Player Matchup

Aphrodite
Aphrodite
Biskte
Aphrodite
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Artemis
Artemis
Polymorphs
Artemis
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 42L
1,509 Elo+
Party 1
Ares
Ares
UncleSlappys
Ares
Level 123
God Stats
1W - 0L
1,744 SR
Queue Stats
40W - 21L
1,285 Elo+
Party 1
Team Averages
Level 106
1,581 SR
1,431 Elo+

VS

Team Averages
Level 107
1,524 SR
1,350 Elo+
Tiamat
Tiamat
Tyler117800
Tiamat
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
15W - 15L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
viper9904
Danzaburou
Level 129
God Stats
1W - 2L
1,786 SR
Queue Stats
20W - 18L
1,251 Elo+
Party 2
Yemoja
Yemoja
xXyanozorXx
Yemoja
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Biskte
Aphrodite
15
3 / 2 / 7
11,161
620
5,605
12,325
9,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Polymorphs
Artemis
16
6 / 3 / 5
12,046
669
20,169
16,793
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 8
10,976
610
16,260
21,256
21,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
6 / 5 / 1
11,495
639
14,879
13,832
9,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
viper9904
Danzaburou
15
1 / 1 / 7
11,332
630
12,913
16,852
7,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
12
0 / 5 / 4
9,545
530
9,066
14,301
11,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
7
8
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Biskte
Aphrodite
3
2
7
3.25
W
Artemis
Polymorphs
Artemis
6
3
5
2.83
L
Tiamat
6
5
1
1.3
W
2
3
8
2
L
Danzaburou
viper9904
Danzaburou
1
1
7
4.5
L
Yemoja
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,034
Damage
36,858
50,374
Taken
44,985
38,097
Mitigated
27,956
28,016
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Biskte
Aphrodite
5,605
432
8,276
7,743
12,325
9,801
267
7,269
4,668
43,333
0
W
Artemis
Polymorphs
Artemis
20,169
10,523
0
8,868
16,793
6,728
2,382
9,264
7,210
0
86,288
L
Tiamat
14,879
1,715
0
3,121
13,832
9,678
44
6,792
7,040
40,123
0
W
16,260
234
645
2,484
21,256
21,568
0
6,344
14,418
42,135
0
L
Danzaburou
viper9904
Danzaburou
12,913
5,233
0
5,557
16,852
7,182
0
8,574
8,278
0
73,227
L
Yemoja
9,066
423
2,821
1,564
14,301
11,096
0
6,531
7,770
21,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
32,372
256
Minions Killed
196
0
Camps Cleared
0
938,976
Distance Traveled
883,177
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,161
620
85
5
0
316,081
4
W
Artemis
12,046
669
132
7
0
284,610
0
L
Tiamat
11,495
639
57
3
0
302,336
3
W
Ares
10,976
610
39
2
0
338,285
4
L
Danzaburou
11,332
630
108
6
0
308,154
2
L
Yemoja
9,545
530
31
2
0
272,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role