Player Matchup

Anubis
Anubis
DarthVesskel
Anubis
Level 6
God Stats
14W - 7L
1,373 SR
Queue Stats
138W - 197L
1,256 Elo+
Solo
Nu Wa
Nu Wa
GataMaliciosa
Nu Wa
Level 26
God Stats
44W - 43L
1,456 SR
Queue Stats
69W - 74L
1,422 Elo+
Solo
Amaterasu
Amaterasu
Jangoisse
Amaterasu
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 22L
1,365 Elo+
Party 1
Ymir
Ymir
Klynt
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,344 Elo+
Party 1
Fenrir
Fenrir
Riesaroni22
Fenrir
Level 28
God Stats
14W - 23L
1,323 SR
Queue Stats
191W - 248L
1,320 Elo+
Solo
Team Averages
Level 23
1,430 SR
1,341 Elo+

VS

Team Averages
Level 10
1,500 SR
1,452 Elo+
Hachiman
Hachiman
FiveChainz
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,320 Elo+
Solo
Nemesis
Nemesis
Nazariorv
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Sehzadbaba123
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
kaiservv2012
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
victhor002
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
5 / 2 / 1
4,971
710
3,148
4,345
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
2,940
420
0
0
0
Amaterasu
Jangoisse
Amaterasu
7
5 / 2 / 0
4,780
683
4,321
5,103
2,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Klynt
Ymir
5
1 / 0 / 3
4,072
582
766
2,772
1,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
8
3 / 1 / 3
4,992
713
2,982
4,274
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FiveChainz
Hachiman
4
0 / 3 / 1
3,537
505
1,334
3,831
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Nazariorv
Nemesis
5
0 / 4 / 1
3,790
541
287
4,447
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 5 / 0
4,162
595
1,854
4,974
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
kaiservv2012
Cerberus
4
0 / 3 / 1
3,656
522
404
4,720
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
victhor002
Cthulhu
6
2 / 2 / 0
4,198
600
1,455
4,698
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
14
Kills
4
5
Deaths
17
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
1
2.75
L
Hachiman
FiveChainz
Hachiman
0
3
1
0.17
W
0
0
0
0
W
Amaterasu
Jangoisse
Amaterasu
5
2
0
2.5
W
Ymir
Klynt
Ymir
1
0
3
2.5
L
Nemesis
Nazariorv
Nemesis
0
4
1
0.13
W
Fenrir
3
1
3
4.5
L
2
5
0
0.4
L
Cerberus
kaiservv2012
Cerberus
0
3
1
0.17
L
Cthulhu
victhor002
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,217
Damage
5,334
16,494
Taken
22,670
6,612
Mitigated
6,351
4,011
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,148
330
0
1,286
4,345
1,623
72
943
3,402
20,112
0
L
Hachiman
FiveChainz
Hachiman
1,334
1,171
0
1,155
3,831
736
0
1,211
2,433
0
5,141
W
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Jangoisse
Amaterasu
4,321
2,450
0
1,067
5,103
2,475
759
1,347
3,586
0
10,511
W
Ymir
Klynt
Ymir
766
176
0
824
2,772
1,161
326
239
2,533
5,721
0
L
Nemesis
Nazariorv
Nemesis
287
190
0
802
4,447
900
555
0
4,447
0
12,511
W
Fenrir
2,982
1,329
0
834
4,274
1,353
0
1,014
3,260
0
21,295
L
1,854
1,150
0
771
4,974
746
120
2,407
2,433
11,560
0
L
Cerberus
kaiservv2012
Cerberus
404
287
0
410
4,720
1,615
30
0
4,695
8,801
0
L
Cthulhu
victhor002
Cthulhu
1,455
229
0
507
4,698
2,354
0
0
4,538
8,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,755
Gold Earned
19,343
115
Minions Killed
93
0
Camps Cleared
0
575,167
Distance Traveled
632,858
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,971
710
45
6
0
135,292
1
L
Hachiman
3,537
505
13
2
0
94,689
0
W
Nu Wa
2,940
420
0
0
0
3,064
0
W
Amaterasu
4,780
683
21
3
0
148,658
0
W
Ymir
4,072
582
8
1
0
148,323
0
L
Nemesis
3,790
541
28
4
0
146,807
0
W
Fenrir
4,992
713
41
6
0
139,830
2
L
Olorun
4,162
595
13
2
0
132,726
1
L
Cerberus
3,656
522
28
4
0
123,142
0
L
Cthulhu
4,198
600
11
2
0
135,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role