Player Matchup

King Arthur
King Arthur
LeonardoDōjinshi
King Arthur
Level 42
God Stats
4W - 4L
1,283 SR
Queue Stats
78W - 51L
1,783 Elo+
Party 1
Zeus
Zeus
MooseNut
Zeus
Level 125
God Stats
8W - 3L
1,679 SR
Queue Stats
232W - 138L
1,619 Elo+
Party 1
Nox
Nox
Williep718
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 52L
1,527 Elo+
Party 1
Team Averages
Level 91
1,488 SR
1,643 Elo+

VS

Team Averages
Level 65
1,607 SR
1,529 Elo+
Thor
Thor
Howthe1996
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,518 Elo+
Solo
Skadi
Skadi
ImmortalStorm1
Skadi
Level 39
God Stats
0W - 1L
1,822 SR
Queue Stats
25W - 29L
1,521 Elo+
Party 2
He Bo
He Bo
PrimordialThief
He Bo
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 47L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeonardoDōjinshi
King Arthur
11
4 / 1 / 11
8,026
803
4,616
6,896
2,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
12
7 / 2 / 6
8,361
836
8,373
5,000
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
5 / 2 / 8
8,023
802
5,088
5,593
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
7,151
715
3,378
9,212
3,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 6 / 4
6,266
627
4,473
7,299
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
3 / 5 / 2
7,861
786
4,929
7,239
2,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
5
5
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
0
6
4
0.33
W
King Arthur
LeonardoDōjinshi
King Arthur
4
1
11
9.5
W
Zeus
7
2
6
5
L
3
5
2
0.8
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,077
Damage
12,780
17,489
Taken
23,750
7,188
Mitigated
8,761
1,970
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,378
1,149
0
1,302
9,212
3,369
0
5,082
4,130
0
20,945
L
4,473
1,628
0
579
7,299
2,481
0
5,032
2,267
0
20,085
W
King Arthur
LeonardoDōjinshi
King Arthur
4,616
1,002
342
878
6,896
2,937
280
1,683
5,213
0
18,122
W
Zeus
8,373
1,901
0
250
5,000
2,214
570
1,544
3,456
25,326
932
L
4,929
242
0
943
7,239
2,911
33
3,189
4,050
19,215
0
W
5,088
371
0
500
5,593
2,037
918
1,738
3,855
21,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
21,278
95
Minions Killed
83
0
Camps Cleared
0
536,829
Distance Traveled
497,064
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,151
715
28
3
0
170,611
0
L
Skadi
6,266
627
21
2
0
177,751
1
W
King Arthur
8,026
803
18
2
0
220,342
0
W
Zeus
8,361
836
42
4
0
165,680
0
L
He Bo
7,861
786
34
3
0
148,702
1
W
Nox
8,023
802
35
4
0
150,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role