Player Matchup

Cthulhu
Cthulhu
BullittRidaUK
Cthulhu
Level 7
God Stats
1W - 0L
1,267 SR
Queue Stats
2W - 10L
1,082 Elo+
Solo
Anubis
Anubis
goinberzerk
Anubis
Level 14
God Stats
3W - 0L
1,672 SR
Queue Stats
48W - 21L
1,697 Elo+
Party 2
Fenrir
Fenrir
mathieu66
Fenrir
Level 84
God Stats
48W - 33L
1,832 SR
Queue Stats
523W - 452L
1,645 Elo+
Party 2
Team Averages
Level 35
1,590 SR
1,475 Elo+

VS

Team Averages
Level 45
1,576 SR
1,727 Elo+
He Bo
He Bo
InderMagic
He Bo
Level 79
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 50L
1,552 Elo+
Solo
Hades
Hades
PoppyFresco
Hades
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 32L
1,815 Elo+
Party 1
Chernobog
Chernobog
SeñorSusurros
Chernobog
Level 29
God Stats
1W - 2L
1,728 SR
Queue Stats
35W - 18L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 3 / 10
8,006
667
3,883
12,109
6,388
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
15
8 / 2 / 12
10,764
897
12,488
7,819
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
mathieu66
Fenrir
15
12 / 5 / 8
11,633
969
13,395
13,103
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
4 / 5 / 4
8,847
737
6,747
7,773
2,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 7 / 4
8,969
747
9,521
13,040
6,704
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
SeñorSusurros
Chernobog
11
2 / 8 / 7
8,460
705
8,426
13,733
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
20
Kills
10
10
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
3
10
1.67
L
He Bo
4
5
4
1.2
L
4
7
4
0.86
L
Chernobog
SeñorSusurros
Chernobog
2
8
7
0.69
W
Anubis
8
2
12
7
W
Fenrir
mathieu66
Fenrir
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
24,694
33,031
Taken
34,546
19,005
Mitigated
12,215
10,699
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,883
214
75
1,282
12,109
6,388
285
7,692
4,417
7,605
0
L
He Bo
6,747
437
0
1,061
7,773
2,260
0
2,080
5,505
26,929
0
L
9,521
1,657
413
2,916
13,040
6,704
114
6,409
6,245
32,625
0
L
Chernobog
SeñorSusurros
Chernobog
8,426
5,896
0
2,524
13,733
3,251
0
7,019
6,382
0
36,053
W
Anubis
12,488
915
0
4,183
7,819
3,754
1,227
3,901
3,918
47,447
0
W
Fenrir
mathieu66
Fenrir
13,395
3,852
0
5,159
13,103
8,863
1,839
5,043
8,060
0
35,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
26,276
123
Minions Killed
144
0
Camps Cleared
0
668,671
Distance Traveled
590,449
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,006
667
9
1
0
223,647
0
L
He Bo
8,847
737
33
3
0
208,757
8
L
Hades
8,969
747
58
5
0
185,498
2
L
Chernobog
8,460
705
53
4
0
196,194
2
W
Anubis
10,764
897
73
6
0
220,335
4
W
Fenrir
11,633
969
41
3
0
224,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role