Player Matchup

Cthulhu
Cthulhu
FatQuasit
Cthulhu
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 62L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
Luna2DeMoona
Kukulkan
Level 128
God Stats
3W - 0L
1,919 SR
Queue Stats
62W - 54L
1,665 Elo+
Party 1
Set
Set
SNEADSDROP
Set
Level 154
God Stats
5W - 1L
1,635 SR
Queue Stats
398W - 365L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WellThen135
Ah Muzen Cab
Level 120
God Stats
5W - 10L
1,322 SR
Queue Stats
78W - 70L
1,499 Elo+
Party 1
Tiamat
Tiamat
ballZhalsey
Tiamat
Level 127
God Stats
23W - 23L
1,659 SR
Queue Stats
473W - 437L
1,588 Elo+
Solo
Team Averages
Level 131
1,607 SR
1,543 Elo+

VS

Team Averages
Level 97
1,499 SR
1,512 Elo+
Tiamat
Tiamat
Brayden9399
Tiamat
Level 114
God Stats
26W - 14L
1,675 SR
Queue Stats
306W - 252L
1,584 Elo+
Solo
Cerberus
Cerberus
Panzilla007
Cerberus
Level 97
God Stats
8W - 5L
1,619 SR
Queue Stats
358W - 341L
1,583 Elo+
Solo
Nu Wa
Nu Wa
USSEnrique
Nu Wa
Level 63
God Stats
0W - 3L
1,199 SR
Queue Stats
7W - 11L
1,435 Elo+
Solo
Danzaburou
Danzaburou
iAUT0LOCK
Danzaburou
Level 143
God Stats
26W - 19L
1,669 SR
Queue Stats
207W - 174L
1,565 Elo+
Solo
Neith
Neith
pending_forever1
Neith
Level 67
God Stats
168W - 214L
1,332 SR
Queue Stats
335W - 418L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatQuasit
Cthulhu
13
2 / 2 / 11
8,424
527
9,165
13,832
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Luna2DeMoona
Kukulkan
14
3 / 2 / 4
8,640
540
6,651
6,016
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 2 / 5
9,648
603
6,148
11,214
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
WellThen135
Ah Muzen Cab
15
7 / 5 / 7
9,286
580
10,221
14,318
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
16
1 / 1 / 1
9,271
579
7,031
11,835
7,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 3 / 4
8,810
551
9,942
11,211
8,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Panzilla007
Cerberus
12
3 / 4 / 4
8,187
512
7,058
12,454
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
13
4 / 6 / 2
8,438
527
8,374
10,617
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
iAUT0LOCK
Danzaburou
15
1 / 2 / 0
8,505
532
6,514
11,116
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 6 / 3
7,360
460
3,562
7,903
2,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
12
12
Deaths
21
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
3
4
2
W
Cthulhu
FatQuasit
Cthulhu
2
2
11
3.75
W
Kukulkan
Luna2DeMoona
Kukulkan
3
2
4
2.5
L
Cerberus
Panzilla007
Cerberus
3
4
4
1.25
W
8
2
5
5.25
L
Nu Wa
4
6
2
0.83
W
Ah Muzen Cab
WellThen135
Ah Muzen Cab
7
5
7
2.1
W
Tiamat
1
1
1
1.5
L
Danzaburou
iAUT0LOCK
Danzaburou
1
2
0
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,216
Damage
35,450
57,215
Taken
53,301
31,376
Mitigated
26,529
21,967
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,942
916
0
6,076
11,211
8,326
126
5,081
6,130
56,628
0
W
Cthulhu
FatQuasit
Cthulhu
9,165
363
108
1,478
13,832
12,103
221
7,691
5,889
28,334
0
W
Kukulkan
Luna2DeMoona
Kukulkan
6,651
610
0
961
6,016
2,047
1,110
3,045
2,879
54,771
0
L
Cerberus
Panzilla007
Cerberus
7,058
319
0
2,429
12,454
7,761
0
4,665
7,789
23,158
0
W
6,148
2,578
0
5,081
11,214
5,438
0
3,941
7,023
0
59,214
L
Nu Wa
8,374
2,559
0
1,875
10,617
3,781
86
4,097
6,520
37,890
0
W
Ah Muzen Cab
WellThen135
Ah Muzen Cab
10,221
4,634
0
6,358
14,318
4,257
3,285
8,097
5,959
0
53,713
W
Tiamat
7,031
1,529
0
7,981
11,835
7,531
768
1,698
10,091
63,651
0
L
Danzaburou
iAUT0LOCK
Danzaburou
6,514
1,390
0
7,155
11,116
4,089
1,058
6,539
4,577
0
57,936
L
3,562
908
0
850
7,903
2,572
1,644
2,465
5,438
0
39,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,269
Gold Earned
41,300
503
Minions Killed
467
0
Camps Cleared
0
1,488,937
Distance Traveled
1,422,765
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,810
551
110
7
0
315,646
0
W
Cthulhu
8,424
527
48
3
0
325,879
4
W
Kukulkan
8,640
540
112
7
0
272,826
4
L
Cerberus
8,187
512
43
3
0
317,045
7
W
Set
9,648
603
109
7
0
336,377
5
L
Nu Wa
8,438
527
74
5
0
260,628
4
W
Ah Muzen Cab
9,286
580
95
6
0
295,229
1
W
Tiamat
9,271
579
139
9
0
258,626
2
L
Danzaburou
8,505
532
143
9
0
237,617
4
L
Neith
7,360
460
97
6
0
291,829
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role