Player Matchup

Cabrakan
Cabrakan
Heavensprotector
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 37L
1,400 Elo+
Party 1
Chernobog
Chernobog
PatrinDarkheart
Chernobog
Level 26
God Stats
11W - 19L
1,407 SR
Queue Stats
360W - 378L
1,357 Elo+
Party 1
Da Ji
Da Ji
RogueRibosome
Da Ji
Level 26
God Stats
12W - 6L
1,483 SR
Queue Stats
117W - 101L
1,470 Elo+
Solo
Chaac
Chaac
Srbindy
Chaac
Level 87
God Stats
28W - 16L
1,663 SR
Queue Stats
949W - 966L
1,442 Elo+
Party 1
Discordia
Discordia
Yourboyardee
Discordia
Level 23
God Stats
32W - 33L
1,527 SR
Queue Stats
229W - 260L
1,368 Elo+
Party 1
Team Averages
Level 36
1,516 SR
1,407 Elo+

VS

Team Averages
Level 11
1,492 SR
1,392 Elo+
Neith
Neith
ArthurOsmont
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,299 Elo+
Party 2
Loki
Loki
Goblin120
Loki
Level 28
God Stats
12W - 22L
1,461 SR
Queue Stats
184W - 207L
1,391 Elo+
Solo
Khepri
Khepri
Manadir
Khepri
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
8W - 7L
1,299 Elo+
Party 2
Janus
Janus
Supertrunk
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,471 Elo+
Solo
Anubis
Anubis
axelGOD12
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
8,020
446
1,559
10,475
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
PatrinDarkheart
Chernobog
15
2 / 1 / 3
9,003
500
5,749
9,213
3,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 0 / 3
10,538
585
12,560
10,408
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Srbindy
Chaac
17
3 / 1 / 3
10,338
574
8,110
13,627
11,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Yourboyardee
Discordia
17
2 / 3 / 2
11,189
622
6,331
7,843
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,888
383
4,926
8,391
2,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
6 / 4 / 0
9,318
518
9,236
14,465
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Manadir
Khepri
11
1 / 3 / 0
7,212
401
3,897
12,354
8,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
12
0 / 5 / 0
7,673
426
3,081
9,519
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
axelGOD12
Anubis
3
0 / 2 / 1
5,332
296
792
1,781
517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
8
8
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Loki
6
4
0
1.5
W
1
3
3
0.83
L
Khepri
Manadir
Khepri
1
3
0
0.33
W
Chernobog
PatrinDarkheart
Chernobog
2
1
3
3.5
W
10
0
3
11.5
W
Chaac
Srbindy
Chaac
3
1
3
4.5
L
Janus
0
5
0
0
W
Discordia
Yourboyardee
Discordia
2
3
2
1
L
Anubis
axelGOD12
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
21,932
51,566
Taken
46,510
33,818
Mitigated
18,823
14,996
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,926
2,513
0
233
8,391
2,337
464
665
7,650
0
30,604
L
Loki
9,236
1,814
0
2,395
14,465
4,923
0
5,143
9,082
0
50,816
W
1,559
104
0
1,481
10,475
10,817
482
1,705
8,770
10,102
0
L
Khepri
Manadir
Khepri
3,897
307
0
982
12,354
8,368
33
1,024
11,330
21,603
0
W
Chernobog
PatrinDarkheart
Chernobog
5,749
2,633
0
3,598
9,213
3,784
2,871
2,124
7,089
0
61,755
W
12,560
6,219
0
750
10,408
4,822
2,818
1,596
8,812
0
73,303
W
Chaac
Srbindy
Chaac
8,110
2,059
0
8,033
13,627
11,424
411
2,201
11,426
0
63,900
L
Janus
3,081
178
0
1,003
9,519
2,678
0
152
9,331
46,949
0
W
Discordia
Yourboyardee
Discordia
6,331
117
0
1,134
7,843
2,971
4,784
144
7,699
75,125
0
L
Anubis
axelGOD12
Anubis
792
263
0
95
1,781
517
0
518
1,227
5,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,088
Gold Earned
36,423
532
Minions Killed
284
0
Camps Cleared
0
1,815,496
Distance Traveled
1,379,624
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,888
383
70
4
0
211,619
0
L
Loki
9,318
518
90
5
0
404,049
3
W
Cabrakan
8,020
446
13
1
0
330,462
1
L
Khepri
7,212
401
25
1
0
319,246
0
W
Chernobog
9,003
500
116
6
0
359,040
0
W
Da Ji
10,538
585
108
6
0
398,561
0
W
Chaac
10,338
574
132
7
0
364,690
3
L
Janus
7,673
426
90
5
0
344,184
4
W
Discordia
11,189
622
163
9
0
362,743
1
L
Anubis
5,332
296
9
1
0
100,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role