Player Matchup

Nemesis
Nemesis
Balzitar
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,501 Elo+
Solo
Sobek
Sobek
GumGuzzler45
Sobek
Level 21
God Stats
4W - 1L
1,656 SR
Queue Stats
21W - 10L
1,961 Elo+
Party 2
Neith
Neith
HAVA500
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Mgrlam
The Morrigan
Level 16
God Stats
4W - 4L
1,585 SR
Queue Stats
34W - 25L
1,550 Elo+
Solo
Freya
Freya
imyonko
Freya
Level 21
God Stats
16W - 24L
1,533 SR
Queue Stats
291W - 410L
1,339 Elo+
Party 2
Team Averages
Level 23
1,555 SR
1,570 Elo+

VS

Team Averages
Level 17
1,487 SR
1,493 Elo+
Izanami
Izanami
Aikidoka
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DAMOCLES99
Chronos
Level 18
God Stats
1W - 7L
1,368 SR
Queue Stats
337W - 326L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oshokhlari
Cu Chulainn
Level 4
God Stats
0W - 2L
1,342 SR
Queue Stats
0W - 2L
1,320 Elo+
Solo
Artio
Artio
Pseudogene
Artio
Level 17
God Stats
10W - 10L
1,510 SR
Queue Stats
157W - 134L
1,491 Elo+
Party 1
Tiamat
Tiamat
digikid92
Tiamat
Level 29
God Stats
3W - 5L
1,715 SR
Queue Stats
27W - 25L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Balzitar
Nemesis
14
2 / 1 / 4
8,653
961
3,656
8,057
2,953
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 12
9,210
1,023
5,333
10,165
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
HAVA500
Neith
15
5 / 0 / 8
9,479
1,053
14,945
5,296
1,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
Mgrlam
The Morrigan
15
6 / 1 / 6
9,807
1,090
7,907
3,729
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
imyonko
Freya
14
0 / 0 / 7
8,024
892
2,668
3,739
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

309

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aikidoka
Izanami
14
1 / 4 / 2
8,117
902
6,247
8,200
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
DAMOCLES99
Chronos
14
1 / 1 / 2
8,359
929
5,480
5,663
2,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Oshokhlari
Cu Chulainn
12
0 / 2 / 1
7,261
807
748
2,548
1,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
14
0 / 4 / 2
8,590
954
5,083
16,393
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
digikid92
Tiamat
14
1 / 2 / 2
8,308
923
9,747
6,873
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
13
Kills
3
3
Deaths
13
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aikidoka
Izanami
1
4
2
0.5
W
Nemesis
Balzitar
Nemesis
2
1
4
4
L
Chronos
DAMOCLES99
Chronos
1
1
2
2
W
0
1
12
6
W
Neith
HAVA500
Neith
5
0
8
9
W
The Morrigan
Mgrlam
The Morrigan
6
1
6
9
L
Cu Chulainn
Oshokhlari
Cu Chulainn
0
2
1
0.25
L
Artio
0
4
2
0.25
L
Tiamat
digikid92
Tiamat
1
2
2
1
W
Freya
imyonko
Freya
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,509
Damage
27,305
30,986
Taken
39,677
18,617
Mitigated
26,041
6,827
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aikidoka
Izanami
6,247
3,725
0
1,162
8,200
2,980
0
3,000
5,200
0
27,230
W
Nemesis
Balzitar
Nemesis
3,656
1,244
0
800
8,057
2,953
0
5,562
2,265
0
19,373
L
Chronos
DAMOCLES99
Chronos
5,480
1,506
0
1,376
5,663
2,169
0
2,696
2,967
23,629
0
W
5,333
204
0
2,915
10,165
10,899
0
6,306
3,481
18,527
0
W
Neith
HAVA500
Neith
14,945
8,312
0
1,592
5,296
1,966
0
3,138
2,020
0
37,328
W
The Morrigan
Mgrlam
The Morrigan
7,907
1,320
0
358
3,729
1,389
0
1,947
1,682
20,681
718
L
Cu Chulainn
Oshokhlari
Cu Chulainn
748
72
0
60
2,548
1,279
0
1,297
1,251
0
3,365
L
Artio
5,083
589
1,078
2,668
16,393
13,199
0
6,270
10,123
15,428
0
L
Tiamat
digikid92
Tiamat
9,747
705
0
1,471
6,873
6,414
0
2,484
4,389
30,415
0
W
Freya
imyonko
Freya
2,668
1,123
0
1,162
3,739
1,410
0
2,491
1,153
9,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,173
Gold Earned
40,635
174
Minions Killed
161
8
Camps Cleared
4
906,823
Distance Traveled
713,725
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,117
902
47
5
0
136,655
1
W
Nemesis
8,653
961
37
4
0
204,082
0
L
Chronos
8,359
929
43
5
0
178,362
0
W
Sobek
9,210
1,023
21
2
1
181,780
1
W
Neith
9,479
1,053
60
7
4
159,443
0
W
The Morrigan
9,807
1,090
35
4
2
178,820
1
L
Cu Chulainn
7,261
807
3
0
0
57,147
1
L
Artio
8,590
954
16
2
2
178,366
0
L
Tiamat
8,308
923
52
6
2
163,195
0
W
Freya
8,024
892
21
2
1
182,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role