Player Matchup

Tiamat
Tiamat
Grike
Tiamat
Level 127
God Stats
8W - 15L
1,260 SR
Queue Stats
212W - 192L
1,560 Elo+
Solo
Sylvanus
Sylvanus
JarMayo
Sylvanus
Level 121
God Stats
9W - 9L
1,531 SR
Queue Stats
61W - 59L
1,568 Elo+
Solo
Tyr
Tyr
TheLagamorph
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,623 Elo+
Party 1
The Morrigan
The Morrigan
TheWeebs
The Morrigan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 253L
1,553 Elo+
Party 1
Izanami
Izanami
oxGrEeKxo
Izanami
Level 142
God Stats
10W - 4L
1,775 SR
Queue Stats
118W - 99L
1,644 Elo+
Solo
Team Averages
Level 132
1,513 SR
1,590 Elo+

VS

Team Averages
Level 124
1,709 SR
1,586 Elo+
Ra
Ra
Heartertaira
Ra
Level 125
God Stats
5W - 4L
1,874 SR
Queue Stats
172W - 154L
1,435 Elo+
Solo
Hou Yi
Hou Yi
Mastiff00
Hou Yi
Level 117
God Stats
17W - 12L
1,677 SR
Queue Stats
126W - 117L
1,607 Elo+
Party 2
Chaac
Chaac
TotalScrotal
Chaac
Level 111
God Stats
3W - 4L
1,651 SR
Queue Stats
108W - 95L
1,634 Elo+
Party 2
Loki
Loki
Wintour123
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 87L
1,648 Elo+
Party 2
Baron Samedi
Baron Samedi
relbeek
Baron Samedi
Level 145
God Stats
10W - 7L
1,842 SR
Queue Stats
247W - 217L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Grike
Tiamat
16
7 / 1 / 7
9,860
580
13,735
6,974
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
JarMayo
Sylvanus
13
3 / 4 / 9
8,558
503
9,754
15,443
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
3 / 2 / 4
9,836
579
10,835
16,148
9,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
TheWeebs
The Morrigan
13
0 / 4 / 5
7,796
459
5,789
10,006
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
oxGrEeKxo
Izanami
16
8 / 5 / 4
10,374
610
10,011
12,404
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,178
481
7,899
11,165
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Mastiff00
Hou Yi
14
5 / 4 / 4
8,626
507
9,817
13,825
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 2
7,851
462
8,125
14,005
9,283
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 4 / 4
8,800
518
8,769
12,894
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
relbeek
Baron Samedi
11
2 / 7 / 5
7,004
412
7,061
14,741
9,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
21
Kills
16
16
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Grike
Tiamat
7
1
7
10.5
L
1
4
3
0.63
W
Sylvanus
JarMayo
Sylvanus
3
4
9
1.88
L
Hou Yi
Mastiff00
Hou Yi
5
4
4
1.75
W
3
2
4
2.5
W
The Morrigan
TheWeebs
The Morrigan
0
4
5
0.63
L
3
2
2
2
L
5
4
4
1.75
W
Izanami
oxGrEeKxo
Izanami
8
5
4
2
L
Baron Samedi
relbeek
Baron Samedi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,124
Damage
41,671
60,975
Taken
66,630
34,558
Mitigated
32,180
21,466
Healing
26,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Grike
Tiamat
13,735
500
0
2,504
6,974
4,962
0
2,500
4,351
62,179
0
L
7,899
683
2,100
4,780
11,165
4,257
0
6,673
4,127
61,203
0
W
Sylvanus
JarMayo
Sylvanus
9,754
1,904
1,996
3,787
15,443
12,227
44
6,108
9,127
19,517
0
L
Hou Yi
Mastiff00
Hou Yi
9,817
5,797
0
4,494
13,825
4,977
0
5,672
8,032
0
58,195
W
10,835
1,849
0
5,810
16,148
9,178
460
1,006
15,092
0
58,167
W
The Morrigan
TheWeebs
The Morrigan
5,789
1,253
0
3,916
10,006
3,361
86
1,018
8,899
46,915
1,300
L
8,125
1,800
0
6,042
14,005
9,283
113
3,249
10,671
0
40,303
L
8,769
2,450
0
5,092
12,894
4,526
0
4,817
7,884
0
55,339
W
Izanami
oxGrEeKxo
Izanami
10,011
6,041
0
3,453
12,404
4,830
667
3,545
8,789
0
74,309
L
Baron Samedi
relbeek
Baron Samedi
7,061
1,031
875
3,174
14,741
9,137
0
7,776
6,854
24,385
3,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
40,459
476
Minions Killed
442
0
Camps Cleared
0
1,522,616
Distance Traveled
1,513,120
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,860
580
112
7
0
330,724
6
L
Ra
8,178
481
127
7
0
324,130
3
W
Sylvanus
8,558
503
13
1
0
306,819
4
L
Hou Yi
8,626
507
89
5
0
279,946
2
W
Tyr
9,836
579
111
7
0
291,144
2
W
The Morrigan
7,796
459
103
6
0
306,606
0
L
Chaac
7,851
462
89
5
0
321,450
3
L
Loki
8,800
518
98
6
0
330,225
9
W
Izanami
10,374
610
137
8
0
287,323
4
L
Baron Samedi
7,004
412
39
2
0
257,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role