Player Matchup

Fenrir
Fenrir
Ghost-yPunysher
Fenrir
Level 28
God Stats
5W - 6L
1,710 SR
Queue Stats
117W - 100L
1,579 Elo+
Party 1
Izanami
Izanami
Jhlima
Izanami
Level 25
God Stats
25W - 28L
1,500 SR
Queue Stats
205W - 210L
1,396 Elo+
Party 1
Artio
Artio
Joao20084169
Artio
Level 16
God Stats
2W - 2L
1,292 SR
Queue Stats
13W - 24L
1,282 Elo+
Solo
Xing Tian
Xing Tian
Sarcopphagus
Xing Tian
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
estrela-boa3
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,452 Elo+

VS

Team Averages
Level 21
1,490 SR
1,397 Elo+
Ravana
Ravana
AshCloww
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,455 Elo+
Solo
Ra
Ra
Conker46
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GuGaM4
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Geb
Geb
Matioxo
Geb
Level 26
God Stats
43W - 38L
1,451 SR
Queue Stats
85W - 103L
1,339 Elo+
Solo
Skadi
Skadi
oluisao
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 3
10,417
521
15,157
17,688
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Jhlima
Izanami
16
7 / 3 / 5
10,135
507
12,212
16,152
5,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 3
8,217
411
2,746
17,713
14,397
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
Sarcopphagus
Xing Tian
13
6 / 3 / 5
9,495
475
10,418
14,901
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 10 / 2
7,768
388
3,552
9,690
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AshCloww
Ravana
19
9 / 2 / 5
12,136
607
16,271
12,017
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 8 / 1
10,506
525
6,694
11,486
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
GuGaM4
Sun Wukong
15
2 / 3 / 4
9,561
478
7,742
11,783
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
12
4 / 5 / 1
8,148
407
6,386
12,903
8,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
oluisao
Skadi
14
3 / 7 / 6
9,567
478
12,967
12,909
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
24
Kills
23
25
Deaths
25
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
AshCloww
Ravana
9
2
5
5.75
W
5
8
1
0.69
L
9
6
3
1.75
W
Sun Wukong
GuGaM4
Sun Wukong
2
3
4
1.33
L
Izanami
Jhlima
Izanami
7
3
5
3.17
L
2
3
3
1.17
W
Geb
4
5
1
0.9
L
Xing Tian
Sarcopphagus
Xing Tian
6
3
5
2.83
L
0
10
2
0.1
W
Skadi
oluisao
Skadi
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
50,060
76,144
Taken
61,098
45,055
Mitigated
31,627
14,531
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AshCloww
Ravana
16,271
6,444
0
5,765
12,017
5,546
1,186
2,556
9,418
0
80,707
W
6,694
708
86
2,657
11,486
4,484
839
3,473
8,013
60,642
0
L
15,157
4,242
0
3,703
17,688
8,249
39
1,771
15,842
0
55,284
W
Sun Wukong
GuGaM4
Sun Wukong
7,742
3,087
0
3,624
11,783
8,958
475
4,952
6,831
0
39,082
L
Izanami
Jhlima
Izanami
12,212
8,026
0
5,701
16,152
5,870
896
2,530
13,622
0
74,190
L
2,746
938
0
2,123
17,713
14,397
0
941
16,347
16,580
0
W
Geb
6,386
1,105
0
1,527
12,903
8,717
363
2,163
10,740
27,253
0
L
Xing Tian
Sarcopphagus
Xing Tian
10,418
894
472
2,292
14,901
13,113
30
2,194
12,582
29,395
0
L
3,552
584
74
166
9,690
3,426
856
5,644
4,046
34,024
0
W
Skadi
oluisao
Skadi
12,967
7,242
0
2,085
12,909
3,922
1,685
3,572
9,337
0
36,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,032
Gold Earned
49,918
325
Minions Killed
391
0
Camps Cleared
0
1,725,363
Distance Traveled
1,742,814
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,136
607
136
7
0
367,117
0
W
Ra
10,506
525
112
6
0
342,243
1
L
Fenrir
10,417
521
95
5
0
362,265
0
W
Sun Wukong
9,561
478
70
4
0
345,000
0
L
Izanami
10,135
507
112
6
0
344,682
2
L
Artio
8,217
411
22
1
0
379,115
2
W
Geb
8,148
407
24
1
0
385,336
4
L
Xing Tian
9,495
475
37
2
0
396,187
1
L
Ra
7,768
388
59
3
0
243,114
0
W
Skadi
9,567
478
49
2
0
303,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role