Player Matchup

Danzaburou
Danzaburou
BuccBowser
Danzaburou
Level 6
God Stats
10W - 6L
1,486 SR
Queue Stats
20W - 15L
1,451 Elo+
Solo
Ares
Ares
CanIEatYou
Ares
Level 1
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Achilles
Achilles
DragonBlood22
Achilles
Level 24
God Stats
3W - 4L
1,468 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 2
Anubis
Anubis
Sandnoodles
Anubis
Level 23
God Stats
16W - 16L
1,523 SR
Queue Stats
49W - 70L
1,308 Elo+
Solo
Hou Yi
Hou Yi
ShelbyDog17
Hou Yi
Level 114
God Stats
10W - 13L
1,244 SR
Queue Stats
46W - 43L
1,723 Elo+
Party 2
Team Averages
Level 34
1,444 SR
1,496 Elo+

VS

Team Averages
Level 19
1,382 SR
1,501 Elo+
Kukulkan
Kukulkan
Mayve1002
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Minato_Sensei01
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Xaerth
Artemis
Level 18
God Stats
1W - 5L
1,217 SR
Queue Stats
30W - 34L
1,420 Elo+
Solo
Fenrir
Fenrir
diluca321
Fenrir
Level 29
God Stats
1W - 4L
1,195 SR
Queue Stats
177W - 193L
1,567 Elo+
Solo
Jormungandr
Jormungandr
ketaman
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuccBowser
Danzaburou
20
15 / 3 / 25
13,457
1,223
35,746
17,183
7,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 22
11,359
1,033
7,014
8,033
7,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
DragonBlood22
Achilles
19
10 / 1 / 23
12,135
1,103
12,952
9,780
12,030
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
4 / 4 / 22
11,154
1,014
14,928
12,835
7,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
19
8 / 0 / 24
11,976
1,089
14,281
8,161
3,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

279

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mayve1002
Kukulkan
16
1 / 7 / 3
9,659
878
9,610
14,044
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 14 / 3
9,463
860
8,365
22,852
13,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Xaerth
Artemis
15
1 / 9 / 2
9,425
857
11,090
16,743
5,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
diluca321
Fenrir
15
5 / 7 / 2
10,864
988
11,508
18,360
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ketaman
Jormungandr
16
0 / 7 / 6
9,715
883
10,849
20,692
19,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
24
44
Kills
8
8
Deaths
44
116
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BuccBowser
Danzaburou
15
3
25
9.17
W
7
0
22
18
W
Achilles
DragonBlood22
Achilles
10
1
23
21.5
L
Kukulkan
Mayve1002
Kukulkan
1
7
3
0.36
L
1
14
3
0.18
W
Anubis
4
4
22
3.75
W
Hou Yi
8
0
24
20
L
Artemis
Xaerth
Artemis
1
9
2
0.22
L
Fenrir
diluca321
Fenrir
5
7
2
0.86
L
Jormungandr
ketaman
Jormungandr
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,921
Damage
51,422
55,992
Taken
92,691
38,192
Mitigated
53,407
17,415
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BuccBowser
Danzaburou
35,746
20,435
0
8,971
17,183
7,767
0
4,252
12,931
0
61,520
W
7,014
234
0
0
8,033
7,581
0
3,801
4,232
12,301
0
W
Achilles
DragonBlood22
Achilles
12,952
5,186
0
777
9,780
12,030
0
4,257
5,523
0
22,140
L
Kukulkan
Mayve1002
Kukulkan
9,610
1,510
458
778
14,044
7,570
0
3,223
10,821
32,033
0
L
8,365
2,157
744
488
22,852
13,998
0
5,083
17,769
0
19,042
W
Anubis
14,928
896
0
6,382
12,835
7,208
0
5,775
7,060
31,169
0
W
Hou Yi
14,281
6,777
0
1,285
8,161
3,606
0
2,374
5,787
0
33,325
L
Artemis
Xaerth
Artemis
11,090
5,554
0
602
16,743
5,840
0
2,677
14,066
0
22,931
L
Fenrir
diluca321
Fenrir
11,508
2,313
0
2,051
18,360
6,579
0
4,324
14,036
0
24,285
L
Jormungandr
ketaman
Jormungandr
10,849
2,110
0
434
20,692
19,420
0
6,635
14,057
30,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,081
Gold Earned
49,126
188
Minions Killed
169
7
Camps Cleared
3
984,243
Distance Traveled
818,536
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,457
1,223
63
6
1
192,433
0
W
Ares
11,359
1,033
13
1
2
217,202
0
W
Achilles
12,135
1,103
26
2
1
197,392
0
L
Kukulkan
9,659
878
42
4
0
169,728
1
L
Bellona
9,463
860
25
2
1
161,356
3
W
Anubis
11,154
1,014
52
5
2
175,487
0
W
Hou Yi
11,976
1,089
34
3
1
201,729
2
L
Artemis
9,425
857
37
3
1
162,654
0
L
Fenrir
10,864
988
17
2
0
153,862
2
L
Jormungandr
9,715
883
48
4
1
170,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role