Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AlanEnriquez
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 133L
1,512 Elo+
Party 1
Anhur
Anhur
CowboyMattypoo
Anhur
Level 87
God Stats
0W - 2L
1,298 SR
Queue Stats
96W - 88L
1,569 Elo+
Party 1
Guan Yu
Guan Yu
DABBERDAVE45
Guan Yu
Level 88
God Stats
25W - 22L
1,290 SR
Queue Stats
109W - 107L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
GoryC2
Xing Tian
Level 146
God Stats
2W - 3L
1,228 SR
Queue Stats
98W - 125L
1,551 Elo+
Party 1
Team Averages
Level 119
1,363 SR
1,533 Elo+

VS

Team Averages
Level 135
1,618 SR
1,530 Elo+
Cabrakan
Cabrakan
DarknesDragon69
Cabrakan
Level 146
God Stats
25W - 10L
1,608 SR
Queue Stats
362W - 356L
1,552 Elo+
Party 3
Horus
Horus
LO5T lBuUzZaRdl
Horus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,342 Elo+
Solo
Zeus
Zeus
Ryullz
Zeus
Level 107
God Stats
6W - 9L
1,466 SR
Queue Stats
117W - 109L
1,585 Elo+
Party 2
Fenrir
Fenrir
Yazeku
Fenrir
Level 131
God Stats
14W - 7L
1,637 SR
Queue Stats
126W - 112L
1,596 Elo+
Party 2
Hachiman
Hachiman
iinsnipe
Hachiman
Level 153
God Stats
7W - 8L
1,879 SR
Queue Stats
444W - 376L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 4 / 0
4,808
481
2,162
6,440
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
AlanEnriquez
Ao Kuang
7
1 / 4 / 1
4,940
494
1,986
8,011
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 1
4,317
432
3,587
5,892
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
DABBERDAVE45
Guan Yu
10
1 / 2 / 0
5,535
554
2,963
7,419
5,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
GoryC2
Xing Tian
7
1 / 3 / 0
4,902
490
2,208
7,206
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 1 / 1
5,847
585
4,498
5,845
3,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 0 / 5
5,118
512
2,669
5,339
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Ryullz
Zeus
11
4 / 0 / 4
6,485
649
7,495
4,239
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Yazeku
Fenrir
10
5 / 2 / 3
6,135
614
3,567
6,369
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
iinsnipe
Hachiman
11
7 / 0 / 0
6,458
646
6,500
4,032
835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
16
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
L
Ao Kuang
AlanEnriquez
Ao Kuang
1
4
1
0.38
L
0
3
1
0.17
L
Guan Yu
DABBERDAVE45
Guan Yu
1
2
0
0.5
W
Cabrakan
0
1
1
0.5
L
Xing Tian
GoryC2
Xing Tian
1
3
0
0.33
W
0
0
5
2.5
W
Zeus
Ryullz
Zeus
4
0
4
6
W
Fenrir
Yazeku
Fenrir
5
2
3
3.25
W
Hachiman
iinsnipe
Hachiman
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,906
Damage
24,729
34,968
Taken
25,824
14,514
Mitigated
9,767
10,572
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,162
561
0
1,926
6,440
2,159
0
3,803
2,337
0
21,923
L
Ao Kuang
AlanEnriquez
Ao Kuang
1,986
544
0
2,671
8,011
2,334
0
2,468
5,389
14,168
0
L
3,587
1,961
0
1,572
5,892
939
0
328
5,558
0
16,977
L
Guan Yu
DABBERDAVE45
Guan Yu
2,963
1,084
0
2,606
7,419
5,957
0
4,180
3,239
0
28,701
W
Cabrakan
4,498
911
0
2,965
5,845
3,926
0
371
5,474
35,956
0
L
Xing Tian
GoryC2
Xing Tian
2,208
352
222
1,575
7,206
3,125
0
710
6,452
13,725
0
W
2,669
1,314
256
2,853
5,339
1,732
0
1,533
3,806
0
9,341
W
Zeus
Ryullz
Zeus
7,495
1,443
0
2,334
4,239
1,202
64
635
3,604
38,119
0
W
Fenrir
Yazeku
Fenrir
3,567
942
0
3,226
6,369
2,072
0
904
5,465
0
26,297
W
Hachiman
iinsnipe
Hachiman
6,500
2,735
0
2,270
4,032
835
0
751
3,281
0
45,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,502
Gold Earned
30,043
207
Minions Killed
328
0
Camps Cleared
0
846,467
Distance Traveled
901,680
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,808
481
45
5
0
151,981
1
L
Ao Kuang
4,940
494
44
4
0
168,910
2
L
Anhur
4,317
432
27
3
0
168,845
4
L
Guan Yu
5,535
554
65
7
0
171,246
1
W
Cabrakan
5,847
585
92
9
0
162,938
0
L
Xing Tian
4,902
490
26
3
0
185,485
3
W
Horus
5,118
512
18
2
0
211,848
2
W
Zeus
6,485
649
77
8
0
181,105
0
W
Fenrir
6,135
614
50
5
0
185,391
3
W
Hachiman
6,458
646
91
9
0
160,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role