Player Matchup

Ullr
Ullr
Daghmar
Ullr
Level 26
God Stats
3W - 3L
1,366 SR
Queue Stats
7W - 5L
1,093 Elo+
Solo
Sun Wukong
Sun Wukong
FTPotamus
Sun Wukong
Level 20
God Stats
11W - 3L
1,904 SR
Queue Stats
78W - 54L
1,496 Elo+
Solo
Freya
Freya
TheKosmicKitsune
Freya
Level 21
God Stats
26W - 21L
1,536 SR
Queue Stats
66W - 66L
1,370 Elo+
Solo
Thor
Thor
YouTubeCrestSzn
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
cybix
Olorun
Level 29
God Stats
1W - 0L
1,748 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 20
1,611 SR
1,392 Elo+

VS

Team Averages
Level 11
1,220 SR
1,250 Elo+
Loki
Loki
Firegodbeerus
Loki
Level 15
God Stats
16W - 29L
1,241 SR
Queue Stats
55W - 53L
1,179 Elo+
Party 1
Bakasura
Bakasura
Mercyful_Fate21Z
Bakasura
Level 28
God Stats
4W - 10L
1,287 SR
Queue Stats
133W - 145L
1,302 Elo+
Party 1
Chernobog
Chernobog
NienNub
Chernobog
Level 5
God Stats
5W - 7L
1,320 SR
Queue Stats
5W - 7L
1,318 Elo+
Solo
Fenrir
Fenrir
Pixilations
Fenrir
Level 6
God Stats
4W - 4L
1,127 SR
Queue Stats
6W - 7L
1,226 Elo+
Party 2
Vamana
Vamana
v2_Chakra
Vamana
Level 3
God Stats
3W - 4L
1,127 SR
Queue Stats
5W - 8L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Daghmar
Ullr
20
13 / 8 / 25
16,442
1,174
35,483
28,704
16,139
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
FTPotamus
Sun Wukong
20
10 / 2 / 29
16,724
1,195
31,185
27,746
28,563
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
21 / 1 / 20
16,521
1,180
39,946
24,864
12,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 5 / 7
11,585
828
1,692
8,513
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
cybix
Olorun
14
0 / 3 / 9
11,586
828
1,511
5,861
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 7
13,679
977
10,364
11,673
4,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 8 / 7
12,088
863
11,392
25,933
13,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
NienNub
Chernobog
19
4 / 8 / 8
13,192
942
22,487
20,299
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
19
2 / 14 / 11
13,263
947
25,096
32,930
24,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
v2_Chakra
Vamana
19
4 / 13 / 10
13,039
931
17,482
33,106
23,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
62
45
Kills
19
19
Deaths
47
90
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ullr
Daghmar
Ullr
13
8
25
3.19
W
Sun Wukong
FTPotamus
Sun Wukong
10
2
29
12.25
L
7
4
7
2.63
L
2
8
7
0.69
L
Chernobog
NienNub
Chernobog
4
8
8
1
L
Fenrir
2
14
11
0.54
W
21
1
20
31
W
1
5
7
0.9
W
Olorun
cybix
Olorun
0
3
9
1.5
L
Vamana
v2_Chakra
Vamana
4
13
10
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,817
Damage
86,821
95,688
Taken
123,941
62,576
Mitigated
74,307
32,241
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Daghmar
Ullr
35,483
25,457
0
10,649
28,704
16,139
0
0
28,254
0
68,590
W
Sun Wukong
FTPotamus
Sun Wukong
31,185
8,792
0
8,780
27,746
28,563
0
0
26,851
278
67,316
L
10,364
2,893
0
441
11,673
4,523
0
3,228
7,510
0
26,261
L
11,392
8,939
0
428
25,933
13,448
0
8,468
17,190
0
21,015
L
Chernobog
NienNub
Chernobog
22,487
13,344
0
6,824
20,299
8,201
0
4,742
15,341
0
69,735
L
Fenrir
25,096
9,433
0
2,204
32,930
24,688
0
11,476
20,764
0
49,285
W
39,946
15,616
0
10,031
24,864
12,300
0
0
24,209
59,523
0
W
1,692
991
0
441
8,513
3,194
0
0
8,429
0
4,854
W
Olorun
cybix
Olorun
1,511
521
1,203
1,137
5,861
2,380
0
0
5,811
3,507
0
L
Vamana
v2_Chakra
Vamana
17,482
9,332
0
4,047
33,106
23,447
0
13,800
18,197
0
36,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,858
Gold Earned
65,261
235
Minions Killed
242
1
Camps Cleared
6
890,346
Distance Traveled
1,210,113
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,442
1,174
86
6
0
187,130
0
W
Sun Wukong
16,724
1,195
104
7
1
290,086
2
L
Loki
13,679
977
25
2
0
283,145
2
L
Bakasura
12,088
863
36
3
2
248,634
0
L
Chernobog
13,192
942
93
7
0
191,386
0
L
Fenrir
13,263
947
52
4
4
249,932
1
W
Freya
16,521
1,180
36
3
0
273,506
6
W
Thor
11,585
828
7
1
0
72,908
1
W
Olorun
11,586
828
2
0
0
66,716
0
L
Vamana
13,039
931
36
3
0
237,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role