Player Matchup

Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Humble Beast7
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
SharpnHumble
Zeus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 350L
1,489 Elo+
Solo
Hachiman
Hachiman
flexamis
Hachiman
Level 127
God Stats
19W - 20L
1,631 SR
Queue Stats
141W - 131L
1,495 Elo+
Solo
Nox
Nox
hitauan8710
Nox
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
130W - 151L
1,446 Elo+
Solo
Team Averages
Level 122
1,526 SR
1,486 Elo+

VS

Team Averages
Level 128
1,513 SR
1,449 Elo+
Tiamat
Tiamat
Abigor567
Tiamat
Level 129
God Stats
10W - 11L
1,617 SR
Queue Stats
161W - 146L
1,508 Elo+
Party 1
Loki
Loki
CM_Ayexern
Loki
Level 82
God Stats
5W - 3L
1,702 SR
Queue Stats
75W - 72L
1,474 Elo+
Solo
Khepri
Khepri
STEEL_MASON
Khepri
Level 151
God Stats
3W - 1L
1,422 SR
Queue Stats
204W - 184L
1,442 Elo+
Party 1
Eset
Eset
drbootzpdx
Eset
Level 123
God Stats
9W - 9L
1,401 SR
Queue Stats
434W - 476L
1,522 Elo+
Solo
Rama
Rama
iLandAirbase
Rama
Level 157
God Stats
2W - 3L
1,426 SR
Queue Stats
12W - 10L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 3
7,706
1,284
3,087
10,501
7,380
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 1 / 0
5,677
946
0
862
282
12
0 / 3 / 4
6,541
1,090
3,633
7,869
2,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
flexamis
Hachiman
12
1 / 1 / 2
6,765
1,128
5,815
6,796
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 1 / 2
7,144
1,191
6,021
6,681
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

317

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abigor567
Tiamat
13
1 / 0 / 5
7,043
1,174
10,023
4,113
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 4
7,070
1,178
3,823
4,749
1,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
12
1 / 0 / 3
6,560
1,093
2,549
5,516
4,550
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 3
6,430
1,072
5,181
2,909
1,136
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 2
7,438
1,240
7,797
4,444
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
5
Kills
7
7
Deaths
5
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
3
3.5
W
Tiamat
Abigor567
Tiamat
1
0
5
3.5
W
2
2
4
2
L
0
1
0
0
W
Khepri
1
0
3
2.5
L
0
3
4
0.67
W
0
2
3
0.75
L
Hachiman
flexamis
Hachiman
1
1
2
2
L
2
1
2
3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
29,373
32,709
Taken
21,731
15,035
Mitigated
13,662
4,874
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,087
951
637
1,260
10,501
7,380
0
5,099
5,402
0
7,837
W
Tiamat
Abigor567
Tiamat
10,023
872
0
874
4,113
4,407
0
1,340
2,773
23,081
0
W
3,823
835
0
218
4,749
1,854
0
2,398
2,351
0
9,789
L
0
0
0
0
862
282
0
0
862
0
0
W
Khepri
2,549
318
975
720
5,516
4,550
0
2,397
3,119
8,020
0
L
3,633
687
614
300
7,869
2,720
0
5,560
2,309
15,133
0
W
5,181
280
0
195
2,909
1,136
0
1,555
1,354
18,222
0
L
Hachiman
flexamis
Hachiman
5,815
2,513
0
2,063
6,796
2,290
0
3,664
3,132
0
21,837
L
6,021
504
0
0
6,681
2,363
0
3,430
3,251
27,547
0
W
7,797
6,448
0
1,527
4,444
1,715
0
1,964
2,480
0
25,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
34,541
129
Minions Killed
136
4
Camps Cleared
8
456,783
Distance Traveled
620,024
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,706
1,284
14
2
2
121,077
0
W
Tiamat
7,043
1,174
38
6
2
130,711
0
W
Loki
7,070
1,178
8
1
3
135,429
0
L
Ares
5,677
946
0
0
0
5,690
0
W
Khepri
6,560
1,093
11
2
0
112,633
0
L
Zeus
6,541
1,090
22
4
0
96,049
1
W
Eset
6,430
1,072
21
4
1
122,641
1
L
Hachiman
6,765
1,128
43
7
1
114,640
1
L
Nox
7,144
1,191
50
8
1
119,327
0
W
Rama
7,438
1,240
58
10
2
118,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role