Player Matchup

Bakasura
Bakasura
Baltaguan
Bakasura
Level 29
God Stats
11W - 14L
1,480 SR
Queue Stats
257W - 270L
1,495 Elo+
Party 1
Anubis
Anubis
HideintheJungle
Anubis
Level 16
God Stats
2W - 4L
1,638 SR
Queue Stats
22W - 17L
1,557 Elo+
Solo
Danzaburou
Danzaburou
IBimsLauchi1337
Danzaburou
Level 28
God Stats
16W - 15L
1,559 SR
Queue Stats
108W - 114L
1,587 Elo+
Solo
Hel
Hel
TiT4N__ISMA
Hel
Level 28
God Stats
7W - 16L
1,764 SR
Queue Stats
78W - 87L
1,439 Elo+
Party 1
Thanatos
Thanatos
Tigreblanco004
Thanatos
Level 30
God Stats
21W - 22L
1,503 SR
Queue Stats
102W - 96L
1,512 Elo+
Party 1
Team Averages
Level 26
1,589 SR
1,518 Elo+

VS

Team Averages
Level 39
1,544 SR
1,477 Elo+
Artemis
Artemis
AndyTheAssassin
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 2
Nox
Nox
Cynicxl Mind
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,646 Elo+
Solo
Tiamat
Tiamat
Hyugalovesya
Tiamat
Level 14
God Stats
6W - 1L
1,520 SR
Queue Stats
6W - 3L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
Samuso1522
Erlang Shen
Level 22
God Stats
11W - 18L
1,431 SR
Queue Stats
647W - 647L
1,296 Elo+
Party 2
Fenrir
Fenrir
an10y
Fenrir
Level 127
God Stats
10W - 6L
1,768 SR
Queue Stats
241W - 223L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baltaguan
Bakasura
14
3 / 3 / 2
8,105
540
4,765
8,911
4,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 5 / 0
7,759
517
5,396
7,946
3,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IBimsLauchi1337
Danzaburou
12
6 / 5 / 1
8,009
534
6,558
11,019
3,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 4
6,403
427
2,696
6,245
3,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
11
2 / 6 / 2
7,105
474
5,916
11,914
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,401
427
1,600
8,891
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 0 / 5
9,011
601
7,052
7,850
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
12
2 / 4 / 3
7,254
484
7,162
7,610
4,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Samuso1522
Erlang Shen
13
2 / 4 / 5
7,976
532
5,141
10,979
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
an10y
Fenrir
14
11 / 1 / 6
9,175
612
14,506
10,332
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
15
Kills
22
22
Deaths
15
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
6
2
0.17
L
Bakasura
Baltaguan
Bakasura
3
3
2
1.33
W
7
0
5
9.5
L
4
5
0
0.8
W
Tiamat
2
4
3
0.88
L
Danzaburou
IBimsLauchi1337
Danzaburou
6
5
1
1.3
W
Erlang Shen
Samuso1522
Erlang Shen
2
4
5
1.13
L
0
3
4
0.67
L
Thanatos
2
6
2
0.5
W
Fenrir
an10y
Fenrir
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
35,461
46,035
Taken
45,662
18,331
Mitigated
19,416
14,127
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,600
418
0
2,396
8,891
2,215
0
1,041
7,850
0
25,842
L
Bakasura
Baltaguan
Bakasura
4,765
3,677
0
2,487
8,911
4,038
508
6,069
2,841
0
34,035
W
7,052
1,167
0
1,222
7,850
2,733
0
1,469
6,381
49,547
0
L
5,396
106
0
352
7,946
3,577
259
2,567
5,191
28,237
0
W
Tiamat
7,162
1,104
0
1,862
7,610
4,125
419
304
7,207
38,977
0
L
Danzaburou
IBimsLauchi1337
Danzaburou
6,558
2,715
99
1,600
11,019
3,596
1,521
644
10,355
0
39,437
W
Erlang Shen
Samuso1522
Erlang Shen
5,141
2,827
0
4,674
10,979
4,261
26
2,112
8,867
0
43,312
L
2,696
333
2,396
2,271
6,245
3,320
201
182
6,063
17,499
0
L
Thanatos
5,916
2,059
0
4,922
11,914
3,800
0
4,415
7,359
0
41,223
W
Fenrir
an10y
Fenrir
14,506
3,622
0
4,189
10,332
6,082
89
3,166
7,166
12
41,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
39,817
317
Minions Killed
353
0
Camps Cleared
0
1,438,891
Distance Traveled
1,427,978
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,401
427
51
3
0
225,786
0
L
Bakasura
8,105
540
82
5
0
326,233
6
W
Nox
9,011
601
95
6
0
298,540
3
L
Anubis
7,759
517
56
4
0
263,967
0
W
Tiamat
7,254
484
81
5
0
254,715
4
L
Danzaburou
8,009
534
78
5
0
268,603
3
W
Erlang Shen
7,976
532
85
6
0
316,391
1
L
Hel
6,403
427
25
2
0
289,896
2
L
Thanatos
7,105
474
76
5
0
290,192
1
W
Fenrir
9,175
612
41
3
0
332,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role