Player Matchup

Hun Batz
Hun Batz
Alc_Francisqueti
Hun Batz
Level 23
God Stats
3W - 8L
1,698 SR
Queue Stats
44W - 57L
1,410 Elo+
Party 2
Geb
Geb
CriticalPhilo
Geb
Level 27
God Stats
2W - 4L
1,492 SR
Queue Stats
31W - 32L
1,444 Elo+
Party 1
Achilles
Achilles
GiovanyFranciss
Achilles
Level 27
God Stats
4W - 7L
1,534 SR
Queue Stats
65W - 74L
1,420 Elo+
Party 2
Apollo
Apollo
JoanaJoestar
Apollo
Level 16
God Stats
9W - 12L
1,388 SR
Queue Stats
29W - 30L
1,424 Elo+
Party 1
Ra
Ra
MatusaelF
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,405 Elo+

VS

Team Averages
Level 20
1,561 SR
1,587 Elo+
Thanatos
Thanatos
Hippo_Zharu
Thanatos
Level 14
God Stats
34W - 45L
1,262 SR
Queue Stats
58W - 70L
1,266 Elo+
Solo
Cthulhu
Cthulhu
TenhoHerpes
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,665 Elo+
Party 3
King Arthur
King Arthur
TheOrangutangu
King Arthur
Level 13
God Stats
9W - 14L
1,915 SR
Queue Stats
136W - 84L
1,600 Elo+
Party 3
Thoth
Thoth
littlejose32
Thoth
Level 36
God Stats
1W - 0L
1,314 SR
Queue Stats
85W - 35L
1,608 Elo+
Party 3
The Morrigan
The Morrigan
lucas360
The Morrigan
Level 29
God Stats
4W - 0L
1,815 SR
Queue Stats
18W - 3L
1,796 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,713
408
1,845
9,388
2,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 7 / 4
6,690
478
4,046
11,921
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
9
1 / 4 / 0
6,379
456
4,902
7,545
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
11
4 / 5 / 1
7,206
515
6,595
9,460
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 0
6,065
433
1,097
7,859
2,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hippo_Zharu
Thanatos
13
0 / 0 / 0
7,374
527
77
9,621
3,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TenhoHerpes
Cthulhu
10
5 / 2 / 5
7,179
513
6,538
8,022
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
TheOrangutangu
King Arthur
12
4 / 1 / 1
7,120
509
5,035
10,337
7,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 4 / 2
8,054
575
9,646
7,663
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
lucas360
The Morrigan
12
9 / 0 / 5
7,965
569
9,367
6,350
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
24
24
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
7
4
0.43
L
Achilles
1
4
0
0.25
W
Thanatos
Hippo_Zharu
Thanatos
0
0
0
0
L
Apollo
4
5
1
0.9
L
1
5
0
0.2
W
Cthulhu
TenhoHerpes
Cthulhu
5
2
5
3.75
W
King Arthur
TheOrangutangu
King Arthur
4
1
1
4.5
W
6
4
2
1.75
W
The Morrigan
lucas360
The Morrigan
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,485
Damage
30,663
46,173
Taken
41,993
17,561
Mitigated
19,431
10,047
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,845
568
85
2,837
9,388
2,794
63
3,816
5,572
0
25,039
L
4,046
686
0
789
11,921
4,519
0
9,442
2,479
13,936
0
L
Achilles
4,902
2,725
0
849
7,545
5,355
132
1,342
6,203
0
22,892
W
Thanatos
Hippo_Zharu
Thanatos
77
77
47
8,959
9,621
3,352
0
116
9,505
0
60,864
L
Apollo
6,595
3,640
0
3,497
9,460
2,612
28
5,713
3,747
0
28,047
L
1,097
302
146
1,844
7,859
2,281
0
4,125
3,734
28,566
0
W
Cthulhu
TenhoHerpes
Cthulhu
6,538
1,122
0
729
8,022
4,057
15
2,033
5,989
16,089
0
W
King Arthur
TheOrangutangu
King Arthur
5,035
916
0
3,325
10,337
7,462
124
345
9,992
0
28,524
W
9,646
568
0
260
7,663
2,613
454
1,653
6,010
45,663
0
W
The Morrigan
lucas360
The Morrigan
9,367
2,477
0
1,891
6,350
1,947
160
996
5,354
43,484
1,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
37,692
210
Minions Killed
326
0
Camps Cleared
0
1,271,899
Distance Traveled
1,367,428
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,713
408
50
4
0
289,221
0
L
Geb
6,690
478
13
1
0
275,121
0
L
Achilles
6,379
456
35
3
0
250,573
1
W
Thanatos
7,374
527
109
8
0
299,156
0
L
Apollo
7,206
515
55
4
0
239,945
0
L
Ra
6,065
433
57
4
0
217,039
3
W
Cthulhu
7,179
513
18
1
0
285,185
0
W
King Arthur
7,120
509
45
3
0
259,549
1
W
Thoth
8,054
575
77
6
0
259,544
1
W
The Morrigan
7,965
569
77
6
0
263,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role