Player Matchup

Nemesis
Nemesis
Mumblez 2Savage
Nemesis
Level 37
God Stats
16W - 17L
1,415 SR
Queue Stats
37W - 51L
1,379 Elo+
Party 1
Ymir
Ymir
SS5RunNGun
Ymir
Level 90
God Stats
2W - 3L
1,278 SR
Queue Stats
174W - 186L
1,408 Elo+
Solo
Nu Wa
Nu Wa
XsBONGOsX
Nu Wa
Level 123
God Stats
28W - 30L
1,435 SR
Queue Stats
553W - 667L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
XsJumboJumbosX
Heimdallr
Level 69
God Stats
8W - 16L
1,643 SR
Queue Stats
77W - 116L
1,306 Elo+
Party 1
Skadi
Skadi
onebaddawg88
Skadi
Level 63
God Stats
147W - 146L
1,318 SR
Queue Stats
223W - 255L
1,389 Elo+
Solo
Team Averages
Level 76
1,418 SR
1,372 Elo+

VS

Team Averages
Level 54
1,417 SR
1,323 Elo+
Arachne
Arachne
BrunoDaleste765
Arachne
Level 60
God Stats
5W - 4L
1,530 SR
Queue Stats
91W - 101L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Golden goal Qc
Sun Wukong
Level 44
God Stats
4W - 5L
1,282 SR
Queue Stats
27W - 50L
1,162 Elo+
Solo
Scylla
Scylla
daddyjoseph69420
Scylla
Level 41
God Stats
3W - 2L
1,452 SR
Queue Stats
31W - 76L
1,300 Elo+
Solo
Vulcan
Vulcan
gagegp22
Vulcan
Level 58
God Stats
11W - 10L
1,390 SR
Queue Stats
91W - 111L
1,316 Elo+
Solo
Kukulkan
Kukulkan
nass783
Kukulkan
Level 68
God Stats
52W - 66L
1,428 SR
Queue Stats
52W - 66L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 3 / 0
6,139
558
5,299
6,406
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
5,491
499
875
4,982
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
XsBONGOsX
Nu Wa
10
0 / 1 / 3
5,930
539
3,296
4,378
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
XsJumboJumbosX
Heimdallr
7
1 / 4 / 2
4,778
434
1,258
5,785
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4
0 / 1 / 0
4,090
372
444
1,850
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,055
550
2,702
6,785
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Golden goal Qc
Sun Wukong
8
0 / 1 / 1
4,832
439
490
4,642
2,184
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 4 / 4
5,103
464
660
5,285
927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
gagegp22
Vulcan
10
7 / 3 / 0
6,438
585
5,961
5,598
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
nass783
Kukulkan
10
0 / 0 / 3
5,526
502
1,787
2,719
735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
11
11
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Sun Wukong
Golden goal Qc
Sun Wukong
0
1
1
0.5
L
6
3
0
2
L
1
2
1
0.75
L
Nu Wa
XsBONGOsX
Nu Wa
0
1
3
1.5
L
Heimdallr
XsJumboJumbosX
Heimdallr
1
4
2
0.5
W
1
4
4
0.75
W
Vulcan
gagegp22
Vulcan
7
3
0
2.33
W
Kukulkan
nass783
Kukulkan
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,172
Damage
11,600
23,401
Taken
25,029
8,165
Mitigated
7,335
4,033
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,702
2,227
0
3,611
6,785
1,832
0
1,374
5,333
0
27,687
W
Sun Wukong
Golden goal Qc
Sun Wukong
490
31
258
552
4,642
2,184
0
540
3,976
0
17,176
L
5,299
2,110
0
1,093
6,406
2,078
0
2,097
4,309
0
21,077
L
875
0
0
204
4,982
2,569
1,141
16
4,966
21,628
0
L
Nu Wa
XsBONGOsX
Nu Wa
3,296
544
0
750
4,378
1,258
0
1,468
2,910
30,099
0
L
Heimdallr
XsJumboJumbosX
Heimdallr
1,258
493
0
1,188
5,785
1,760
170
3,540
2,245
0
10,694
W
660
154
147
2,264
5,285
927
25
431
4,762
7,323
0
W
Vulcan
gagegp22
Vulcan
5,961
1,294
68
1,118
5,598
1,657
820
346
5,172
30,413
0
W
Kukulkan
nass783
Kukulkan
1,787
100
0
1,119
2,719
735
0
950
1,613
26,771
0
L
444
253
0
798
1,850
500
0
1,287
563
0
6,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,428
Gold Earned
27,954
200
Minions Killed
211
0
Camps Cleared
0
823,341
Distance Traveled
993,484
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,055
550
62
6
0
221,525
0
W
Sun Wukong
4,832
439
30
3
0
180,211
0
L
Nemesis
6,139
558
45
4
0
219,191
0
L
Ymir
5,491
499
48
4
0
197,743
1
L
Nu Wa
5,930
539
69
6
0
186,524
2
L
Heimdallr
4,778
434
22
2
0
171,927
0
W
Scylla
5,103
464
14
1
0
206,826
5
W
Vulcan
6,438
585
51
5
0
193,533
0
W
Kukulkan
5,526
502
54
5
0
191,389
3
L
Skadi
4,090
372
16
1
0
47,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role