Player Matchup

Artemis
Artemis
SrAcaso
Artemis
Level 126
God Stats
13W - 10L
1,600 SR
Queue Stats
441W - 457L
1,508 Elo+
Party 1
Bellona
Bellona
ZeroShiroe
Bellona
Level 157
God Stats
8W - 5L
1,600 SR
Queue Stats
442W - 469L
1,518 Elo+
Party 1
Ganesha
Ganesha
elevida
Ganesha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
jamesjonson
Hera
Level 127
God Stats
15W - 11L
1,612 SR
Queue Stats
311W - 306L
1,589 Elo+
Party 1
Arachne
Arachne
mangaza
Arachne
Level 130
God Stats
4W - 1L
1,500 SR
Queue Stats
194W - 180L
1,688 Elo+
Party 1
Team Averages
Level 132
1,562 SR
1,561 Elo+

VS

Team Averages
Level 99
1,476 SR
1,499 Elo+
Neith
Neith
Helafox
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Santodfe
Chaac
Level 121
God Stats
14W - 10L
1,267 SR
Queue Stats
421W - 456L
1,382 Elo+
Solo
King Arthur
King Arthur
edu1403
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
facubenedetti
Scylla
Level 67
God Stats
16W - 15L
1,637 SR
Queue Stats
87W - 78L
1,567 Elo+
Party 2
Kali
Kali
housenetwork1
Kali
Level 97
God Stats
2W - 3L
1,475 SR
Queue Stats
104W - 88L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SrAcaso
Artemis
5
2 / 0 / 2
3,516
703
1,860
2,096
390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bellona
ZeroShiroe
Bellona
6
1 / 0 / 0
3,779
756
1,779
2,665
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
elevida
Ganesha
5
0 / 0 / 4
3,563
713
1,026
2,459
817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
1 / 0 / 0
4,031
806
856
1,232
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
mangaza
Arachne
6
2 / 0 / 0
3,663
733
1,086
2,073
438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Helafox
Neith
4
0 / 1 / 0
2,936
587
1,553
2,281
355
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Santodfe
Chaac
6
0 / 1 / 0
3,155
631
1,182
3,453
1,090
Boots

Boots

+6%
Movement Speed

King Arthur
edu1403
King Arthur
4
0 / 2 / 0
2,786
557
713
2,825
552
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 1 / 0
2,519
504
117
476
115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
3,152
630
547
2,834
683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
Helafox
Neith
0
1
0
0
L
Chaac
Santodfe
Chaac
0
1
0
0
W
Artemis
SrAcaso
Artemis
2
0
2
3
W
Bellona
ZeroShiroe
Bellona
1
0
0
1
L
King Arthur
edu1403
King Arthur
0
2
0
0
W
Ganesha
elevida
Ganesha
0
0
4
2
L
0
1
0
0
L
0
1
0
0
W
1
0
0
1
W
Arachne
mangaza
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,607
Damage
4,112
10,525
Taken
11,869
3,214
Mitigated
2,795
4,956
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Helafox
Neith
1,553
179
0
1,122
2,281
355
0
468
1,813
0
11,011
L
Chaac
Santodfe
Chaac
1,182
428
0
1,418
3,453
1,090
0
0
3,453
0
10,120
W
Artemis
SrAcaso
Artemis
1,860
754
0
1,206
2,096
390
0
0
2,096
0
8,694
W
Bellona
ZeroShiroe
Bellona
1,779
1,062
0
1,597
2,665
1,343
0
0
2,665
0
14,537
L
King Arthur
edu1403
King Arthur
713
118
99
734
2,825
552
0
558
2,267
0
5,149
W
Ganesha
elevida
Ganesha
1,026
83
0
1,246
2,459
817
0
0
2,459
6,542
0
L
117
117
0
0
476
115
0
304
150
1,077
0
L
547
278
0
312
2,834
683
0
494
2,304
0
10,873
W
856
129
0
480
1,232
226
190
117
1,115
17,302
0
W
Arachne
mangaza
Arachne
1,086
973
0
427
2,073
438
0
0
2,073
0
12,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,552
Gold Earned
14,548
136
Minions Killed
81
0
Camps Cleared
0
498,291
Distance Traveled
381,116
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,936
587
20
4
0
79,129
0
L
Chaac
3,155
631
19
4
0
89,668
2
W
Artemis
3,516
703
30
6
0
87,026
1
W
Bellona
3,779
756
37
7
0
93,835
2
L
King Arthur
2,786
557
10
2
0
91,861
1
W
Ganesha
3,563
713
1
0
0
108,538
1
L
Scylla
2,519
504
2
0
0
16,339
0
L
Kali
3,152
630
30
6
0
104,119
1
W
Hera
4,031
806
41
8
0
95,508
0
W
Arachne
3,663
733
27
5
0
113,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role