Player Matchup

Pele
Pele
Fredo009
Pele
Level 29
God Stats
3W - 3L
1,590 SR
Queue Stats
305W - 299L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
Jard93
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
Norwegian Storm
Cu Chulainn
Level 28
God Stats
32W - 34L
1,717 SR
Queue Stats
386W - 358L
1,625 Elo+
Party 1
Anhur
Anhur
SilentSinSpain
Anhur
Level 18
God Stats
2W - 1L
1,852 SR
Queue Stats
71W - 67L
1,578 Elo+
Solo
Bellona
Bellona
XXXdavidzito
Bellona
Level 28
God Stats
17W - 19L
1,560 SR
Queue Stats
29W - 37L
1,608 Elo+
Solo
Team Averages
Level 22
1,644 SR
1,594 Elo+

VS

Team Averages
Level 27
1,573 SR
1,583 Elo+
Nemesis
Nemesis
Backshotz_Elite
Nemesis
Level 29
God Stats
4W - 8L
1,171 SR
Queue Stats
461W - 476L
1,467 Elo+
Solo
Skadi
Skadi
GrandLotusIroh21
Skadi
Level 28
God Stats
191W - 138L
1,554 SR
Queue Stats
408W - 371L
1,593 Elo+
Solo
Cupid
Cupid
IIGreenThoz
Cupid
Level 23
God Stats
10W - 8L
1,619 SR
Queue Stats
40W - 45L
1,662 Elo+
Solo
Anubis
Anubis
Veralicious
Anubis
Level 27
God Stats
18W - 8L
1,626 SR
Queue Stats
51W - 38L
1,603 Elo+
Solo
Sobek
Sobek
catfisher123175
Sobek
Level 27
God Stats
10W - 11L
1,893 SR
Queue Stats
67W - 78L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 6 / 1
9,983
434
5,208
17,295
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Jard93
Kukulkan
13
0 / 9 / 0
8,599
374
3,100
13,285
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Norwegian Storm
Cu Chulainn
17
2 / 5 / 2
11,222
488
13,410
20,473
13,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 10 / 1
8,773
381
3,909
17,368
4,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
XXXdavidzito
Bellona
16
1 / 11 / 3
10,025
436
5,700
22,906
15,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 8
13,322
579
13,181
15,501
10,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 2 / 5
15,277
664
19,686
14,130
5,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 2 / 5
12,444
541
4,091
11,596
4,103
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
20
8 / 1 / 7
14,069
612
19,199
12,447
6,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 15
12,687
552
5,867
14,258
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
6
Kills
40
41
Deaths
8
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
L
Pele
3
6
1
0.58
W
18
2
5
10.25
W
2
2
5
2.25
L
Kukulkan
Jard93
Kukulkan
0
9
0
0
L
Cu Chulainn
Norwegian Storm
Cu Chulainn
2
5
2
0.6
L
0
10
1
0.05
W
Anubis
8
1
7
11.5
L
Bellona
XXXdavidzito
Bellona
1
11
3
0.23
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
62,024
91,327
Taken
67,932
42,869
Mitigated
42,124
13,738
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,181
7,464
0
3,664
15,501
10,055
0
781
14,645
0
90,275
L
Pele
5,208
1,099
0
4,352
17,295
6,090
0
4,569
12,726
0
55,343
W
19,686
8,720
0
6,335
14,130
5,857
9,446
1,785
12,295
0
136,549
W
4,091
2,457
369
5,063
11,596
4,103
1,367
733
10,513
0
79,365
L
Kukulkan
Jard93
Kukulkan
3,100
384
0
0
13,285
3,375
0
6,694
6,591
38,728
0
L
Cu Chulainn
Norwegian Storm
Cu Chulainn
13,410
1,676
0
5,689
20,473
13,492
238
6,803
13,670
9,179
60,002
L
3,909
1,136
0
3,240
17,368
4,432
0
4,672
12,696
0
41,394
W
Anubis
19,199
1,513
0
7,784
12,447
6,934
3,821
2,373
9,899
92,462
0
L
Bellona
XXXdavidzito
Bellona
5,700
1,745
0
457
22,906
15,480
0
2,725
20,181
3,360
58,448
W
5,867
493
0
5,398
14,258
15,175
880
801
13,332
33,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,602
Gold Earned
67,799
456
Minions Killed
658
0
Camps Cleared
0
1,998,791
Distance Traveled
2,126,385
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,322
579
123
5
0
487,645
0
L
Pele
9,983
434
98
4
0
433,812
1
W
Skadi
15,277
664
192
8
0
395,993
2
W
Cupid
12,444
541
124
5
0
362,122
5
L
Kukulkan
8,599
374
72
3
0
359,318
2
L
Cu Chulainn
11,222
488
117
5
0
425,068
2
L
Anhur
8,773
381
81
4
0
361,615
3
W
Anubis
14,069
612
168
7
0
386,617
3
L
Bellona
10,025
436
88
4
0
418,978
0
W
Sobek
12,687
552
51
2
0
494,008
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role