Player Matchup

Fenrir
Fenrir
Gold IV
NarwhalHorn
Fenrir
Gold IV
Level 67
God Stats
12W - 10L
1,596 SR
Queue Stats
85W - 85L
1,462 MMR
Party 1
Nox
Nox
Gold II
TheNoob4494
Nox
Gold II
Level 116
God Stats
44W - 48L
1,459 SR
Queue Stats
182W - 205L
1,296 MMR
Solo
Chernobog
Chernobog
Silver I
U1344007329
Chernobog
Silver I
Level 66
God Stats
36W - 39L
1,580 SR
Queue Stats
37W - 43L
1,203 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,545 SR
1,320 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,476 SR
1,279 MMR
Ne Zha
Ne Zha
Silver I
JEFFYY_808
Ne Zha
Silver I
Level 57
God Stats
7W - 2L
1,583 SR
Queue Stats
32W - 40L
1,133 MMR
Party 2
Bellona
Bellona
Silver I
LoordDragon
Bellona
Silver I
Level 129
God Stats
16W - 11L
1,325 SR
Queue Stats
159W - 173L
1,301 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
x_doggz_x
Baron Samedi
Silver I
Level 158
God Stats
7W - 6L
1,520 SR
Queue Stats
30W - 39L
1,403 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 6 / 10
12,959
682
14,961
22,503
16,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 3 / 8
13,415
706
19,364
12,793
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
U1344007329
Chernobog
16
6 / 3 / 10
12,972
683
18,470
20,238
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ChaacScyllaCabrakanAh PuchCu Chulainn

VS

Bans
Sun WukongSkadiCthulhuMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JEFFYY_808
Ne Zha
16
4 / 6 / 7
13,066
688
16,578
28,275
32,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
LoordDragon
Bellona
15
5 / 5 / 3
12,403
653
12,914
20,006
14,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
x_doggz_x
Baron Samedi
14
3 / 9 / 6
11,777
620
13,657
15,346
9,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
20
Kills
12
12
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
JEFFYY_808
Ne Zha
4
6
7
1.25
L
Bellona
LoordDragon
Bellona
5
5
3
1.3
W
Fenrir
6
6
10
1.83
W
8
3
8
4
W
Chernobog
U1344007329
Chernobog
6
3
10
3.67
L
Baron Samedi
x_doggz_x
Baron Samedi
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,795
Damage
43,149
55,534
Taken
63,627
29,561
Mitigated
56,577
20,787
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
JEFFYY_808
Ne Zha
16,578
4,165
0
7,447
28,275
32,424
522
8,756
19,519
6,939
44,492
L
Bellona
LoordDragon
Bellona
12,914
3,083
0
3,569
20,006
14,931
559
6,956
13,050
0
46,389
W
Fenrir
14,961
4,091
0
6,734
22,503
16,365
731
5,010
17,097
0
57,213
W
19,364
1,068
304
3,182
12,793
4,954
364
3,281
9,377
49,625
0
W
Chernobog
U1344007329
Chernobog
18,470
10,986
0
10,567
20,238
8,242
2,490
7,677
12,101
0
74,022
L
Baron Samedi
x_doggz_x
Baron Samedi
13,657
341
2,973
3,797
15,346
9,222
568
3,688
11,658
42,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,346
Gold Earned
37,246
214
Minions Killed
171
0
Camps Cleared
0
1,026,623
Distance Traveled
959,679
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,066
688
52
3
0
333,152
1
L
Bellona
12,403
653
55
3
0
339,752
4
W
Fenrir
12,959
682
57
3
0
348,937
0
W
Nox
13,415
706
65
3
0
372,154
1
W
Chernobog
12,972
683
92
5
0
305,532
1
L
Baron Samedi
11,777
620
64
3
0
286,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role