Player Matchup

Tsukuyomi
Tsukuyomi
BySkimax00
Tsukuyomi
Level 6
God Stats
1W - 4L
1,295 SR
Queue Stats
3W - 5L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Ekene
Sun Wukong
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
Wreckanize
Heimdallr
Level 26
God Stats
21W - 22L
1,478 SR
Queue Stats
59W - 51L
1,561 Elo+
Solo
Anubis
Anubis
extromondo
Anubis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,449 Elo+
Party 2
Ymir
Ymir
phoenix077
Ymir
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 22L
1,534 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,506 Elo+

VS

Team Averages
Level 21
1,434 SR
1,425 Elo+
Olorun
Olorun
Hairytinklebush
Olorun
Level 16
God Stats
47W - 44L
1,472 SR
Queue Stats
48W - 48L
1,470 Elo+
Party 1
Raijin
Raijin
Nubberzz
Raijin
Level 24
God Stats
25W - 35L
1,426 SR
Queue Stats
221W - 237L
1,525 Elo+
Solo
Ares
Ares
alfredostarkks
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,223 Elo+
Solo
Chernobog
Chernobog
bEED0N
Chernobog
Level 23
God Stats
8W - 17L
1,515 SR
Queue Stats
57W - 73L
1,455 Elo+
Solo
Cthulhu
Cthulhu
owen11
Cthulhu
Level 28
God Stats
0W - 1L
1,258 SR
Queue Stats
66W - 66L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BySkimax00
Tsukuyomi
11
4 / 2 / 2
7,015
540
3,180
6,814
2,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Ekene
Sun Wukong
11
3 / 2 / 3
6,467
497
5,710
9,105
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Wreckanize
Heimdallr
12
6 / 1 / 2
7,525
579
10,978
8,171
2,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
extromondo
Anubis
10
0 / 7 / 0
5,934
456
962
6,562
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 6
7,123
548
4,509
7,807
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,840
449
4,134
7,585
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Nubberzz
Raijin
14
10 / 0 / 0
8,578
660
7,565
5,314
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 0
5,928
456
2,398
7,738
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
bEED0N
Chernobog
10
0 / 4 / 3
5,898
454
4,033
8,777
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
owen11
Cthulhu
9
1 / 3 / 3
6,206
477
3,025
7,321
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
14
Kills
14
14
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BySkimax00
Tsukuyomi
4
2
2
2.5
W
Sun Wukong
Ekene
Sun Wukong
3
2
3
2.25
L
1
4
1
0.38
L
Raijin
Nubberzz
Raijin
10
0
0
10
W
Heimdallr
Wreckanize
Heimdallr
6
1
2
7
L
2
3
0
0.67
L
Chernobog
bEED0N
Chernobog
0
4
3
0.38
W
Anubis
extromondo
Anubis
0
7
0
0
L
Cthulhu
owen11
Cthulhu
1
3
3
0.83
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
21,155
38,459
Taken
36,735
16,854
Mitigated
13,389
12,031
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BySkimax00
Tsukuyomi
3,180
1,309
0
505
6,814
2,120
651
1,732
5,032
0
33,008
W
Sun Wukong
Ekene
Sun Wukong
5,710
956
0
3,420
9,105
5,245
500
6,030
3,067
0
28,985
L
4,134
2,021
210
2,541
7,585
2,425
668
359
7,051
24,008
0
L
Raijin
Nubberzz
Raijin
7,565
303
210
1,693
5,314
1,792
0
1,599
3,563
53,510
0
W
Heimdallr
Wreckanize
Heimdallr
10,978
7,554
0
5,441
8,171
2,824
1,990
1,581
6,584
0
44,898
L
2,398
162
0
1,569
7,738
3,416
0
1,734
6,004
10,306
0
L
Chernobog
bEED0N
Chernobog
4,033
2,284
0
2,324
8,777
2,339
0
1,627
7,150
0
25,828
W
Anubis
extromondo
Anubis
962
44
0
609
6,562
2,596
522
4,479
1,731
22,951
0
L
Cthulhu
owen11
Cthulhu
3,025
33
0
760
7,321
3,417
108
0
7,171
13,248
0
W
4,509
1,500
0
2,056
7,807
4,069
1,210
2,854
4,923
18,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
32,450
241
Minions Killed
238
0
Camps Cleared
0
1,120,992
Distance Traveled
1,115,806
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,015
540
69
5
0
228,013
0
W
Sun Wukong
6,467
497
27
2
0
233,712
2
L
Olorun
5,840
449
48
4
0
197,942
0
L
Raijin
8,578
660
97
7
0
250,257
2
W
Heimdallr
7,525
579
76
6
0
223,944
2
L
Ares
5,928
456
16
1
0
232,275
2
L
Chernobog
5,898
454
61
5
0
207,308
1
W
Anubis
5,934
456
48
4
0
176,685
1
L
Cthulhu
6,206
477
16
1
0
228,024
2
W
Ymir
7,123
548
21
2
0
258,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role