Player Matchup

Jing Wei
Jing Wei
DollyUchiha
Jing Wei
Level 6
God Stats
3W - 4L
1,451 SR
Queue Stats
5W - 5L
1,421 Elo+
Solo
Nemesis
Nemesis
TheFluffy_seti
Nemesis
Level 18
God Stats
11W - 10L
1,609 SR
Queue Stats
56W - 59L
1,567 Elo+
Solo
Ra
Ra
Tristanley13
Ra
Level 28
God Stats
3W - 3L
1,416 SR
Queue Stats
90W - 94L
1,475 Elo+
Solo
Osiris
Osiris
fjchp
Osiris
Level 6
God Stats
3W - 3L
1,708 SR
Queue Stats
5W - 8L
1,660 Elo+
Party 1
Ymir
Ymir
thedaggles
Ymir
Level 44
God Stats
4W - 5L
1,274 SR
Queue Stats
76W - 104L
1,378 Elo+
Party 1
Team Averages
Level 20
1,492 SR
1,500 Elo+

VS

Team Averages
Level 14
1,450 SR
1,387 Elo+
Olorun
Olorun
Ledet81
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,372 Elo+
Solo
Ullr
Ullr
Lit_ma_nut0
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,628 Elo+
Solo
Neith
Neith
Queenmarie21491
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Discordia
Discordia
Scoped Killer
Discordia
Level 27
God Stats
1W - 5L
1,248 SR
Queue Stats
90W - 78L
1,483 Elo+
Solo
Rama
Rama
SkUhPaCaLyPsE
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DollyUchiha
Jing Wei
10
0 / 3 / 4
6,541
467
2,260
8,133
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
8 / 0 / 2
8,178
584
5,450
6,799
2,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 1 / 7
7,425
530
4,309
5,888
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
fjchp
Osiris
14
9 / 0 / 2
9,047
646
5,904
6,059
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 2 / 5
8,314
594
3,482
9,657
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ledet81
Olorun
8
1 / 7 / 1
5,544
396
1,592
6,954
3,532
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 6 / 0
6,251
447
1,886
7,032
2,148
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 8 / 0
5,077
363
982
8,189
2,697
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Scoped Killer
Discordia
12
2 / 2 / 0
7,246
518
9,176
5,565
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 1 / 0
4,237
303
130
560
125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
23
Kills
4
6
Deaths
24
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DollyUchiha
Jing Wei
0
3
4
0.67
L
Olorun
Ledet81
Olorun
1
7
1
0.21
L
1
6
0
0.17
L
0
8
0
0
L
Discordia
Scoped Killer
Discordia
2
2
0
1
L
0
1
0
0
W
8
0
2
9
W
2
1
7
5.5
W
Osiris
fjchp
Osiris
9
0
2
10
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,405
Damage
13,766
36,536
Taken
28,300
19,646
Mitigated
10,148
9,846
Healing
1,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DollyUchiha
Jing Wei
2,260
1,541
0
2,532
8,133
2,161
521
3,969
3,572
0
26,859
L
Olorun
Ledet81
Olorun
1,592
610
0
525
6,954
3,532
484
2,375
4,579
9,855
0
L
1,886
852
0
0
7,032
2,148
282
1,651
5,381
0
26,594
L
982
917
0
827
8,189
2,697
0
1,702
6,487
0
13,703
L
Discordia
Scoped Killer
Discordia
9,176
180
0
168
5,565
1,646
0
1,817
3,748
46,156
0
L
130
130
0
0
560
125
0
246
314
0
906
W
5,450
2,506
0
2,779
6,799
2,268
167
910
5,809
0
40,176
W
4,309
413
1,541
1,621
5,888
1,902
2,369
2,064
3,540
42,607
0
W
Osiris
fjchp
Osiris
5,904
2,148
395
294
6,059
5,542
770
975
5,047
0
40,436
W
3,482
1,547
0
684
9,657
7,773
2,525
1,763
7,800
29,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
28,355
342
Minions Killed
178
0
Camps Cleared
0
1,361,564
Distance Traveled
790,853
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,541
467
59
4
0
266,670
3
L
Olorun
5,544
396
17
1
0
164,178
0
L
Ullr
6,251
447
57
4
0
189,394
0
L
Neith
5,077
363
16
1
0
163,143
1
L
Discordia
7,246
518
87
6
0
242,073
5
L
Rama
4,237
303
1
0
0
32,065
0
W
Nemesis
8,178
584
69
5
0
282,621
1
W
Ra
7,425
530
86
6
0
271,983
2
W
Osiris
9,047
646
75
5
0
302,530
1
W
Ymir
8,314
594
53
4
0
237,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role