Player Matchup

Rama
Rama
 
Rama
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LulKaboom
Mulan
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 52L
1,233 Elo+
Party 3
Yemoja
Yemoja
cupcakeskiller05
Yemoja
Level 48
God Stats
10W - 7L
1,645 SR
Queue Stats
55W - 67L
1,493 Elo+
Party 1
Bacchus
Bacchus
the_oringal_BYT
Bacchus
Level 108
God Stats
2W - 3L
1,732 SR
Queue Stats
270W - 283L
1,512 Elo+
Party 1
Cerberus
Cerberus
zhungkui
Cerberus
Level 16
God Stats
0W - 3L
1,226 SR
Queue Stats
10W - 21L
1,422 Elo+
Party 3
Team Averages
Level 66
1,521 SR
1,432 Elo+

VS

Team Averages
Level 83
1,525 SR
1,506 Elo+
Chang'e
Chang'e
AJ_Beast30
Chang'e
Level 43
God Stats
98W - 88L
1,509 SR
Queue Stats
295W - 305L
1,416 Elo+
Solo
Janus
Janus
BigBlackAsp
Janus
Level 122
God Stats
11W - 8L
1,498 SR
Queue Stats
351W - 327L
1,515 Elo+
Party 2
Serqet
Serqet
BigBoyBazuso
Serqet
Level 122
God Stats
4W - 7L
1,367 SR
Queue Stats
373W - 350L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BigSalvadorz
Cu Chulainn
Level 99
God Stats
25W - 15L
1,559 SR
Queue Stats
565W - 568L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Yunniq
Cthulhu
Level 27
God Stats
12W - 9L
1,693 SR
Queue Stats
446W - 481L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 5 / 0
3,992
399
1,052
6,325
1,482
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
LulKaboom
Mulan
9
0 / 4 / 0
4,948
495
4,544
7,041
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 1
4,536
454
3,155
5,424
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
4,438
444
2,141
4,589
1,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
zhungkui
Cerberus
7
0 / 1 / 0
4,174
417
440
4,052
1,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJ_Beast30
Chang'e
9
7 / 1 / 0
5,959
596
4,202
5,360
1,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 0
5,740
574
2,177
1,409
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
10
1 / 0 / 1
5,670
567
1,719
4,531
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
BigSalvadorz
Cu Chulainn
10
4 / 0 / 0
5,940
594
3,879
7,725
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Yunniq
Cthulhu
9
0 / 0 / 6
5,662
566
2,799
4,889
2,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
0
Kills
12
12
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
0
0
W
Chang'e
AJ_Beast30
Chang'e
7
1
0
7
W
0
0
0
0
W
Serqet
1
0
1
1.5
W
Cu Chulainn
BigSalvadorz
Cu Chulainn
4
0
0
4
L
Mulan
LulKaboom
Mulan
0
4
0
0
W
Cthulhu
Yunniq
Cthulhu
0
0
6
3
L
0
1
1
0.5
L
0
1
0
0
L
Cerberus
zhungkui
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,332
Damage
14,776
27,431
Taken
23,914
11,549
Mitigated
8,715
7,887
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,052
979
0
1,013
6,325
1,482
0
2,780
3,397
0
12,843
W
Chang'e
AJ_Beast30
Chang'e
4,202
740
874
2,409
5,360
1,515
393
2,053
3,307
21,141
0
W
2,177
348
0
123
1,409
326
599
440
944
34,249
0
W
Serqet
1,719
290
0
500
4,531
1,414
0
240
4,291
0
34,240
W
Cu Chulainn
BigSalvadorz
Cu Chulainn
3,879
507
0
4,536
7,725
3,438
0
560
6,865
0
24,417
L
Mulan
LulKaboom
Mulan
4,544
807
0
2,100
7,041
4,124
0
325
6,299
0
25,598
W
Cthulhu
Yunniq
Cthulhu
2,799
75
0
1,098
4,889
2,022
0
2,443
2,446
19,673
0
L
3,155
466
369
1,557
5,424
2,164
0
2,675
2,629
18,530
0
L
2,141
283
0
1,278
4,589
1,930
0
1,144
3,203
18,503
0
L
Cerberus
zhungkui
Cerberus
440
42
0
1,570
4,052
1,849
0
1,669
2,215
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,088
Gold Earned
28,971
160
Minions Killed
264
0
Camps Cleared
0
795,391
Distance Traveled
958,440
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,992
399
21
2
0
118,593
1
W
Chang'e
5,959
596
48
5
0
200,416
2
W
Janus
5,740
574
68
7
0
183,154
4
W
Serqet
5,670
567
67
7
0
223,531
2
W
Cu Chulainn
5,940
594
51
5
0
166,005
4
L
Mulan
4,948
495
45
5
0
164,500
2
W
Cthulhu
5,662
566
30
3
0
185,334
2
L
Yemoja
4,536
454
24
2
0
179,092
5
L
Bacchus
4,438
444
38
4
0
187,262
0
L
Cerberus
4,174
417
32
3
0
145,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role