Player Matchup

Hachiman
Hachiman
Kratos12315
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,368 Elo+
Party 3
Tiamat
Tiamat
Necrofaciz
Tiamat
Level 69
God Stats
0W - 3L
1,262 SR
Queue Stats
122W - 130L
1,585 Elo+
Party 2
Fenrir
Fenrir
douuuuuuu
Fenrir
Level 107
God Stats
24W - 23L
1,439 SR
Queue Stats
202W - 198L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
jagerbombbastic2
Cthulhu
Level 68
God Stats
6W - 4L
1,687 SR
Queue Stats
206W - 210L
1,547 Elo+
Party 3
Nike
Nike
twobarracuda59
Nike
Level 41
God Stats
7W - 5L
1,664 SR
Queue Stats
37W - 34L
1,522 Elo+
Party 2
Team Averages
Level 61
1,510 SR
1,494 Elo+

VS

Team Averages
Level 64
1,606 SR
1,477 Elo+
Anubis
Anubis
AldrinCantor846
Anubis
Level 129
God Stats
3W - 1L
1,380 SR
Queue Stats
70W - 54L
1,532 Elo+
Party 1
Pele
Pele
MeTheBeastJP
Pele
Level 68
God Stats
6W - 1L
1,864 SR
Queue Stats
158W - 160L
1,502 Elo+
Party 1
Tiamat
Tiamat
Thy Trap God
Tiamat
Level 44
God Stats
1W - 0L
1,431 SR
Queue Stats
85W - 111L
1,316 Elo+
Solo
Chaac
Chaac
itsCyraxTTV
Chaac
Level 36
God Stats
12W - 14L
1,471 SR
Queue Stats
37W - 42L
1,521 Elo+
Party 1
Cupid
Cupid
martinandrade38
Cupid
Level 42
God Stats
3W - 3L
1,886 SR
Queue Stats
112W - 129L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kratos12315
Hachiman
10
0 / 7 / 2
6,140
409
2,950
11,031
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Necrofaciz
Tiamat
12
2 / 4 / 1
7,330
489
8,063
10,501
5,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
douuuuuuu
Fenrir
11
2 / 5 / 1
6,950
463
5,431
11,513
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 1
6,843
456
6,608
14,228
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
5,636
376
2,980
8,956
3,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
8,655
577
13,551
9,051
4,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
7 / 4 / 4
8,419
561
9,672
9,566
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
12
1 / 1 / 3
7,378
492
3,756
8,036
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
5 / 0 / 2
8,714
581
7,357
9,864
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 0 / 9
9,125
608
9,603
8,033
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
26
26
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Hachiman
Kratos12315
Hachiman
0
7
2
0.14
W
7
4
4
2.25
L
Tiamat
Necrofaciz
Tiamat
2
4
1
0.63
W
Tiamat
1
1
3
2.5
L
Fenrir
douuuuuuu
Fenrir
2
5
1
0.5
W
5
0
2
6
L
2
5
1
0.5
W
4
0
9
8.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
43,939
56,229
Taken
44,550
21,496
Mitigated
25,183
11,929
Healing
21,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,551
905
0
5,361
9,051
4,890
359
2,282
6,723
45,818
0
L
Hachiman
Kratos12315
Hachiman
2,950
2,409
222
2,075
11,031
2,024
0
4,420
6,611
0
22,445
W
9,672
2,937
0
880
9,566
3,241
1,794
3,588
5,720
0
50,478
L
Tiamat
Necrofaciz
Tiamat
8,063
1,368
0
2,216
10,501
5,927
108
5,022
5,120
34,843
0
W
Tiamat
3,756
553
0
3,752
8,036
4,011
149
2,822
4,994
29,177
0
L
Fenrir
douuuuuuu
Fenrir
5,431
934
294
3,946
11,513
3,897
0
1,703
9,562
0
32,930
W
7,357
1,233
0
6,200
9,864
10,091
778
2,132
7,648
0
45,440
L
6,608
729
491
1,302
14,228
6,539
0
3,281
10,947
22,234
0
W
9,603
6,316
108
5,293
8,033
2,950
1,589
3,239
4,794
0
63,222
L
2,980
306
0
1,383
8,956
3,109
0
2,448
6,233
0
12,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
42,291
222
Minions Killed
409
0
Camps Cleared
0
1,180,258
Distance Traveled
1,382,682
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,655
577
56
4
0
254,635
2
L
Hachiman
6,140
409
42
3
0
235,874
0
W
Pele
8,419
561
80
5
0
296,806
1
L
Tiamat
7,330
489
61
4
0
235,271
5
W
Tiamat
7,378
492
73
5
0
251,340
3
L
Fenrir
6,950
463
73
5
0
271,779
1
W
Chaac
8,714
581
86
6
0
309,876
0
L
Cthulhu
6,843
456
30
2
0
279,528
6
W
Cupid
9,125
608
114
8
0
270,025
0
L
Nike
5,636
376
16
1
0
157,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role