Player Matchup

Artio
Artio
CCsoCCerNinja
Artio
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 32L
1,498 Elo+
Solo
Guan Yu
Guan Yu
RoseDaggers
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 82L
1,633 Elo+
Party 2
Bastet
Bastet
Thicccboiii3414
Bastet
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,702 Elo+
Party 2
Osiris
Osiris
WheedlingEar26
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,661 Elo+
Party 2
Nox
Nox
ZeuZFulL
Nox
Level 159
God Stats
7W - 7L
1,529 SR
Queue Stats
300W - 316L
1,542 Elo+
Solo
Team Averages
Level 106
1,506 SR
1,607 Elo+

VS

Team Averages
Level 113
1,659 SR
1,525 Elo+
Chaac
Chaac
BigDaddyBean_
Chaac
Level 143
God Stats
10W - 5L
1,698 SR
Queue Stats
326W - 212L
1,542 Elo+
Solo
Ah Puch
Ah Puch
DERRYKID1
Ah Puch
Level 120
God Stats
34W - 27L
1,863 SR
Queue Stats
520W - 505L
1,508 Elo+
Party 1
Tiamat
Tiamat
Founding__Titan
Tiamat
Level 64
God Stats
19W - 17L
1,674 SR
Queue Stats
482W - 456L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
Jammerz2k
Kuzenbo
Level 122
God Stats
45W - 48L
1,559 SR
Queue Stats
526W - 526L
1,493 Elo+
Party 1
Ullr
Ullr
Theeromanator
Ullr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 10
9,836
984
5,402
14,546
12,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
RoseDaggers
Guan Yu
15
4 / 6 / 9
10,243
1,024
12,118
19,206
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 1 / 10
9,794
979
15,640
13,480
6,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 3 / 8
10,951
1,095
11,630
14,862
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 0 / 7
9,939
994
7,779
5,844
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

263

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
9,689
969
11,971
14,605
16,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
DERRYKID1
Ah Puch
16
2 / 5 / 9
10,026
1,003
20,799
10,628
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
5 / 4 / 5
10,519
1,052
14,326
9,616
7,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Jammerz2k
Kuzenbo
16
2 / 3 / 6
10,147
1,015
6,966
12,563
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 2 / 4
9,431
943
6,255
8,425
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
17
Kills
12
12
Deaths
17
44
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
W
2
2
10
3.5
L
Ah Puch
DERRYKID1
Ah Puch
2
5
9
1.3
L
5
4
5
1.88
L
Kuzenbo
Jammerz2k
Kuzenbo
2
3
6
1.67
W
Guan Yu
RoseDaggers
Guan Yu
4
6
9
1.42
L
3
2
4
2.5
W
2
1
10
7
W
7
3
8
3.67
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,569
Damage
60,317
67,938
Taken
55,837
47,344
Mitigated
43,270
9,944
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,971
1,333
0
3,405
14,605
16,572
0
5,557
8,680
0
22,543
W
5,402
475
1,627
3,266
14,546
12,096
0
7,889
6,657
21,426
0
L
Ah Puch
DERRYKID1
Ah Puch
20,799
745
0
397
10,628
3,657
0
693
9,735
51,947
0
L
14,326
1,883
431
1,868
9,616
7,375
0
1,672
7,779
29,223
0
L
Kuzenbo
Jammerz2k
Kuzenbo
6,966
3,249
0
1,226
12,563
12,701
0
4,264
8,047
11,216
0
W
Guan Yu
RoseDaggers
Guan Yu
12,118
5,036
1,832
2,664
19,206
11,079
0
12,723
6,483
0
25,533
L
6,255
2,687
445
2,254
8,425
2,965
0
1,050
7,200
0
14,215
W
15,640
3,041
0
0
13,480
6,016
0
8,835
4,645
0
29,206
W
11,630
3,988
0
555
14,862
15,505
0
9,912
4,950
185
22,952
W
7,779
388
0
0
5,844
2,648
0
2,732
3,112
35,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,763
Gold Earned
49,812
201
Minions Killed
158
7
Camps Cleared
3
999,830
Distance Traveled
848,483
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,689
969
19
2
0
172,797
0
W
Artio
9,836
984
30
3
0
197,164
0
L
Ah Puch
10,026
1,003
77
8
1
171,663
0
L
Tiamat
10,519
1,052
32
3
1
196,686
0
L
Kuzenbo
10,147
1,015
11
1
0
193,701
0
W
Guan Yu
10,243
1,024
28
3
2
212,729
0
L
Ullr
9,431
943
19
2
1
113,636
2
W
Bastet
9,794
979
38
4
2
226,017
0
W
Osiris
10,951
1,095
37
4
2
191,088
0
W
Nox
9,939
994
68
7
1
172,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role