Player Matchup

Izanami
Izanami
Silver II
D0UG
Izanami
Silver II
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
28W - 22L
1,412 MMR
Party 2
Fenrir
Fenrir
Silver I
FRANKENSTElN
Fenrir
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 MMR
Party 2
Geb
Geb
Bronze III
Julio412
Geb
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold II
N0SARASHI
Tyr
Gold II
Level 146
God Stats
21W - 19L
1,604 SR
Queue Stats
159W - 170L
1,603 MMR
Solo
Anubis
Anubis
Gold III
Μαηυ
Anubis
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,521 SR
1,503 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,609 SR
1,617 MMR
Anhur
Anhur
Gold I
Emitor320
Anhur
Gold I
Level 117
God Stats
12W - 11L
1,532 SR
Queue Stats
87W - 77L
1,663 MMR
Solo
Sobek
Sobek
Gold I
Rheriw
Sobek
Gold I
Level 117
God Stats
5W - 10L
1,859 SR
Queue Stats
160W - 175L
1,699 MMR
Solo
Vamana
Vamana
Silver V
Wes4Rasta
Vamana
Silver V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
juli1985
Scylla
Gold I
Level 157
God Stats
28W - 16L
1,655 SR
Queue Stats
107W - 91L
1,726 MMR
Solo
Mercury
Mercury
Gold I
Ŝuip
Mercury
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D0UG
Izanami
9
0 / 6 / 0
5,564
506
3,865
8,144
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
0 / 2 / 1
5,548
504
1,425
6,303
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 0
5,452
496
2,737
7,385
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
6,410
583
6,323
11,685
5,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Μαηυ
Anubis
11
2 / 2 / 0
5,959
542
2,509
4,764
2,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetPersephoneTsukuyomiApolloDanzaburou

VS

Bans
NemesisCu ChulainnCupidGuan YuRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Emitor320
Anhur
13
7 / 1 / 1
7,667
697
4,933
6,771
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Rheriw
Sobek
10
0 / 1 / 6
5,680
516
1,100
6,396
5,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
Wes4Rasta
Vamana
12
2 / 0 / 2
7,192
654
8,946
8,904
4,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
juli1985
Scylla
12
2 / 1 / 2
6,848
623
4,644
3,559
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Ŝuip
Mercury
12
2 / 1 / 4
6,954
632
4,144
7,520
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
13
13
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
D0UG
Izanami
0
6
0
0
W
Anhur
Emitor320
Anhur
7
1
1
7.5
L
Fenrir
0
2
1
0.25
L
1
1
0
1
L
1
2
0
0.5
W
Sobek
Rheriw
Sobek
0
1
6
3
W
Vamana
Wes4Rasta
Vamana
2
0
2
3
W
Scylla
juli1985
Scylla
2
1
2
3
W
Mercury
Ŝuip
Mercury
2
1
4
4
L
Anubis
Μαηυ
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,859
Damage
23,767
38,281
Taken
33,150
14,054
Mitigated
15,562
12,563
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
D0UG
Izanami
3,865
2,711
0
1,214
8,144
1,370
0
111
8,033
0
31,556
W
Anhur
Emitor320
Anhur
4,933
2,433
0
2,746
6,771
2,544
1,030
552
6,219
0
44,338
L
Fenrir
1,425
433
0
1,199
6,303
2,225
0
459
5,824
0
31,338
L
2,737
757
0
2,545
7,385
2,849
0
3,204
4,059
9,488
0
L
6,323
1,384
0
5,589
11,685
5,053
0
277
11,408
0
37,675
W
Sobek
Rheriw
Sobek
1,100
226
0
1,834
6,396
5,028
206
3,276
3,120
12,538
0
W
Vamana
Wes4Rasta
Vamana
8,946
3,555
0
4,064
8,904
4,615
0
0
8,904
1,146
42,258
W
Scylla
juli1985
Scylla
4,644
583
0
1,121
3,559
929
0
752
2,807
37,050
0
W
Mercury
Ŝuip
Mercury
4,144
2,686
0
3,344
7,520
2,446
0
666
6,854
0
46,672
L
Anubis
Μαηυ
Anubis
2,509
183
0
2,016
4,764
2,557
0
1,672
2,980
36,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
34,341
307
Minions Killed
360
0
Camps Cleared
0
1,098,926
Distance Traveled
1,184,944
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,564
506
67
6
0
170,616
0
W
Anhur
7,667
697
75
7
0
230,275
6
L
Fenrir
5,548
504
70
6
0
252,837
5
L
Geb
5,452
496
5
0
0
230,816
2
L
Tyr
6,410
583
81
7
0
247,420
2
W
Sobek
5,680
516
19
2
0
224,002
3
W
Vamana
7,192
654
86
8
0
244,095
3
W
Scylla
6,848
623
95
9
0
224,243
4
W
Mercury
6,954
632
85
8
0
262,329
2
L
Anubis
5,959
542
84
8
0
197,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role