 1
10,383
611
11,734
9,708
3,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
ZandyJC
Amaterasu
12
1 / 4 / 9
7,799
459
3,435
12,837
10,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
mb5nic
Fenrir
13
4 / 6 / 3
7,848
462
8,479
13,424
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
13
Kills
31
33
Deaths
13
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
JTCheetah
Izanami
1
5
6
0.8
L
Medusa
Mouluscus
Medusa
1
6
3
0.42
W
2
2
18
5.5
W
Chang'e
Noivul
Chang'e
11
1
2
12
L
Achilles
RagnofWayne
Achilles
7
5
2
1.6
W
13
0
1
13.5
W
Amaterasu
ZandyJC
Amaterasu
1
4
9
1.38
L
Bakasura
gaymer101
Bakasura
3
8
5
0.69
W
Fenrir
mb5nic
Fenrir
4
6
3
0.92
L
Agni
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,518
Damage
47,394
62,799
Taken
59,664
15,468
Mitigated
34,876
12,324
Healing
24,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JTCheetah
Izanami
9,496
5,725
0
3,831
12,297
3,381
64
4,096
7,992
0
48,049
L
Medusa
Mouluscus
Medusa
5,855
2,813
0
2,464
12,055
2,087
622
3,689
8,248
0
25,292
W
13,947
2,329
0
2,250
13,859
12,680
956
824
12,465
48,154
0
W
Chang'e
Noivul
Chang'e
9,799
1,345
428
5,606
9,836
3,629
1,117
1,020
8,636
39,979
0
L
Achilles
RagnofWayne
Achilles
11,493
3,562
0
1,593
13,667
3,688
258
7,173
6,342
0
22,655
W
11,734
7,189
0
5,386
9,708
3,294
3,125
1,127
8,581
0
55,032
W
Amaterasu
ZandyJC
Amaterasu
3,435
2,054
0
5,814
12,837
10,146
420
210
12,323
0
20,065
L
Bakasura
gaymer101
Bakasura
7,365
5,822
0
3,978
15,703
4,162
218
5,949
9,679
0
26,885
W
Fenrir
mb5nic
Fenrir
8,479
2,476
113
5,034
13,424
5,127
0
1,128
12,296
0
41,621
L
Agni
4,309
947
0
458
9,077
2,150
48
2,203
6,792
20,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
45,148
259
Minions Killed
311
0
Camps Cleared
0
1,333,010
Distance Traveled
1,521,744
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,227
484
95
6
0
251,719
6
L
Medusa
6,407
377
35
2
0
278,351
1
W
Ganesha
9,827
578
28
2
0
345,294
2
W
Chang'e
9,291
547
79
5
0
303,558
3
L
Achilles
7,802
459
26
2
0
344,943
3
W
Anhur
10,383
611
107
6
0
302,437
3
W
Amaterasu
7,799
459
35
2
0
287,388
0
L
Bakasura
8,249
485
62
4
0
249,111
0
W
Fenrir
7,848
462
62
4
0
283,067
0
L
Agni
6,653
391
41
2
0
208,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role