Player Matchup

Yemoja
Yemoja
JaylinTheJester
Yemoja
Level 62
God Stats
2W - 4L
1,352 SR
Queue Stats
21W - 34L
1,268 Elo+
Party 1
Scylla
Scylla
parker9988
Scylla
Level 80
God Stats
0W - 2L
1,720 SR
Queue Stats
22W - 40L
1,356 Elo+
Party 1
Awilix
Awilix
reokia
Awilix
Level 5
God Stats
0W - 2L
1,794 SR
Queue Stats
0W - 7L
1,172 Elo+
Party 1
Team Averages
Level 49
1,622 SR
1,266 Elo+

VS

Team Averages
Level 16
1,562 SR
1,396 Elo+
Jormungandr
Jormungandr
DYINGWISH93
Jormungandr
Level 6
God Stats
1W - 0L
1,724 SR
Queue Stats
23W - 23L
1,339 Elo+
Solo
Thor
Thor
Shadow25448
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Pele
Pele
astuto964piloto
Pele
Level 27
God Stats
2W - 1L
1,463 SR
Queue Stats
83W - 99L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
7,451
621
1,885
3,106
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
parker9988
Scylla
12
3 / 5 / 3
8,168
681
6,332
8,778
2,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
reokia
Awilix
11
2 / 7 / 2
8,169
681
3,591
8,493
3,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DYINGWISH93
Jormungandr
13
1 / 1 / 10
8,880
740
5,966
9,764
6,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 6 / 5
7,964
664
2,168
7,944
2,993
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
10 / 2 / 2
10,302
859
6,876
10,228
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
13
13
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DYINGWISH93
Jormungandr
1
1
10
6
L
2
1
1
2.5
W
2
6
5
0.75
W
10
2
2
5.5
L
Scylla
parker9988
Scylla
3
5
3
0.9
L
Awilix
reokia
Awilix
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,808
Damage
15,010
20,377
Taken
27,936
6,912
Mitigated
14,085
3,392
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DYINGWISH93
Jormungandr
5,966
703
672
1,681
9,764
6,703
467
3,447
6,317
36,712
0
L
1,885
509
570
574
3,106
1,245
0
864
2,242
7,139
0
W
2,168
386
0
459
7,944
2,993
0
2,230
5,714
0
6,761
W
6,876
1,874
219
2,672
10,228
4,389
1,522
2,588
7,640
0
30,700
L
Scylla
parker9988
Scylla
6,332
738
0
2,248
8,778
2,663
0
2,439
6,339
29,774
0
L
Awilix
reokia
Awilix
3,591
1,394
0
0
8,493
3,004
0
2,823
5,670
0
12,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,788
Gold Earned
27,146
65
Minions Killed
96
0
Camps Cleared
0
471,236
Distance Traveled
612,041
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,880
740
42
4
0
219,025
1
L
Yemoja
7,451
621
10
1
0
87,294
0
W
Thor
7,964
664
10
1
0
161,700
2
W
Pele
10,302
859
44
4
0
231,316
1
L
Scylla
8,168
681
34
3
0
206,062
1
L
Awilix
8,169
681
21
2
0
177,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role