Player Matchup

Bastet
Bastet
Aloaye
Bastet
Level 27
God Stats
3W - 2L
1,620 SR
Queue Stats
151W - 138L
1,550 Elo+
Party 2
Zhong Kui
Zhong Kui
Captain_Carne
Zhong Kui
Level 126
God Stats
14W - 10L
1,596 SR
Queue Stats
78W - 72L
1,562 Elo+
Party 2
Anubis
Anubis
MrMuffin832
Anubis
Level 86
God Stats
24W - 17L
1,656 SR
Queue Stats
93W - 88L
1,519 Elo+
Party 2
Medusa
Medusa
ruthlessHindzy
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
thecroftinator
Fenrir
Level 66
God Stats
51W - 49L
1,385 SR
Queue Stats
448W - 498L
1,499 Elo+
Party 3
Team Averages
Level 64
1,551 SR
1,526 Elo+

VS

Team Averages
Level 34
1,457 SR
1,377 Elo+
Tiamat
Tiamat
CosmicCreature0
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,286 Elo+
Solo
Neith
Neith
FireHeart826
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 160L
1,422 Elo+
Party 1
Achilles
Achilles
GamesterJamesFC
Achilles
Level 39
God Stats
3W - 4L
1,615 SR
Queue Stats
365W - 465L
1,402 Elo+
Party 1
Bellona
Bellona
Lifeit4260
Bellona
Level 26
God Stats
8W - 15L
1,472 SR
Queue Stats
55W - 70L
1,405 Elo+
Party 1
Nox
Nox
magicalarcher
Nox
Level 29
God Stats
2W - 10L
1,198 SR
Queue Stats
222W - 312L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aloaye
Bastet
9
1 / 1 / 4
5,605
510
3,351
7,870
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Captain_Carne
Zhong Kui
12
1 / 1 / 0
6,487
590
5,993
6,788
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
12
11 / 0 / 0
7,555
687
6,621
2,822
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 7
5,447
495
3,363
4,102
1,135
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 5
5,289
481
1,187
7,127
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,931
448
1,121
6,875
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 0
5,067
461
5,443
5,517
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
8
1 / 2 / 2
5,244
477
2,363
6,502
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Lifeit4260
Bellona
10
1 / 0 / 1
5,969
543
3,752
5,984
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 4 / 1
4,990
454
1,451
4,697
1,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
4
4
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aloaye
Bastet
1
1
4
3
W
Zhong Kui
Captain_Carne
Zhong Kui
1
1
0
1
L
0
6
0
0
L
2
2
0
1
L
Achilles
1
2
2
1
L
Bellona
Lifeit4260
Bellona
1
0
1
1.5
W
Anubis
11
0
0
11
L
0
4
1
0.13
W
0
1
7
3.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
14,130
28,709
Taken
29,575
12,016
Mitigated
13,131
12,887
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aloaye
Bastet
3,351
877
0
2,852
7,870
2,063
44
201
7,669
0
29,010
W
Zhong Kui
Captain_Carne
Zhong Kui
5,993
1,078
0
4,586
6,788
4,525
771
0
6,788
37,880
0
L
1,121
92
0
1,070
6,875
1,882
0
3,526
3,128
19,277
0
L
5,443
1,982
0
1,585
5,517
1,053
56
826
4,608
0
21,483
L
Achilles
2,363
563
0
2,184
6,502
4,035
0
2,281
4,098
0
16,109
L
Bellona
Lifeit4260
Bellona
3,752
1,581
15
886
5,984
4,854
43
4,014
1,706
0
26,658
W
Anubis
6,621
603
0
1,215
2,822
1,200
500
931
1,701
32,229
0
L
1,451
46
99
591
4,697
1,307
0
1,182
3,421
7,448
0
W
3,363
1,428
0
1,726
4,102
1,135
44
897
3,205
0
27,926
W
1,187
87
0
2,508
7,127
3,093
25
353
6,774
0
11,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
26,201
297
Minions Killed
200
0
Camps Cleared
0
1,051,545
Distance Traveled
962,234
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,605
510
64
6
0
249,577
1
W
Zhong Kui
6,487
590
89
8
0
177,666
2
L
Tiamat
4,931
448
48
4
0
186,718
0
L
Neith
5,067
461
38
3
0
192,946
0
L
Achilles
5,244
477
36
3
0
212,844
0
L
Bellona
5,969
543
61
6
0
190,810
2
W
Anubis
7,555
687
77
7
0
199,651
1
L
Nox
4,990
454
17
2
0
178,916
2
W
Medusa
5,447
495
48
4
0
206,325
1
W
Fenrir
5,289
481
19
2
0
218,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role