Player Matchup

Jing Wei
Jing Wei
Gold III
FeIgus
Jing Wei
Gold III
Level 160
God Stats
1W - 0L
1,845 SR
Queue Stats
13W - 9L
1,596 MMR
Solo
Nu Wa
Nu Wa
Platinum I
GabiWiki890
Nu Wa
Platinum I
Level 160
God Stats
7W - 7L
1,321 SR
Queue Stats
316W - 292L
1,814 MMR
Solo
Apollo
Apollo
Diamond V
KodaKodita
Apollo
Diamond V
Level 120
God Stats
2W - 2L
1,775 SR
Queue Stats
278W - 251L
2,087 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
ParkAvenuz
Cu Chulainn
Gold I
Level 148
God Stats
9W - 9L
1,788 SR
Queue Stats
262W - 263L
1,743 MMR
Solo
Ares
Ares
Gold V
mainra
Ares
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,578 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,646 SR
1,764 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,555 SR
1,577 MMR
Fenrir
Fenrir
Gold II
ElMacriBienPeola
Fenrir
Gold II
Level 81
God Stats
5W - 8L
1,500 SR
Queue Stats
46W - 42L
1,740 MMR
Solo
Chernobog
Chernobog
Silver I
Jodipe
Chernobog
Silver I
Level 145
God Stats
2W - 2L
1,774 SR
Queue Stats
26W - 18L
1,644 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
UmbreK
Kuzenbo
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond V
asilø
Amaterasu
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
douglasfoxbr
Ra
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FeIgus
Jing Wei
16
4 / 4 / 5
10,061
629
7,388
12,492
6,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 8
9,825
614
9,553
7,230
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
KodaKodita
Apollo
16
8 / 3 / 8
10,728
671
11,479
11,300
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
ParkAvenuz
Cu Chulainn
17
5 / 3 / 4
10,891
681
18,147
15,994
9,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
mainra
Ares
12
0 / 5 / 10
8,260
516
5,187
13,495
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
DanzaburouJanusNemesisScylla

VS

Bans
BellonaSetThe MorriganGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,436
527
6,870
14,901
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Jodipe
Chernobog
16
6 / 4 / 5
10,059
629
9,039
12,320
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
UmbreK
Kuzenbo
12
4 / 2 / 6
8,483
530
7,872
13,112
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
asilø
Amaterasu
15
4 / 3 / 2
8,867
554
10,653
20,352
12,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 7 / 6
7,122
445
4,159
9,652
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
20
Kills
17
17
Deaths
21
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Jing Wei
FeIgus
Jing Wei
4
4
5
1.63
W
3
2
8
3.5
L
Chernobog
Jodipe
Chernobog
6
4
5
2.13
W
Apollo
KodaKodita
Apollo
8
3
8
4
W
Cu Chulainn
ParkAvenuz
Cu Chulainn
5
3
4
2.33
L
Kuzenbo
UmbreK
Kuzenbo
4
2
6
3.5
L
Amaterasu
asilø
Amaterasu
4
3
2
1.67
L
0
7
6
0.43
W
Ares
mainra
Ares
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,754
Damage
38,593
60,511
Taken
70,337
30,907
Mitigated
40,434
15,017
Healing
25,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,870
3,123
0
2,578
14,901
6,676
0
3,275
11,486
0
54,790
W
Jing Wei
FeIgus
Jing Wei
7,388
5,964
0
3,164
12,492
6,043
3,357
655
11,837
0
69,967
W
9,553
2,454
0
2,500
7,230
2,629
1,654
3,764
3,466
57,325
0
L
Chernobog
Jodipe
Chernobog
9,039
5,941
0
4,530
12,320
5,835
792
1,861
10,357
0
69,117
W
Apollo
KodaKodita
Apollo
11,479
6,288
0
1,361
11,300
4,545
2,578
2,910
8,390
0
74,067
W
Cu Chulainn
ParkAvenuz
Cu Chulainn
18,147
5,885
0
4,721
15,994
9,661
223
1,845
14,149
2,332
74,520
L
Kuzenbo
UmbreK
Kuzenbo
7,872
2,906
0
3,839
13,112
12,159
14
4,979
7,835
26,977
0
L
Amaterasu
asilø
Amaterasu
10,653
5,072
0
10,509
20,352
12,359
870
2,270
18,030
546
58,482
L
4,159
275
2,195
1,514
9,652
3,405
72
2,543
6,995
42,866
0
W
Ares
mainra
Ares
5,187
137
0
3,271
13,495
8,029
133
4,052
9,443
18,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
42,967
493
Minions Killed
430
0
Camps Cleared
0
1,590,579
Distance Traveled
1,593,198
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,436
527
82
5
0
339,771
2
W
Jing Wei
10,061
629
129
8
0
295,339
5
W
Nu Wa
9,825
614
107
7
0
312,160
6
L
Chernobog
10,059
629
129
8
0
286,006
5
W
Apollo
10,728
671
108
7
0
337,483
5
W
Cu Chulainn
10,891
681
125
8
0
329,710
2
L
Kuzenbo
8,483
530
37
2
0
338,574
0
L
Amaterasu
8,867
554
116
7
0
321,660
3
L
Ra
7,122
445
66
4
0
307,187
6
W
Ares
8,260
516
24
2
0
315,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role